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mkreku

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Everything posted by mkreku

  1. Since I hate the $=
  2. I played a bit more Two Worlds 2 last night, and I've noticed they have fixed the worst unbalancing problems of the first game. In fact, this game is bordering on difficult (not Gothic 2: Night of the Raven difficult, but still..). You can no longer kill one hundred of the same enemy, take 100 similar swords from those 100 enemy corpses and combine those 100 sword into one super sword. The amount of times you can combine weapons is now directly connected to your "weapon combine" skill (I have no clue what it's called in game). It basically means you can combine up to ten swords into one (the skill is capped at ten), unless you specialize and go for the weapon combining skill (then it's another ten sword, 20 combined). But the skill levels are also player level restricted, so you need to be level 22 to even start working on that weapon combining skill. Oh, and you can't just combine ten swords and be done with it. Now you need to break down the first sword into components (wood, iron, steel), and then it takes a certain amount of these resources to raise the level of your weapon. It might just take one steel and two wood for the first level, but by the tenth level you'll be needing ten steel and 20 wood. Since each sword only gives 1-2 of each resource, it's much more difficult to transform ordinary weapons into superweapons. I must say I like this new system though. Just before I went to bed last night, I got brave and entered a random dungeon I found on the prairie. It contained a bunch of mean skeletons called Necris. They actually beat me up almost ridiculously easy! I loved it.
  3. I also quit playing in the swamp. Now that's a sign of a badly designed area if I ever saw one..
  4. I've only just started my Two Worlds 2 gaming, but one thing is clear: this game graphically ****s on every other RPG I've played, and from a great height. It is almost scary to go from Fallout: New Vegas (which I thought had decent graphics) to Two Worlds 2. It felt like going from Playstation 2 to Playstation 3! Incredibly detailed textures, really good viewing distance, fluid animations (although a bit wonky looking at times), and the physics are incredibly impressive. Everything in the game seems to be affected by physics. Grass sways when you run through it, bushes are shoved aside, chains dangle realistically, boxes float in water, etc. Very, very impressive. And it all seems so effortless! Little details that most games brag about, this engine just does. Like a small thing as having dead bodies of enemies NOT be empty balloons as soon as you've killed them. You can actually climb on top of piles of enemies you've defeated! Usually in games like this, you just clip straight through dead enemies. Voice acting has also been greatly improved! There are even a few voice actors that are so good that I noticed them! I usually only react to voice actors who suck, but one quest takes you to a mad guy who also happens to be drunk at the time, and he was hilarious. Really well done. The quests I've seen so far have been so-so, but it's refreshing to see that some of them have different ways of being solved. I like that. Also, depending on what you decide, the decisions can come back and haunt you several hours later, in a follow-up quest you didn't even know was connected to the first quest. Also really well done. So far I like this game a lot. Combat is fun, the story is passable, the graphics and physics are awesome and the world is gigantic, with virtually no loading times.
  5. I have average hands. ..for a girl.
  6. That must be the tightest packaging of all time. I can't get the bloody game out of the box!
  7. I've always pictured the survival skill as something like, 0 = you need a GPS and a life vest to survive in your own backyard and 100 = you're McGyver and can make an A-bomb out of a paper clip, a rubber band and a dead poodle. Surviving, to me, is making the best of the situation, using whatever is at hand. The perk Jury Rigged (that lets you repair your stuff from similar stuff) should have been survival based. Instead, I've picked that perk for all my builds so far. It would make sense to have it be survival based though since it basically makes you into McGyver. Survival could also affect your ability to spot enemies, instead of using perception for that. Perhaps a skill for assessing situations in dialogue? I must say I didn't like Obsidian's interpretation of it: they turned it into a chef skill. I mean, with high survival skill I am able to cook up these weird recipes needing ten different ingredients?! WTF? Is that needed to survive? NO! High survival skill should mean the opposite! That I can survive a week from one dead poodle!
  8. FINALLY!
  9. mkreku

    Korea

    I predict that you will one day do something illegal so I am fining you now. Because I am manly and not a wuss.
  10. One thing I would consider changing is the reliance on Int to determine the amount of skill points you get per level. It makes it so you HAVE to have intelligence to not gimp yourself out of the game. The difference between 10 and 17 skillpoints per level for 30 levels is too huge. Also, it somewhat annoys me that it implies intelligence equals having skills. You can be a great boxer, sharpshooter, martial artist, hockey player, ballerina, carpenter, deep sea diver, whatever, without being able to tie your own shoe laces. The only thing intelligence gives you is an advantage in the purely academic skills. I'm on my third (or fourth? I forget) replay of Fallout: New Vegas, and that game is made so I always end up creating the same character no matter what I do. The only thing I've been able to change is my main weapon choice, and even then it's pretty pointless (guns work regardless). I've tried going with a strong but dumb character, only to end up having to use perks to increase Int so I could get more skill points (which are vital for EVERY character build). I've tried going for smart and weak, high agility, low agility, etc. I always end up with basically the same build anyway. Always science, speech, repair and picklock. I don't even remember the other skills since they are basically worthless. My latest build was supposed to be an unarmed dumb, strong fighter who was a master of survival. I pumped up my unarmed to 90 and my survival skill to 70 before I gave up and spent the rest on speech, science and repair (I only have 12 lockpick and have missed 50% of the game because of it). Without repair your items last one battle. Without speech, science and lockpick you miss out on 95% of the game. Without Int, you will have no skills at all. I do like the idea of combining unarmed and melee. I've played both builds and they're so incredibly similar to each other, I have no clue why Obsidian decided to split them.
  11. Every time I go on the Steam store and see the $=
  12. Well, I ran into my first 'major' bug tonight. I was in Primm and decided to make that robot sheriff. When I talked to him I did some hack to get a recording of the ones who stole Vance's submachine gun. Since I had found the Win's previously, I decided I wouldn't reprogram the robot yet, but first go and fetch the gun. I got the gun the pacifist way (speech check) and returned to the robot, but he won't respond to me anymore. He's just like an unnamed npc now, with only one line of dialogue that he keeps repeating over and over as I click on him, refusing to initiate that dialogue close-up screen. VERY ANNOYING. FIX PLZ OBSIDIAN KTHXBYE
  13. I loved The Expendables.
  14. No need to apologize, I am just jealous that we didn't get a female hottie to play around with. And I can't believe they have lovely Felicia Day trapped inside that butt-ugly Veronica model! Grr. Did anyone find those nudie mods yet..?
  15. This is what happened from Gothic 3 to Risen. Risen is perhaps 1/5 the size and ambition compared to Gothic 3. On the other hand it's a very polished game. I vastly preferred Gothic 3 despite the litany of bugs.
  16. You could put a picture of Milla on a pile of dog poop and I would still cuddle it. There is nothing I wouldn't watch with Milla in it.
  17. Actually, movies have plenty of bugs. You know those things when a movie changes scene and the heroes clothes that were dirty three seconds ago are now mysteriously clean? Or when you see the cameraman flash by in a mirror? Or when you can see the microphone hanging down? Those are the movie version of bugs, although they are called goofs.
  18. I'm thinking of getting this once I'm finished with New Vegas. Kinda came out of the blue for me, I usually try to keep an eye on the adventure game scene. I'm planning on buying it as a Christmas present for my mom, but I can't find it on sale anywhere.
  19. I mostly find it funny that some people *COUGH*Kaftan*COUGH* still claim dedicated soundcards deliver better sound. As an example.. If I'm not misinformed, the PS3 does not even contain any sound hardware at all, it's all software driven. That's how much you need a soundcard.
  20. mkreku

    Korea

    I don't. If you read through my posts, I don't think you'll see me defending North Korea in any way. I just don't think bombing an entire country because their government is **** is a solution. You need to change an entire people's perception of things before any real change can occur. The only thing bombs bring is death and chaos and a world of politics that noone wants.
  21. mkreku

    Korea

    That's my point. All news about North Korea comes from South Korea and noone questions it. So why do you trust it so blindly? And I love that someone uses the "you only tolerate it because you don't see it" argument. Yeah, I am sure everyone in this thread who wants to bomb North Korea will have to witness the total devastation and mutilated children and what not a bombing would bring. The only reason we have any clue as to what's going on in Iraq/Afghanistan is because of Wikileaks. All other media is being censored by the world's largest military force, yet noone on these boards object to that.
  22. I just want to add that I have never even considered the Comprehension perk.
  23. In Risen you're a stowaway on a ship that wrecks against a small, weird island! Then you have to.. uh.. fight and.. uh.. gather.. flowers.. OK, get the Dragon Knight Saga.
  24. Oohh, let me check my preorder. YES! It's still on for 26/11 (two days from now)! Let's hope they won't move it forward yet another week. I will probably spam the **** out of the Pictures thread if I get it on Friday.
  25. I would laugh out a lung if they managed to fine the mudeating pirate I'm not allowed to name by name or nickname according to the mods.
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