uuuhhii
Members-
Posts
1365 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Blogs
Everything posted by uuuhhii
-
Funny/bad dialogue
uuuhhii replied to Verde's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I hate boat -
wtw basicly have no chance for a full game and why would so many interested in aedyr empire? even if the declining empire crumble into chaos like old vailia it either end with the chaos continue after watcher leave or order restore with in a year vailia living land and ixamitl are more chaotic and interesting faction struggle like deadfire have way more potential than one 15 year crisis like poe1 old vailia are most promising but zahua make ixamitl very intriguing as well
-
You can do most, if not all their quests on the same playthrough. I don't know how many of the faction quests you've covered on the Huana route, but quite a few of them actually intertwine, so you'll have to deal with both factions anyway. Same goes for locations. As for NPC, Principi have their two leaders, Benweth, Mad Morena, and Dereo, all of whom are more or less interesting (except maybe Morena). VTC have Castol, Alvari, Flaune Elette aka the chief animancer, and a bunch of dukes and princes from the Republics whose names I don't even remember since they only appear in one single scene. So I guess Principi win in terms of numbers. But again, you can get to deal with both sides' characters regardless of who you support. I might actually not kill Benweth this time, since I don't need Miscreant's Leathers for this build anyway. doesn't kill benweth save a lot time in honor among thieves
-
never understand why there are 4 skills(Sleight of Hand Stealth Mechanics Explosives) condense into 2 will be fine passives are even worse
-
Beta Patch Notes for Version 2.0.0
uuuhhii replied to David Benefield's question in Patch Beta Bugs and Support
still no iron gut bug fix but killable furrante are nice Saint's War Armor bug been fixed wondering will Watershaper's Focus get fix -
unlike other two faction Principi and vtc offer two different style of ending alvari are obvious evil ceo have no real personality costal are refreshingly lack of generic “authority of charismatic leader” furrante have exile noble kind of entitled messiah complex aeldys are generic charismatic leader of outlaw but have some good writing
-
It's actually very straightforward about who shows up at Ukaizo if we're talking about the 'enemy faction'; it's just hella opaque. Most, if not all, of the faction quests have something like the following in their code: "Data": { "FullName": "Void IncrementGlobalValue(String, Int32)", "Parameters": [ "n_Faction_Strength_VTC", "1" ], With each faction having a different variable. As faction quests are done, that variable will go up for the relevant faction. The game will check which is the highest faction strength when it is time to go to Ukaizo and make that your enemy. I haven't actually tested to see what happens if they're all at zero (i.e. if you do NO quests for ANY faction). Been thinking of going through the game code and collating all of the quests and increases of Faction Strength and putting into a chart for people to reference. Might end up dong that in the next few days and throwing it into the Character Builds and Strategies forum, since it seems most appropriate there. If someone hasn't already done it, that is. that will be great testing each quest variable are really painful