
YaBoyJenkins
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Everything posted by YaBoyJenkins
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Since the new update came out, every time I try to build something, the game freezes and crashes. I've been playing on Xbox 1, on a multiplayer world. I don't know why it's doing this.
- 59 replies
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There isn't a need, but someone wants it. There's really no need or point for you to write your comment.
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I like this. I would love a mutation for carrying more things.
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Tier three- human scrap. We already kind of have an idea of what will be tier three tools and weapons, as we have already seen the mint mallet (the marksman's cap doesn't count as the armor tiers is more broad and random.) The mint mallet is made out of old mint chunks. It is also made out of high level nature items. This could be the same for all the other tools and weapons. For example, a charcoal hammer. It would be made out of (you guessed it) charcoal pieces and a paper stalk (more on that later.) You could then use the charcoal hammer to break glass. It could be used for arrows, a spear, and an axe. All these tools' handles would paper stalks. These would be made out of paper bits (which you could maybe find in the shed and would cut up with a tier two axe.) You would use two of these and one copper fiber to make one paper stalk. You would find copper wire inside broken plastic wire and would be able to cut it. You could then soften it in a forge/ oven, thus making it copper fiber. I don't know what the bow would be made out of (most likely some bendy human garbage; maybe a wire bow?) The dagger would be made out of some venomous thing from a bug somewhat harder than the wolf spider. The armor would be a mix of random scrap and rare items (maybe we could see more items that could be broken apart- like m&ms and popcorn.) Tier four- small animals/ big bugs. Things like hummingbirds, scorpions, roaches, katydids, lizards, daddy long- legs, and centipedes would be cool. You would have to be more creative about the way you kill these creatures, as you could not fight them straight on. For example: You could arm an old mouse trap to kill a mouse. You would weaken a roach with roach poison, then kill it. You could cut off pieces of a centipede. You could smash a daddy long leg's legs in, then hit its body and head. You could then use a daddy long leg to make a spear. You could use roach parts to make a tanky armor. Hummingbird parts could be used to make an armor that gives attack stamina, and could also be used for a bow. A scorpion stinger could be used for a tier four dagger. These are what I believe should be the next tiers. This post is less coherent and more rambly, as I just wrote what came to me. Let me know if these are what you think the next tiers should be!
- 7 replies
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- new bugs
- next tiers
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I think mosquito arrows could be used as a next tier basic arrow. Thus meaning, you could use them to make explosive or stun or flaming arrows.
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I think adding more smoothies (and soups) would be really cool. Smoothies These new smoothies would add another use to grub goop (of which there are only two.) They would be made out of a grub goop and two specific bug parts Some examples include: 1x grub hide, 2x grub goop; 1x ladybug head, 1x ladybug part; 1x ant mandible, 1x ant part for soldier ants; 1x ant head, 1x ant part for worker ants; 1x spider fang, 1x spider part for wolf spiders; 1x spider part, 1x spider web for orb weavers; 1x larva spike, 1x acid gland; etc.) For bugs that only give one part, you would use two of the parts (Ex: 2x aphid, 1x grub goop; 2x spider web, 1x grub goop for spiderlings; 2x mite fuzz, 1x grub goop; etc.) These smoothies would provide extra damage against the enemy they're made out of, and would either replenish water or stamina (Ex: Orb weaver smoothie- stamina; Aphid smoothie- water.) The smoothies last ten minutes (or as long as a normal smoothie.) You could not make smoothies for boss enemies. Soup Soup would be a nice addition to Grounded It would provide food and warmth (which would be useful for a cold biome .) To make soup, you would would need a cooking pot Cooking pot: 2x clover leaves, 1x sap, 1x clay The cooking pot would go on the cooking spit, taking up all the space on it (you could not cook food while the cooking pot was on it.) To remove the cooking pot, you would "recycle" it (like stuffed bugs.) You would need to fill up the pot with one clean droplet of water (from a canteen most likely) in order to cook things in it. The cooking pot would be quite similar to the smoothie station, as you could mix different foods in it (although the cooking pot would only have two slots for food.) Each different mixture would have slightly different stats and buffs (all relating to regen, food, and warmth.) There would be several different recipes (Woodlands soup: mushroom and roots- regen; Meaty soup: chicken fat and billy hog nuggets- food; Vegetable soup: tomato and corn bits- warmth.) These are pretty much all my ideas for smoothies and soups. Let me know your opinion!
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I would like character traits, but on a MUCH smaller scale. Things that wouldn't really affect which character you chose. For example, Max could have more stamina. Pete could get more science points. Willow's food and water would go down slightly slower. Hoops could jump a little higher. Things like this would add more layers to the game but wouldn't be too complex or groundbreaking (pun intended.)
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I think a cool miniboss could be a fly (which would respawn every 7- ish days.) Imagine if an old soda cup was lying on its side on the stone wall across the pond. The cup would have a straw out of it, which you could climb in up to get into the cup. Inside the cup, there would be some old soda and several ice cube platforms. One fly would be in there, which you would have to fight. The fly would be quite big, and would constantly be buzzing around the arena, making it a hard and challenging fight. It would charge at you, so you would have to jump from ice cube to ice cube to avoid the fly's attacks. If you did kill it, you could get a few useful items. One item would be a fly eyeball, which you could use for two items. One would be binoculars, which would be made from a fly eye, a clover leaf, some sap, and woven fiber. Another one would be a telescope. It would be made out of some weed stems, some sap, some spider web, one or two clover leaves, and a fly eye. It could be set down like a stuffed bug and would be able to be looked out of. I think this would look really cool on observation towers!
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This would be cool. Maybe the sunflower seeds would drop randomly, and you could break them apart with a hammer.
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new arrow type: flaming arrow
YaBoyJenkins replied to Gearhart's topic in Grounded: Feedback & Suggestions
That would be cool, but how would you make them? -
I agree. I would like some more dialogue, as it gets REALLY annoying hearing the same words over and over for hours.
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New weapons and armor types
YaBoyJenkins replied to mdf25's topic in Grounded: Feedback & Suggestions
These are some cool alternate armors. I personally would love to see some more uses for stinkbugs . -
I think these "mini bosses" could drop parts for a new tier (small animals/ big bugs or tier four.) I think mice, hummingbirds, and roaches would be cool.
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Domesticating Insects
YaBoyJenkins replied to MoniTheMelone's topic in Grounded: Feedback & Suggestions
Exactly. Let us have some fun and tame adorable aphids if we want to. -
Foot traffic (literally)
YaBoyJenkins replied to CodeMonkey757's topic in Grounded: Feedback & Suggestions
That would be a cool feature, until a base someone spent hours on is destroyed in three seconds by a stray footstep and they now hate the game. -
Foot traffic (literally)
YaBoyJenkins replied to CodeMonkey757's topic in Grounded: Feedback & Suggestions
I would like to see some activity, but not people running around. That would be too crazy. -
Setting for epilepsy !?
YaBoyJenkins replied to jasperthedouchebag's topic in Grounded: Feedback & Suggestions
I may be wrong, but isn't there a setting for flashing lights? -
Improving the combat system
YaBoyJenkins replied to Gearhart's topic in Grounded: Feedback & Suggestions
Dang you guys fought so much a global moderator showed up -
Domesticating Insects
YaBoyJenkins replied to MoniTheMelone's topic in Grounded: Feedback & Suggestions
Why?? -
Domesticating Insects
YaBoyJenkins replied to MoniTheMelone's topic in Grounded: Feedback & Suggestions
I would love some pets in the game. Aphids could alert you when big bugs are near. Ants could assist you in battle. Bees and ladybugs would be used as mounts. Weevils could protect you from attacks every now and then. I don't think bigger bugs like bombardier beetles and spiders should be tamed, though, because they are too big and taming them would take the challenge and menace of them away. These are good ideas though! -
A way to dispose of items
YaBoyJenkins replied to AAA Batteryz's topic in Grounded: Feedback & Suggestions
There's already a "trash" option in the inventory . But I agree, a trashcan would be cool for decoration purposes. -
This would all be really cool, but I don't think this would fit in to the normal game mode. Maybe these could be features in a difficulty above Woah! (it would be called "bugageddon," or something similar.)
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I think a camouflage cloak would be extremely useful for players that want to be more stealthy (and also for dealing with larger creatures.) It's crafting would be pretty expensive to make. It would probably be crafted from: 3x crude rope; and 3x moss chunks, 2x leaf pieces, and 2x dry leaf bits (Armor bonus- camouflage. If you stop moving and crouch for a couple seconds, something on your SCA.B hud will pop up showing that you're camouflaged. You can then move around- still crouching- and you will not be seen by bugs; until you attack or stand up.) The moss clumps, leaf pieces, and dry leaf bits would be new resources that you could find around the backyard. I will talk about each of them individually down below. Moss chunks- In real life, you are able to find moss in an abundance of places. In the game, however, the places it could spawn would most likely be limited so that it's more of a rare resource. It would probably spawn near bodies of water (maybe you could find the clumps in a new swamp biome .) I also think that the moss could dry out (similar to real life) every once in a while. It would become harvestable again rather quickly, but it would add to the rarity of moss (maybe it would be damp in the morning, meaning you have to travel at the break of dawn in order to reach it in time. I think moss could be used as a rug, or maybe a tennis ball (sidenote: I think tennis would be fun game to play in Grounded.) Leaf pieces- Leaf pieces would be a fun new resource to the game. I would imagine they would fall from the tree, and if you didn't harvest them fast enough, they would become dry leaves. I think they would only drop from the tree every once in a while (maybe only during a new weather event- windy.) I don't really know what they could be used for other then the camouflage cloak, (maybe as a new roof?) so I would love some feedback on that. (Another sidenote- the leaf pieces could be used for taming aphids and weevils.) Dry leaf bits- Dry leaf bits would come from, well, a dry leaf. They would most likely be broken by a hammer tool (either tier two or tier three.) I also don't know the full use of this resource (maybe you could use both the leaf and the dry leaf pieces to make multi-colored roof shingles.) To harvest the moss chunks and leaf pieces, you would need clippers. These things would be made from something like: 1x ant mandible, 2x sprigs, 1x sap, and 1x bug rubber (or something similar, let me know what you guys think of the recipe.) Anyways, that's all the ideas I have for these new resources and their recipes. This is definitely one of my more empty ideas, so I would love some comments about things like recipes and all that!
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Transportation ideas
YaBoyJenkins replied to McSquirl Nugget's topic in Grounded: Feedback & Suggestions
Just because you could tame animals doesn't mean it would be an ARK copy. There are plenty of differences between the two. -
Glass weapons and tools
YaBoyJenkins replied to EllusivePanda's topic in Grounded: Feedback & Suggestions
That would be extremely cool (and I was even thinking the same thing about sand from the sandbox,) but the laser would be extremely complicated and might be too complex for how the game works.