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Nonek

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Everything posted by Nonek

  1. Always like a good puzzle, the harder the better. However it needs to be logical rather than the old point and click adventure way, which necessitated trying everything until you stumbled across whatever strange method the developer had opted for.
  2. How about an option to run away from some encounters, obviously we are going to sometimes run into superior odds, at these points can we have the option to leg it. Now this might not seem like such an interesting or heroic option, but what if we have various points along our escape route that allow us to perform delaying tactics? For instance: 1. The mage binds a door with spells of warding and strength, similar to Gandalfs struggle to bind the gates against the orcs in Moria. 2. The technologist or rogue jams locks, plants traps or explosives. 3. The fighter smashes through obstacles, lifts heavy portcullis' or even takes a stand against the pursuers. 4. Small and quick dirty melee's that need to be over swiftly. 5. Bringing down the roof on the enemies heads, through various means. 6. Jumping in a river to hide your scent, and then tramping upstream or down to lose your pursuers. 7. Luring pursuers into a terrible beasts lair. These are just off the top of my head obviously, but apart from Dead Money, I don't think i've ever played an rpg where I can opt to run from superior odds.
  3. Looking at it in a setting context, could Eunuchs be the answer? Obviously the advanced surgeries to actually implant a working womb, ovaries and all the feminine hormones that are required to line the womb for successful gestation would be beyond surgery in the age of Eternity. Magic might be the answer, but what magician would have that good a working knowledge to successfully turn a woman into a man or vice versa. In the end such operations would most likely result in the protagonist dying, being horrifically mutated or being crippled for life, obviously ruling them out of taking part in the adventure. However eunuchs have been around in many civilisations for a very long time, and have even gained a measure of importance in some cultures, as I remember there was a eunuch general in Byzantium at one point. Anyway just a thought.
  4. There should be a romance subforum sending you to the Dragon Age 3: Inquisitive website.
  5. I'm hoping for Echo bay, because ever since I saw it i've been humming the Martha and the Muffins song to myslef.
  6. Given that the setting deals with souls, perhaps undead are even more horrific, because they require the necromancer to animate the skeleton through binding its long deceased soul into the rotting flesh or brittle bone. You could be attacked by undead that are screaming into your mind, "Please kill us, release us." While doing their utmost to part you from your jacobs, per their masters wishes.
  7. Shortarse elves. Played Drakensang a bit back, refreshing to see the tall willowy Alfarim of that setting, not the usual boyband height clones.
  8. Much appreciated, thank you Obsidian.
  9. There's always one who needs to be put down, except in Mask of the Betrayer.
  10. Hopefully no map or quest markers, except what one adds oneself. Just give us clear and simple instruction (perhaps written down in the journal) and let us explore as we wish. Tired of farming quest markers, tremendously jarring.
  11. Not one to step on a hate wagon, but by crikey that's taking the bloody mustard.
  12. Yes it makes for a truly frightening villain when he can make obscenities sound positive, and twist the best of people against their own natures.
  13. Sure, why not. I don't mind different cultures within the game viewing sexuality differently. It'd be a realistic way to approach it. As interesting an idea that is, one that I think would be great for storytelling. I fear that would bring in an entire legion of litigation against this game. I could just see it now "Game maker Obsidian promotes hate crimes against gays!" No thank you. It would definitely be an interesting idea, but as I said in another post the problem with exploring homophobia and other social issues that face homosexuality is that if you deal with the issue frankly, you're likely to make a lot of people feel uncomfortable or persecuted, whichever group they identify with. Even if it was successful it would cause quite a lot of controversy, put the public relations guys through a fair bit of grief, and easily hijack the game's legacy. It would be a gutsy narrative decision, and not one to be taken lightly. And therefore all the more worth doing, i'm not saying it should be the key theme of the game, that's the personal journey of the protagonist (and a setting being born.) But if we trivialise the plight of gay people in this world, and present them as being unchallenged and living in harmony, then we are insulting the audiences intelligence. The slavery and totalitarianism of Caesars Legion wasn't flinched from, let's not flinch from presenting homosexuality and societies reaction to it in a realistic light as well.
  14. Racism, sexism, facism, all the "ism's." I'd like to see them all represented, and even if they're castigated in our world, presented in a good light by the adherents who cling to them as enlightened principles in Eternity.
  15. Didn't see them sued for Caesars Legion in New Vegas, a game that sold five million copies. Though I hope Eternity does well, I can't see it toppling that behemoth in any manner. The whole point of the project is to make everything make sense to the seting isn't it, from the effect that magic would have on a world realistically to the first use of a weapon of mass destruction. That's why I donated because I want that verisimillitude, if I want shallow and undetailed settings that are just there for brainless fun, I play Bioware.
  16. So how do you think that the inclusion of the LBGTPZ community should be handled realistically, in the Eternity setting. Do you think that the rise of homosexuality will be mainly limited to the more populous areas, such as bustling city states and such. Whereas in the conservative and largely patriarchal societies of the tribal and clan civilisations it will be frowned upon, if not a banishment or killing offense, such as in Caesars Legion. Or could we see a reverse of that in some cultures, where the "savages" are fairly liberal in this respect. Could a characters sexuality cause them to be targetted by religions or perhaps hatemobs if they flaunt it? Might certain merchants and quest givers refuse to serve the protagonist or npcs, because of rumours. This could also open up other dialogues, with temples of fertility and such. Good antagonists could be born from politicians scapegoating the protagonist with the usual buzzwords, decadent, profligate, ungodly etcetera. Might this be one of the axes that the saint of Godhammer citadel had to grind before the big bang.
  17. I assume the P stands for Pan sexual, they mate with Satyr's. Ancient greek mythology humour, always goes down well.
  18. It's not exactly just torments style, it's Tieflings as well. They were the punks of the Planescape setting, mad, bad and dangerous to know. They dressed to shock and intimidate, to actively offend the decent peoples of the clerks and ladies wards, revelling in their outcast nature and infernal blood. You didn't really need full plate when you had a trinket that served as just an effective protection, at a miniscule fraction of the weight with no chafing.
  19. Two molds that i'd like to see broken, and both have been broken before in Obsidian games repeatedly, so i'm hopeful: Starting out as and repeatedly being referred to as "lad/lass" or other such phrase, indicative of our youth. The Exile, the Courier, Manx, they all felt like they were carrying more than a few years and had more of a depth to them because of it. Indeed it would be refreshing to go the other way and have a character like Druss the Legend, sixty and still striding the earth as fearsome as ever. Having our every request granted. Too often of late we're never given a simple no, indeed the refreshing part of the Qunari character Sten in Dragon Age, was that he felt no call to please you or answer your questions. Thus we learn to treasure the holds we have over people, and hold favours and such to be more precious than even gold. It was great to be able to ask a boon of the King when your paths crossed again in New Vegas, and even more satisfying when you realised you'd wasted that favour on something as trivial as a hairdresser.
  20. I honestly thought i'd missed something Ashram, don't know how that served to irk you sir but I apologise profusely. Personally i'd prefer that they not show sexual encounters at all, whether dry humping or unclothed realistic sex, simply have a fade to black.
  21. Witcher 2 had sexual conquest trophies, could you point out where please Ashram, I failed to find any.
  22. Making a large part of a character such as their sexuality reactive to the characters gender is surely a bad thing? We want defined and detailed characters, not cliche'd stereotypes like in Bioware games. Swinging kick arse pirate chicks who enter melee combat in a shirt, really?
  23. Two thoughts on this, if they're common and are making a real change in warfare then armour, industry and society must change to acknowledge that. If they're the rare tools of technologists and alchemists, then to the common man they're just another form of magic, and their users are to be avoided or burnt as witches. I trust Obsidian to innovate in their introduction of them, I mean just look at Mr Cains Arcanum.
  24. Yep i'd like a real economy for the setting, money is so often pointless come late game. From a copper for a pint, to a fat golden sovereign for that fiery Analucian stallion.
  25. No particular game, just the promise of going back to the old style, non streamlined ways of the past. A game that doesn't assume i'm a vegetable with the attention span of a fish, but challenges me, and therefore lets me experience the satisfaction of victory.
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