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Everything posted by Monte Carlo
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I think the $140.00 point will get better to encourage people to pledge *up* to it. So don't worry if you are already there. I want the CE box more than I want W2, so $165.00 makes no sense to me: I'm paying $160.00 already including postage. Obz needs to show a bit more love to its adoring European fanbase.
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They need that much because rumour has it that George is a bit of a prima donna. He insists on fresh orchids in his dressing room, M&Ms with all the yellow ones removed, a black stretch hummer to pick him up every morning to take him to work and a chorus of dwarven castrato to sing ave maria while he's thinking in the mornings. These things all add up.
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Cloth patch request
Monte Carlo replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It's a tactical bag, they come with velcro for morale patches... My current favourite... -
Cloth patch request
Monte Carlo replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
^ It was on there when I bought it. -
I said years ago that I wanted to play a CRPG that felt like the coolest homebrew campaign made by DMs who really knew what they were doing. No disrespect, but this setting already feels really crunchy and home-brewed. Which is a fell complement, BTW.
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I'm all about replayability and custom parties = more classes = more replayability and custom parties. It's all good.
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Live Video Stream - Oct. 16
Monte Carlo replied to Krios's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
[clerks]The guy who fixes the vending machines[/clerks] -
Not really - I use it on parties to re-spec NPCs appearance, skills etc as well as on my own party of six characters I've created.
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A good shout, a sort of micro-editing tool for characters. I'm sure a modder will make one, though. I love SK.
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In a big game world with lots of characters, plots, quests and places to explore, sometimes it's nice to gather information. Usually this takes the form of dialogue skill checks when talking to NPCs. Or finding exposition-laden scrolls and notes ("Ha! We are poisoning metal! Find the bandits in the woods to the north! X marks the spot!"). So, whilst typing about the odd little boozing mini-game in another thread (i.e. the tavern interface where you had a random chance of getting rumours whilst paying for drinks), I though about fun ways of gathering information about the game world in P:E This idea works on a number of levels: * Intelligence might be patently false, which could be intriguing * It allows skill-monkey characters to *really* shine * It allows for new dialogue trees if you know something about them you've gleaned from a third party * It's a fun way of piecing together what the hell is going on ------------------ So, how do we do that? Outside, of course, the usual dialogue system? * Resurrect the boozing mini-game from BG1 and make it better * Be able to recruit snitches and send them forth (like the thieves in the BG2 stronghold quest) * Allow the party to hire Ciphers or others to do some magical espionage (a magic private detective character who is an information broker might be neat) * Create a secret police force / order / faction who the players can interact with for good or for bad * Create a revolutionary group / order / faction " --------- " ----------" * Allow kidnap and interrogation by the players of important NPCs to see if they can get them to talk *rolls up sleeves* What do we all think?
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Drugs
Monte Carlo replied to Jojobobo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Narcotics are a fairly big part of many vanilla settings (i.e. the Forgotten Realms, where the Red Wizards knock out Black Lotus on street corners) and tie in with the idea of magical potions and alchemy and suchlike. So I'm fairly cool about it. And as Jaesun points out, booze is mandatory, I loved all the odd names of drinks you could buy in BG1 whilst trying to attempt to garner rumours (then you'd get drunk based on your intelligence score). -
"Innovative" gameplay?
Monte Carlo replied to Alkalurops's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
10th post like this and not as good as half of the others, but I'm broadly in agreement with you FWIW.