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uuuhhii

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Everything posted by uuuhhii

  1. hope this game doesn't have the dishonor problem of limited tranq dart ammo
  2. a lot of new trailer on ign not sure how many main faction wasteland 3 will have
  3. there are far less awful watcher soul reading vision text in the deadfire except some memory leak of serafen fewer occasion these text appear not how long each are but of of cause shorter bad text and more good text will be better
  4. those are not hard to read because they are long because those awful watcher soul reading vision text are half translucent how does one come to the conclusion that those text are awful because they are long?
  5. those text awful because they are hard to read much fewer in deadfire certainly a improvement in poe the main character motive for pursuing main story are pointless nonsense no matter how much writers carefully cultivate bleak atmosphere it will always be much worse than deadfire
  6. it is obvious obsidian put effort on the wrong focus in the first district of neketaka judging by the day night cycle a few character have and one of few quest that run on a timer and the disposition system still barely work most writing in deadfire are much better then most of poe main game and have much less awful watcher soul reading vision text
  7. the final version crush in final chapter even more often then before reboot pc sometimes work
  8. mass effect always have shadow problem it is much worse in andromeda somehow also added flare problem atleast kingmaker only have shadow problem
  9. absurdity doesn't work if reality are far more ridiculous that take a lot out of the comedy
  10. never liked civ5 much but the block building in civ6 seems overcomplicated so many adjacent bonus to keep track of
  11. red prince and fane are actually pretty good character but in the end still not likable enough possess by random powerful demon for no reason are not a good way to start a story if the possession come from some stupid deal made with the demon the whole thing would be much more interesting
  12. most game doesn't have more text than 10 novel never know how much budget make audio book exactly cost but compare to even moderate budget for major game release it couldn't have been much kickstarter for pathfinder kingmaker are 900k the game include 5 hours of camping companion dialogue most player never get to trigger more than 10% and they couldn't afford a audio book for all the other text it is confusing why anyone couldn't see the necessity after hours of staring at a screen reading novel even a young reader with good eyesight will suffer but for aging rpg players that also have to deal with awful sometimes half translucent tiny font and unreasonably bad ui it is torture
  13. it doesn't matter the voice are expensive or good or not even the audio book style full voice by one reader are still better then no voice
  14. it doesn't matter the voice are expensive or good or not even the audio book style full voice by one reader are still better then no voice
  15. without vo the game will be always more inaccessable vo are necessary deadfire should have fully voiced narration too
  16. never understand this obsession with saving the world and becoming a god thing so many rpg players seems to have or in the case of fnv it was to become warlord by yesman
  17. first episode of snowpiercer are intriguing enough though it would be more interesting as a casino cruise
  18. other than reputation the tablet maybe have effect on final battle rival
  19. choice of games are making three vampire the masquerade games not sure how much content these will have compare to coteries of new york
  20. performance are mostly ok usually the first ten minute are worst part divide map into too many small piece are indeed an old and lasting problem at this point for the entire genre
  21. wanted to try that game for a while but seems like too much math and micromanage involved
  22. only take 55 persuade or determination to convince zora how is that difficult for player at that point? just take a companion with persuade or fancy hat or armor with +5 dialogue and silver tongue mod
  23. severe headache while replaying outer worlds first person really doesn't work indoors
  24. skyrim prove random npc dying randomly if player come too close in the wild was a bad idea outer worlds bring its own frustration though like the dialogue option that will convince doctor aton not go to byzantium successes three times but doesn't even notice how the fourth time failed
  25. vo are necessary even if budget only allow audio book style one person read all the dialogue with silly voices form no matter how big the font are reading are still painfully slow
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