Everything posted by Pidesco
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PC Demo - Post your impressions.
I just played a couple of minutes to get a feel for it, so here are a few initial impressions. 1. The game doesn't detect my controller at all. I'll have to try it with the 360 controller emulator. 2. The game performs brilliantly. It's rather pretty, and with everything maxed out, it runs smooth as butter. 3. The game shows keyboard and mouse prompts for input in the character screen. It's a basic feature but, unfortunately, not a given in many games. 4. The character screen is huge and sports huge fonts. It's great to use on my big screen TV, but a bit of a waste if I'm playing on your PC's monitor. Lots of screen real estate is wasted, and it forces you to switch between several panes in the character screen 5. I've found the M&K controls fine and easy to control. I'm using WASD to move and the mouse to attack and it works fine. 1, 2, 3, Q, E, C, and Space are all easily reached and fairly intuitive for me to use. The only issue for me is that I have a tendency to click with the mouse when interacting with the environment instead of pressing E. 6. I feel that two types of attacks within each stance would have been better. It could have added a little spice to the combat through variation and combos. The following might have worked: Slashing and stabbing for Anjali's human form, explosive and burning for her fire form, sword and shield bash for Lucas' shield stance, Horizontal and vertical slash for his two-handed sword.
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And yet another issue
Give this a go. I had the same problem with Arkham Asylum, and this emulator fixed it.
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PC Demo Crash
By the error log, it seems to be some problem with the VC redistributable. As you've checked and double checked, I'm stumped. Perhaps you should search the net for previous problems between Visual Studio games that use the redistributable.
- E3 2011
- E3 2011
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Good Game, Bad Dungeon Siege
It had a mule, you see. And no loadings. And snazzy graphics. And it played itself. And it had a nonsensical name. And yeah.
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PROBLEM: Game keeps on "Loading..."
Update drivers, I guess.
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PC Demo - Post your impressions.
From the sound of it a gamepad is highly recommended. I don't get why PC gamers suddenly decided that controllers other than M&K are unworthy of their time. Alternate controllers used to be a staple of any PC gamer's setup and besides, gamepads are a user interface like any other. You don't refuse to use a steering wheel for your racing games on the principle of the thing, do you? Lots of games are designed to control better on a specific controller, and they're better for it.
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PROBLEM: Game keeps on "Loading..."
I would, except I don't have the config files readily available. Perhaps someone else here can help you out. Edit: Check file integrity through Steam. That helps, sometimes.
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PROBLEM: Game keeps on "Loading..."
Your PC's specs aren't brilliant, but the game should run. How much RAM do you have? Try settting all the game's configuration options to the minimum.
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Good Game, Bad Dungeon Siege
From before by me:
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Good Game, Bad Dungeon Siege
It's uncanny.
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My thoughts about Dungeon Siege 3
It's not a point of being one person or several complaining. The point is that almost any game, regardless of the its quality and success, is going to have some hardcore fans defending it.
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My thoughts about Dungeon Siege 3
If someone decided to make a sequel to Big Rigs: Over the Road Racing, some dude would show up to complain that the sequel was Big Rigs in name only.
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Where's PC demo on steam?
They had to wait until I left for work to release the bloody demo. Now I'll have to wait some 12 hours until I get home, and then get the demo downloaded before I can play.
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Who is the target audience for this game?
While I can't say who it's being marketed to (other than Playboy readers, of course), I'd say the game was designed for people who want an RPG with a bit more in depth action combat system, and a plot that is a bit more fleshed out than your average ARPG story. It should be your typical Bioware/Obsidian RPG, as far as plot and quest structure are concerned, but with combat design in the vein of, say, Dark Alliance and similar melee combat games. Kind of like Jade Empire with co-op, but with combat that isn't embarrassing.
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Previews
Now, that's some marketing I can get behind of. Though I'd imagine Alvin is now asking questions of Square as to why an interview wasn't arranged with those ladies. He could have introduced himself as the Ass. Prod. A classy ice breaker.
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Could we win XP in multiplayer matches?
This isn't a loot focused game.
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xbox360 SHARE THE CAMERA with an ONLINE person
In this thread a person complains about the design choices in a game they won't buy and don't care about. Also he defines good game design as the design of games in the genre he enjoys. Everything else is bad design. Apparently.
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MonkeyLungs plays the demo ... yeah who the f cares.
There are better graphics on the 360, that wasn't really my point.
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Reviews
Excellent.
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A New Shiny Global & Mod
Hooray for Tale!
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MonkeyLungs plays the demo ... yeah who the f cares.
GTA IV and Red dead look really good. Also as far as maps go ... Sacred 2 says hi. Compared to the PC version, GTAIV looks horrible. Ditto for Risen. Red Dead Redemption doesn't have a PC version, so there isn't a point of comparison. Sacred 2 doesn't sport particularly demanding graphics.
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Item Options and Enchanting
As far as I know there is no item enchanting in the game.
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Disappointed
I've just noticed you are seemingly male. I'm backing away, now. "the evil of mono gender" rofl