Everything posted by DaylenAmell
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Modwyr's Talk button
DaylenAmell replied to Chaos Blade's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)That's correct. I just confirmed this in my game.
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[Bug] Essence Interrupter -- prevents item drop
DaylenAmell replied to TheWeaver's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)So is this never gonna get fixed? Is it possible to fix the bug by modding?
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Do Different Arcane Reflection Spells Stack?
DaylenAmell replied to DaylenAmell's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thanks for the quick experiment and the response! Really appreciate it. 😃
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Do Different Arcane Reflection Spells Stack?
There are 3 Arcane Reflection spells: Minor Arcane Reflection (reflects 15 spell levels), Arcane Reflection (reflects 30 spell levels) and Llengrath's Reflection (reflects 50 spell levels). If a wizard casts all of them, while they are all active and before any spells are reflected, are they able to reflect 50 spell levels (in which case they don't stack) or 50+30+15=95 spell levels (in which case they all stack)?
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Crash to desktop on launch, during Obsidian Logo
DaylenAmell replied to Ryam's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I found my problem! I looked at Event Viewer and found that the faulting module is GalaxyPeer64.dll, version: 1.114.12.0. I moved the file outside of the folder where it originally belongs (C:\ProgramData\GOG.com\Galaxy\redists\peer\msvc-18) and the game launched perfectly!
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Crash on startup (after displaying logo)
DaylenAmell replied to Fyldr's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I found my problem! I looked at Event Viewer and found that the faulting module is GalaxyPeer64.dll, version: 1.114.12.0. I moved the file outside of the folder where it originally belongs (C:\ProgramData\GOG.com\Galaxy\redists\peer\msvc-18) and the game launched perfectly!
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Crash on startup (after displaying logo)
DaylenAmell replied to Fyldr's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I have a RTX 3070 and also have the same problem. My drivers are all newest.
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Crash to desktop on launch, during Obsidian Logo
DaylenAmell replied to Ryam's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I just got a new desktop PC with a RTX 3070 and I'm having what seems to be the exact same problem. I also don't have Citrix. Did you manage to solve the problem? PS: The game ran fine on my old machine with a GTX 1050.
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Lasting Empower seems to apply to every Inspirations/Afflictions even if not Empowered
Thanks. I think you are right. I forgot that empowering also increases the duration significantly (25% probably). If Lasting Empower affected the empowered Miasma then the Miasma would have even more duration bonus than what I saw, so the duration bonus should be just coming from the power level increase due to the empowering.
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Lasting Empower seems to apply to every Inspirations/Afflictions even if not Empowered
This is a bit strange because when the Miasma was empowered it did get the bonus from Lasting Empower as I recall. Anyway I don't think I'll make use of this bug.
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Lasting Empower seems to apply to every Inspirations/Afflictions even if not Empowered
Hello, I let my watcher who has Lasting Empower cast Miasma of Dull-Mindedness without empowering it on party members out of combat, and did not produce the bug you described. Are there conditions required for the bug to occur?
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[Bug 4.1] Cannot interact with steward on ship
DaylenAmell replied to Frak's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Regarding whether the shift click still solves the issue - yes, as of now.
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Bugged Enemies in Engwithan Waystation Level Two
DaylenAmell replied to DaylenAmell's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Sorry I did not see your reply. I'm not sure I can find the save now after 2 years. I did enjoy the game but it would be better if these bugs didn't exist. It's a beautiful game!
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Bugged Enemies Near Xakoras in Engwithan Waystation Level Two
DaylenAmell replied to DaylenAmell's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Sorry for the super late reply. I don't know if my answer will be still relevant, but I was playing Real-Time with Pause. I didn't see your response until just now.
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Gorecci Street is the hardest fight in the game.
DaylenAmell replied to gristlethick's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I can confirm this "fun fact" in my newest playthrough. I was wondering what happened.
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Why are you punished so harshly for rotating companions in this game?
DaylenAmell replied to Jayd's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This game is not so difficult even at PoTD with all scaling only up, so it's actually good to rotate companions so that the encounters are not too boring.
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Bugged Enemies Near Xakoras in Engwithan Waystation Level Two
There are 4 enemies near Xakoras who would be automatically killed. Although they do eventually show up alive in the fight at first (when Xakoras is at a sufficiently low health), they are shown as friendly (non-aggressive) and would die without ever being hit when all the aggressive enemies are killed.
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Bugged Enemies in Engwithan Waystation Level Two
There is an Engwithan Saint who was inactive and untargetable (and does not detect, unlike some other bugged inactive enemies in the game) as shown in the screen shot.
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Citzal's Lance Replaced by Minor Blight
DaylenAmell replied to DaylenAmell's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Just now I had a similar issue of the Llengrath's Warding Staff being replaced by Citzal's Spirit Lance - I had the Lance on my hands when I summoned the Staff. The knock down effect occurred but my weapon remained the Lance. Guess it may not have anything to do with the range of the weapons.
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BS skeleton fight
DaylenAmell replied to Kilburn's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ya i beat it before no prob. This time i swear it got up rolled big time. These skeletons have 60+ deflection. Did you last play before PotD got rebalanced? Because yes the entire first act got much harder. Yes. I was talking about the new playthrough I had after patch 4.0. Edit: I realized you were not replying to me actually.
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Xoti infinite reputation gain loop
DaylenAmell replied to Wormerine's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)No it's not a bug. By design Xoti occasionally suffers from amnesia .
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BS skeleton fight
DaylenAmell replied to Kilburn's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Did you finish the Luminous Adra/Eothas quest before going there? I did that and I didn't find the fights against the skeletons very difficult. I had a Wizard player character though (on PoTD with all only scale up).
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[BUG 4.0.1] Essential Phantom doesn't scale properly
DaylenAmell replied to Boeroer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Just want to mention that this bug has not been fixed for v4.1.0.0023.
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[BUG 4.1] Bugged Upscaling during Sealed Fate encounter?
DaylenAmell replied to The Liquor's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)so I am not encountering some unique kind of bug here? my game files are fine? I can't be certain, but I had similar situation occurring to me before. You just have to avoid these difficult encounters at low level in PoTD with all upscaling only.
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Question about Arcane Reflection
I think this spell can be very useful against some spell casters, such as Concelhaut.