Everything posted by Zed
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Update #42 - The Backer Beta is Live!
thanks for game
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"Shipping soon"
lol
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Eternal Award Hall
put it up as rpg codex' goty 2015 haha
- Update #92: Reward Redemption
- Update #92: Reward Redemption
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Keys ? When ?
release keys now in order to unlock super secret reward, obsidian!!! once in a lifetime opportunity!
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Keys ? When ?
*rubs belly* aaah sure could go for some computer role-playing game goodness right about now
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Keys ? When ?
lol release it now pls pliis mister
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Shipping Status: Shipping Soon
so you made a big deal about holding back discs so you can ship physical goods on time but it hasn't shipped yet? if you ship monday you have 4 days to get it transatlantic and probably over half of europe. did you hire superman to do the deliveries?
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SLOWED RECOVERY WHILE MOVING - NO THANKS
With all these penalties to melee, and the way armor works (heavier armor - slower attacks) – is there anything that makes up for playing an armored knight/paladin-style damage dealer? Do they deal inherently more damage from melee weapons or are their abilities/traits/whatevs better? I was planning to play a ranged rogue anyway (I would want to play ranged ranger like my first BG playthrough, but rangers in PoE seem... weird, and I don't like how pets work), but I'm just curious.
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Area looting confirmed
I think area looting is good, at least as an option. I'd use it. The only thing I don't like about loot in PoE are the strong visuals, i.e. the "loot glow." I'm not particularly fond of people trying to speak on the behalf of an entire community, especially on a topic not gauged.
- What have you (Obsidian) done with the assetbundles?
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[435] Sinful post-processing effects marring the 2D Backgrounds
looks *~glamorous~* would make sense in a dream sequence or something, I guess. but out in the wilderness, I dunno. I don't like these kinds of effect either and I always turn off DoF and blur (in particular movement blur).
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Quick Suggestion from live stream
I think you will live. Seriously it isn't a big deal, your immersion can take it. hey I'm just saying it's not optional. I really DGAF.
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Quick Suggestion from live stream
The memorial messages were written by our backers. The memorials are the only content that will break the fourth wall, and are purely optional. Thanks for watching the stream. I hope you enjoyed it. How is it optional? If it's there, and I click it (not knowing what it will say), and I read it -- it's not really optional? Optional would be to be able to turn off the interaction in an option or something similar to the Wild Wasteland trait in New Vegas.
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Courtesy ingame.
PoE takes itself a little too seriously, and the writing reflects that.
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Next Obsidian Kickstarter
No. I want a spiritual successor to BG2. Not the same thing. PoE is a spiritual successor to the IE games, it just follows the IWD2 lead designer's sensibilities (which i disagree with). The IE games i like their design direction is PST and BG2, and i would love Obsidian to make spiritual successors to those games. Fair enough, and I suppose I agree, although I'm disappointed with PoE as an IE successor. It started out very nicely with the environments and art, but then they slapped annoying (and unnecessary) interface stuff on top of that, as well as a stressful combat system.
- Next Obsidian Kickstarter
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How to fix combat? It's still the big offender in the BB.
Instead of controlling a party of Forrest Gumps, maybe they could all walk, all the time, by default. ~Like in a certain series of games~
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Update #86: Polish, Feedback, Bugfixing, and Goodies
The IE targeting rectangles were more as if the made a cross within the circle rather than make some sort of sniper scope, i.e. more compact. More like the left one: But since they're animated, this screenshot could have been taken when the circle is the most expanded. EDIT: I assume they're animated...
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Delayed to early 2015
Removing the pure whites in characters eyes would go a long way to improve faces in character creation screen.
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Official appeal to refund Kickstarter pledge.
www.butthurt.asn.au/ www.butthurtfoundation.org.uk/ www.usbutthurt.org/
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Discussion: the PoE beta xp system
Not giving exp for combat is super disappointing. If the problem is that quest solution paths become "unbalanced" (OH MY GOD THE HORROR), then the problem lies in the quest design. Taking away combat exp makes combat worse, and the game worse. Because it's a combat-oriented game. My suggestion is to make an alternative mode, call it Sawyer's Fun Balance mode, where there is no experience and the levels are set at specific points in the game. And then have the standard game play just like BG2.
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Inventory Mod [16 Slots]
actually -- do this. it will make the game better, just as this mod does. maybe we'll have a day-0 mod that fixes all the issues BG2 folk have with PoE. except the romance ****, of course. leave that to bodypillow-husbands.
- Companion Portrait Consistency