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uuuhhii

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Everything posted by uuuhhii

  1. so hard to buy some ingredients right now all depend on chance store should at least have 3 or 4 of every kind of their main merchandise
  2. paladin can handle a little but Captain's Banquet and priest holding Shimmer Scale are most efficient
  3. wisdom knowledge experience are not exactly same things many willing to believe they have gain wisdom through the ages but a routine life can repeat 5 or 20 years not much different other then physical deterioration
  4. wtw basicly have no chance for a full game and why would so many interested in aedyr empire? even if the declining empire crumble into chaos like old vailia it either end with the chaos continue after watcher leave or order restore with in a year vailia living land and ixamitl are more chaotic and interesting faction struggle like deadfire have way more potential than one 15 year crisis like poe1 old vailia are most promising but zahua make ixamitl very intriguing as well
  5. barbarian level 8 and 9 skill are not very interesting just make barbarian better at slaughtering minions but multi barbarian give good support for all melee build and rogue plus barbarian suit pirate rp
  6. just don't bring maia and pellagina tekehu can be convince to stay even choose assassinate the queen only maia and pellagina have problem with huana vtc and rdc final quest
  7. Man that guy's a ****. Aeldys gets so upset when you kill him just because he's a brother-in-arms, so to speak, and he repays that loyalty pretty much exactly how you'd expect. the saddest part are in aeldys memory if she been captured by benweth then killed
  8. You can do most, if not all their quests on the same playthrough. I don't know how many of the faction quests you've covered on the Huana route, but quite a few of them actually intertwine, so you'll have to deal with both factions anyway. Same goes for locations. As for NPC, Principi have their two leaders, Benweth, Mad Morena, and Dereo, all of whom are more or less interesting (except maybe Morena). VTC have Castol, Alvari, Flaune Elette aka the chief animancer, and a bunch of dukes and princes from the Republics whose names I don't even remember since they only appear in one single scene. So I guess Principi win in terms of numbers. But again, you can get to deal with both sides' characters regardless of who you support. I might actually not kill Benweth this time, since I don't need Miscreant's Leathers for this build anyway. doesn't kill benweth save a lot time in honor among thieves
  9. never understand why there are 4 skills(Sleight of Hand Stealth Mechanics Explosives) condense into 2 will be fine passives are even worse
  10. still no iron gut bug fix but killable furrante are nice Saint's War Armor bug been fixed wondering will Watershaper's Focus get fix
  11. always consider it to be worst plate was hoping for the return of abydon hammer and Argwes Adra
  12. unlike other two faction Principi and vtc offer two different style of ending alvari are obvious evil ceo have no real personality costal are refreshingly lack of generic “authority of charismatic leader” furrante have exile noble kind of entitled messiah complex aeldys are generic charismatic leader of outlaw but have some good writing
  13. was expecting more portrait for player so few aumaua portrait
  14. tried twice release the prisoner than sneak out talk to kua(slavers all turn hostile so didn't end up talking) talk with prisoner than sneak out talk to kua maybe need to talk to wahaki first to get convince kua leave dialogue
  15. Hey man, Blessed Harvest is almost worth all of your patron spells being awful! I mean it isn't, to be clear. But almost! if it was level 2 spell maybe but level 1 means it have to fight the most basic support spell
  16. eder bug are worst when game first release much better after first patch
  17. never understand the per rest design in poe2 it just pointless everyone can just rest after each encounter
  18. It's actually very straightforward about who shows up at Ukaizo if we're talking about the 'enemy faction'; it's just hella opaque. Most, if not all, of the faction quests have something like the following in their code: "Data": { "FullName": "Void IncrementGlobalValue(String, Int32)", "Parameters": [ "n_Faction_Strength_VTC", "1" ], With each faction having a different variable. As faction quests are done, that variable will go up for the relevant faction. The game will check which is the highest faction strength when it is time to go to Ukaizo and make that your enemy. I haven't actually tested to see what happens if they're all at zero (i.e. if you do NO quests for ANY faction). Been thinking of going through the game code and collating all of the quests and increases of Faction Strength and putting into a chart for people to reference. Might end up dong that in the next few days and throwing it into the Character Builds and Strategies forum, since it seems most appropriate there. If someone hasn't already done it, that is. that will be great testing each quest variable are really painful
  19. principi one are similar tekehu ask watcher if the principi will leave the ukaizo to huana once they done pillaging it
  20. yes a chart shows how the final rival are calculated will be very useful
  21. with +2 relationship tekehu can be convince to stay even choose assassin queen
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