-
Posts
9931 -
Joined
-
Last visited
-
Days Won
133
Content Type
Profiles
Forums
Blogs
Everything posted by Sensuki
-
I might have scored an interview with Josh for a website I am associated with (he said yes in PM but I've got to set it up with their PR girl), if that goes ahead I'll ask about the intended level/power progression in respect to past games.
-
this is a very good point. The first few levels really are pretty dull combat-wise because of a lack of abilities and spells. I really hope we don't go through most of the game that way. Screw that. I'd rather it be more like the BG series personally Project Eternity (BG1 TotSC-ish level progression, maybe a bit more - 12 D&D levels sounds great) PE:2 (BG2:SoA-ish level progression) I don't want to feel like a demigod after one game, let alone even two ~_~ AND I believe the problem you are describing will not be present in this game, I think they're going to be taking a leaf out of D&D 4E's book and have more things to do available at level 1 and getting something each level, rather than just health and attack bonus.
-
descriptive text VS spoken text
Sensuki replied to amalgam's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Not fussed. -
Actually they do, or at least did. I don't know if you bought The Witcher 2 from day 1 but there was a specific gog_only update for one of the early patches and there used to be patch files before the Enhanced Edition IIRC. As for updating the physical game, why not just use an updater.exe like Neverwinter Nights or something? Although personally I've always preferred downloadable exe's. Or even better a torrent
- 270 replies
-
- project eternity
- update 17
- (and 6 more)
-
I think they're including the spirit thing from Lionheart. You don't have to use the custom-made NPCs if you don't want. The Adventurer's Hall will serve other purposes than custom NPC creation. I probably won't make my own NPCs, and I don't really care for the stretch goal either but other people might.
-
Dialogue & Stealth
Sensuki replied to Chippy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The Gunpowder age ones are just line infantry battles, that's it. Not much to it really. -
Crafting & Enchantment
Sensuki replied to AGX-17's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Once you pick say a herb, doesn't it not grow back until the next season (or year)? *hint hint* -
Dialogue & Stealth
Sensuki replied to Chippy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think the Total War games have started to go down hill in a sense The combat from Shogun: Total War right through to Medieval: Total War II was ****ing awesome, however that has severely dropped off since then. Now its kinda crap. However the economic side of the game just kept getting better, Empire: Total War had an awesome economy system. -
STATIC EXPERIENCE That said, I don't think we'll be getting experience for kills ?
- 48 replies
-
- experience
- level
-
(and 5 more)
Tagged with:
-
I preordered but the only thing I'm sad about is not being able to get the BG1 paperdolls (>>> better than BG2) due to the lack of dual wield animation. Also I do prefer the BG1 grey UI, but whatever. Wish the new one had grey stone.
-
Dialogue & Stealth
Sensuki replied to Chippy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Why is it unfair if the party is tactically out of position if they walk into such a sequence without first scouting? I thought that was handled fine in the Baldur's Gate series. The only thing I can think of is sequences where the enemies spawn after the dialogue finishes. And that's simply fixed by just including more options to beat the encounter. Or just to avoid doing that unless they come from the edge of the map. -
Saving and reloading
Sensuki replied to qstoffe's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Firkraag undefeated? wat. several breach/pierce magic spells + attack damage is usually how I beat him most casters (and dragons) chain stoneskin / weapon & spell immunity spells, so you just have to keep removing their iterations as fast as possible you can actually do damage. There's always the finger of death attempt too hahah never cast mordenkainen's sword in bg2 myself.