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Everything posted by Tamerlane
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3 MILLION BREACHED
Tamerlane replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Suikoden time, ladies and laddies. -
Voices in the game
Tamerlane replied to Dostro89's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
And even if the voice actor nails it, it can still get all ****ed up. Just try doing a running tally of how many times one character cuts off another mid-sentence in, say, the Mass Effect games, but there's this weird second-long delay between when the first one stops talking and the second actually cuts in. No matter how well delivered the line is, that sort of thing just makes it feel like god damn high-school theatre all over again. -
Voices in the game
Tamerlane replied to Dostro89's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I've been playing some Witcher 2 lately, so any mention of ambient voices absolutely terrifies me. "Plough 'em all, plough 'em all!" "Odrin! Odriiiiiin!" "Not another ****in' stone!" God damn you all. -
While you are completely right about all that stuff, I can't actually think of a single time a character in PST referred to The Nameless One as The Nameless One - or refer to him as anything else, come to think of it. Borderlands 2 was really bad for this. Even though you were playing a character with a pre-determined name, you're always just "you" or "vault hunter". Which is particularly irritating when you're being talked to by other vault hunters. And it's not like the game never reacts to which character you are; enemies have different lines for fighting different characters (I play Maya so I hear "Shoot the magic chick!" a lot).
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Very close. Ultima Underworld. Best map-journal hybrid ever.
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Weapon sheathing
Tamerlane replied to chunkalot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How do you sheath a halberd, anyway? -
Ironclad Cadegund
Tamerlane replied to Kopi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
A problem shared by... pretty much any RPG character that ever wore heavy armour. It's a legitimate concern in an RPG, but real militaries had things like supply lines. Hell, as long as there are ice or water magicks, it's irrelevant. I'll confess, it's something that is a minor irritation to me in most RPGs. DAO even showed your character waking up from a rest in full armour from time to time. Also, the helmet of Sutton Hoo is baller-tier. -
Ironclad Cadegund
Tamerlane replied to Kopi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
A problem shared by... pretty much any RPG character that ever wore heavy armour. -
Character Death
Tamerlane replied to jivex5k's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Resurrection, bleh. Unless it's worked in to the setting like in PST, it's a horrible, horrible thing. We'd already revived Khalid a billion times, Jaheira, what the ****? -
I'll pass, thanks. Fallout 2, 3, and New Vegas, Baldur's Gate 2, DAO, Oblivion, The Witcher 2, Jade Empire, Knights of the Old Republic, Gothic 1 and 3... to say nothing of JRPGs like Thousand Year Door, some of the Fire Emblems, Golden Sun, Final Fantasy 7 (and probably others), Breath of Fire 3... Ironically, though, not in the first Elder Scrolls game, "Arena". EDIT: Thousand Year Door had the best arena out of all of those, by the way. You gonna get RAWKED!
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Writing in journals is for suckers.
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descriptive text VS spoken text
Tamerlane replied to amalgam's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Assuming limited animation capabilities: Torment-style all the way. -
I think the overhaul needs a new companion named Codex. They'll be a new type of mage that uses mana and cooldowns rather than spell memorization. They will be romanceable by either gender. You can not remove Codex from your party.