Everything posted by Elerond
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What will be your first player character?
I have couple possibilities 1. Inspired by my first monk character in BG2 Name: Jolker Melchiotto Sex: Male Race: Savannah folk Class: Monk Culture: Ixamitl Plains Background: Scholar Short description of role that I try play: Things that he is good doer, but actually everything is about him, as he only knows right answers to world and peoples problems (even if they didn't know that they had problems). In combat tries to be most active person and always in front line. 2. Inspired by High elven special character from Warhammer Fantasy Battles Name: Alarielle the Merciful Sex: Female Race: Pale elf/Moon Godlike Class: Chanter Culture: The White that Wends Background: Mystic Short description of role that I try play: Inspiring leader, who tries to avoid fighting to best of her abilities and when it comes to fight she lets her followers to do dirty work and support them from back lines. 3. Inspired by child hood me and his favorite P&P character Name: Elerond Elesaidin Sex: Male Race: Wood Elf Class: Rogue/Cipher Culture: Aedyr Background: Dissident Short description of role that I try play: Combination of assassin and thief who is bit loner, but don't avoid using people to achieve his goals, whose views of right and wrong often collide with rule of law,. In combat uses dirty tactics like hitting them from shadows, makes his enemies fight each other, leads his enemies in his trap fields, borderland always tries flashy and tricky solutions instead of straight forward ones. 4. Inspired by one character from my fantasy short stories that i wrote in school Name: Saide Sex: Female Race: Nature/Death Godlike Class: Ranger/rogue Culture: The Living Lands Background: Explorer Short description of role that I try play: Rootless soul who don't feel accepted in anywhere, tries to avoid social conflicts with exception that she always helps and sides with women even she thinks that they are wrong. In combat she tries to cause devastating opening blows that leave her prey dead or heavily weakened so that they are easy to finish.
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What are you playing now?
Cities: Skylines, I can say it is highly addictive, as I just finished 21 hours session
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What you did today
That is true for all drugs, they all have beneficial effects, which is usually reason why people use them first place. Even always dissed alcohol and tobacco have beneficial effects. It is quite vague thing that causes drug to become illegal, but more often than not it has lot to do how easy and cheap making that drug is. Which is reason why it think that all drugs should be legal and go through similar oversight as legal drugs. As it would ensure quality of those drugs, make them taxable (which would give money to take care of those who suffer their not so beneficial effects), make controlling them cheaper and easier, and it would lessen power of criminal organizations that finance their operation by selling drugs. But there is always more passion than though when it comes to conversations about drugs.
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What NEEDS to be fixed before launch?
I would like if they would lower npc's ability to detect your characters in stealth mode as now even character with maxed stealth in level 6 can barely sneak next enemy to hit them backstap attack, let alone trying solve quest in sneaky way.
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Update 91: Closing in on March 26th!
No collector's edition would not lose value if it is delivered later, but when it is made incomplete because of promise that people would get their box in launch date and that promise don't actually hold then there is reason to complain.
- The problem with straying to far from Dungeons and Dragons.
- The problem with straying to far from Dungeons and Dragons.
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Update 91: Closing in on March 26th!
Unsealed/incomplete boxes have much less collection value than sealed complete boxes. So if one put $500 dollars to get signed sealed complete box to add it to their collection or to sell some other collector, then I can understand why they feel that they don't get what they paid for, especially if there is no factors that compensate that lost value.
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The problem with straying to far from Dungeons and Dragons.
That is what spiritual successor is. It is something that don't actually are related to original product but its general design, thematic, aesthetic and in case of games gameplay choices are heavily influenced by original product without being copy of original product. Actual successors of products can actually sometimes be much more different from original product than spiritual successors, like for example Fallout 3, Duke Nukem 3D, Neverwinter Nights 2, Dune 2, Dreamfall: The Longest Journey, Final Fantasy 2-15, Super Mario 64, The Legend of Zelda: Ocarina of Time, Metroid: Other M, and etc.
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Update 91: Closing in on March 26th!
Hmmm, havn't thought about that. But a true collector would want it to be sealed and I automatically assumed that only true collectors would back at that pledge lvl. Therefor the signatures would be on the plastic wrap. But technically your interpretation is a valid one... Obsidian released pictures where members of PoE's developing team signed game covers before they are put on game boxes
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Update 91: Closing in on March 26th!
I must confess that poll and update about it gave me impression that idea was to take game disc out of the box so that they would be able to ship other physical rewards to the backers so that they (all of them including those of that aren't from US) would receive their rewards before launch. Because if we get rewards after launch date I would say that then there is no difference between getting rewards week or two later or getting them 4-5 week later with game disc, at least that is case for me. But I voted to get other rewards with game disc so it would not had changed my vote. But if it comfort anybody I think that people that have ordered physical copy of the game from Amazon.de or any other store that sell physical copy will not receive their copy in launch day as Obsidian/Paradox plans to put day one version of game on disc for us and I don't think that they will make several prints of game before launch, meaning that also those people will need to wait until Paradox is able to ship copies of game to stores and then wait stores to ships it to them. There is one bizarre option for European backers, depending on where they print game disc it is possible that European backers will get their game disc before they get those other rewards, as if Paradox prints disc in Europe and start to ship them in launch date to backers then most of European backers will get game disc within a week from release as typical shipment from one European country to another takes 3-5 days (when you use your standard postal services).
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Adventurers vs Companions?
Both companions and adventures can die permanently and in my understanding you can't hire more adventures after 8, even if you get hired ones killed.
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Backer Beta Build 480 is Live!
To be fair there has been several requests from people that have played backer beta to include area looting in the game. But as always there is also those who don't like such feature. Similar to their decision to non-optionally award xp to players for filling bestiaries, by killing beasts, picking locks, removing traps and going new maps. Point being that they have made changes to game according to player feed back and their own experiences, but unfortunately you it is nearly impossible to fully satisfy such big crowd that backers of the game are.
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Someone please explain this ability to me
Character's are capped to level 12.
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480 Discussion
Beetles on hard are pretty challenging in my experience. That might not be the case on other difficulties, but as I have no intention of playing lower than hard, I'm going to say Beetles are still pretty tough. As to the state of the game, I think we're going to have to wait till after the release of the expansion pack and some major patches to that before we get to highly polished. Would like to be pleasantly surprised, but am going to be realistic. They're predictable and very CC-able. I killed them with 3 characters on hard - granted though that they were very power-gamed characters(Paladin Tank, Chanter, Druid). The Wood Beetles go down fast. The Adra's lightning attack you can interrupt with a knock down or whatever, and those who aren't engaged can just run out of the way of wherever it's being aimed. The stone beetles aren't very dangerous, if you have at least one or two decent deflection characters. Maybe I've just done them so many times though that it's become easy for me. They did give me trouble the first time I was trying out the beta. And you can cheese them, as most of them have territorial behaving pattern, meaning that they don't chase character after certain point if they loose sight of them, which allowed me to kill all of them with solo-run chanter in PoD difficulty.
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Area looting confirmed
The merchants have infinite gold..? Why are they making mistakes that both Icewind Dale and Fallout: New Vegas got right? They had first limited gold for merchants but then people complained it and they changed it to infinite.
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480 Discussion
So, what? They sent out the beta build to have people check for bugs that don't exist anymore? Sounds... useful. Because they are still bugs to be found and a day 0 patch to be filled with fixes. Yes? So you don't distract people with stuff already fixed. That way they can focus on the still existing ones that need work. The logic behind what you are suggesting makes no sense. Not updating the beta build again with two weeks left is perfectly sensible, but there is zero reason to send out an old build rather the current build for the final beta cycle. They don't lean on backer beta players to find bugs, but get feed back of features and gameplay, which are things that they probably will not change anymore at this point before release. If players of backer beta find bugs that their QA team has not yet found it is added bonus. They released this latest patch for backer beta because lots of people have asked one last patch before release for couple weeks now and we have paid extra for that privilege that we get to play version of the game that is still under development. So in short they probably don't aim to gain much with this latest patch, but they released it because they felt obligated to do so and they know that it pleases us even though we complain about things in it.
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[480] Adventurer Limit!
In my understanding adventure limit was added to prevent player create unlimited number custom companions to replace dead companions. So now you can only create 8 custom companions.
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[Defense Discussion] They're testing the 'fenses for weaknesses...
I have played beta with all sort of party compositions (although not yet in newest build), and I have always succeeded to go through all content that beta has to offer, so even though some builds and party compositions are clearly better than others it don't mean that other builds and compositions aren't viable (which was in my understanding the goal that Josh tried to achieve). But of course it is bit sad that number of optimal builds are quite low and that they heavily support min-maxing both in attributes and talents.
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Sid Meier's Starships
So this came out of nowhere. Dare I say the REAL Beyond Civilization? I would say no, game don't have enough depth to be real 4x game. My first impression after first game is that game is somewhat small scope strategy game that focuses on tactical space combat. In my opinion strategy game part lacks too much depth to be interesting for long run, but in other hand tactical space battles are very entertaining and they have quite lot depth in them.
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RIP Terry Pratchett
Sad news. Rest in peace Terry, you were extraordinary person and your books have meant lot for me for decades.
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Best animal companion?
I have played around with ranger in current beta to look if there is any good builds for them, which is still ongoing experiment, but I have come to realize that rangers animal companion is extremely useful because they are currently immortal, which make them excellent scouts (especially wolf) as you can sent them look enemies without any fear and you can use them to clear traps and use them to lure enemies in your ambushes and traps and they also work as meat shield to stop enemies for bit when your party shoots their opening salvo.
- It's here any day now! The Happy Countdown Thread
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What are you playing now?
I think that they have watched too much news and talk shows with their sent your opinion in this hashtag feeds
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Buy a single copy of the game for two operative systems
In both Steam and GOG allows you download and play game in any operating system that game supports, so in case of PoE you can play it on Windows, Mac OS and Linux