Everything posted by Sensuki
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What type of "player house" would you like?
I'd love a ship but I doubt we'd be spending much time at ports.
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If romances are included
Don't shoot me but I wouldn't mind some George R. R. Martin style writing as far as 'romance' goes Sansa / Sandor Jaime / Cersei Jaime / Brienne Arianne Martell / Aerys Oakheart hell yeah. http://www.youtube.com/watch?v=wVfDgQdpgdc (and oh god, not the tv show)
- [Merged] Voice Acting- Suggestion
- Purely isometric, or mix of isometric, third-person and cinematic?
- The Definitive Race Poll
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Bring in BioWare or Other Legendary Designers as Stretch Goal
Voted No. but hey you never know who they're going to hire to help make the game
- [Merged] Co-Op Multiplayer as some potential future stretchgoal?
- What schools of magic should do you want to see in the game?
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Dialogues, should they be tied to your stats?
LET THEM PICK THE SYSTEM. PS:T and KOTOR2 had good dialogue systems, I'm sure they can do it again.
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Which game hook brought you to Project Eternity and interests you the most?
I guess I can actually say here, that even despite being unfinished, KotOR 2 was way better than KotOR 1, and not get bashed on the forums (unlike other places :D)
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Composer for Eternity?
Shiiiiiiet, if only I could track down a copy of that. Lustmord rules. I always thought Dargaard would be awesome music for a fantasy-themed product as well, YMMV. http://www.youtube.com/watch?v=U3Zy9PlIcWA This one always made me think of the Throne of Bhaal opening scene in the Ancient Grove. http://www.youtube.com/watch?v=N1elbYV59Qo
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I think this project will clear 10 million without breaking a sweat.
TBH they probably would get more if the $20 pledge wasn't limited to 25,000 (this is the one I chose).
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Which game hook brought you to Project Eternity and interests you the most?
The main three they mentioned. Who wouldn't want a game that combined those three elements? It will be hard to do though (get a good mix of the three).
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So, realtime with pause...
You're right I should have included the word 'kinda'
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So, realtime with pause...
Nope. Infinity Engine style is 100% fine by me. I do enjoy turn-based though, so I backed Wasteland 2. You can also make the IE games turn based, in the pause options there's an option to pause at the start of each round.
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Jump Around
You Must Gather Your Party Before Venturing Forth
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[Merged] Non-casters Need To Have Interesting Choices In Combat
Yeah I won't mind at all if all you're required to do with the melee fighters is just click on an enemy. It is the premeditation beforehand that matters. I just don't like the new 'roles' style of play where you have tanks, dps/carries and supports (MMOs, D&D 4th Ed) [although I love dota!]. To be honest I don't really care as long as the system is good and it requires mastery of the rules and mechanics to learn.
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Tropes that could be avoided
Making the game too easy (screw difficulty sliders too, I want something that requires me to learn the game mechanics to win, not just be able to win first go)
- The pledge rewards
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[Merged] Non-casters Need To Have Interesting Choices In Combat
Shoot me if the combat is anything like WoW or Dragon Age. no thanks.
- A suggestion for the romances you're considering (if any)
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What type of game system?
I just hope it's not like Dragon Age. God that was awful combat.
- [Merged] The races of the world, Please something other then Elves/Dwarves/Orcs/Humans?
- Do not make the game isometric
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thank you!
Glad to see that one of the 'bigger' developers has seen the light. There are many of us that have been pulling our hair out at the 95% of RPG releases in the last 10 years. Thankyou for going the crowd-sourced route.