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Cdiaz

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Everything posted by Cdiaz

  1. Hi PangaeaACDC, As mentioned above, we are indeed looking at this issue currently. Thanks for the post! -Caleb
  2. Hello AW8, This problem should be fixed for patch 1.1. Please let me know if it is not, thanks for providing your files! -Caleb
  3. Hi All, I'll get this added to our Localization thread so we can have our off site team look into them! Thanks for the post! -Caleb
  4. Hi PangaeaACDC, I believe this is as intended, but I will bring this up to the devs to make absolutely sure. Best, -Caleb
  5. Hi CENIC, Ill get this logged and entered, it looks like its on the fail that it opens those paths and this issue occurs. Good find! Best, -Caleb
  6. Hi Alucard2055, Glad it worked out, we have this support on our site thanks to you guys in the community Best, -Caleb
  7. Hello ibanix, Thanks for bringing this up! This should be resolved for our patch 1.1, let us know if it still is occurring for this passive. Best, -Caleb
  8. Hi csnorton, We do have this issue logged as fixed in patch 1.1 Thanks! -Caleb
  9. Hello Xenogenesis1256, The release of patch 1.1 should have resolved this issue, please let us know if this is still the problem. Thanks! -Caleb
  10. Hi JiggleFloyd, We have other reports of this not working and I will get your information added, please let me know if this is still a problem in patch 1.1 in the meantime! Best, -Caleb
  11. Hi Omeganova, This should be fixed for patch 1.1, please let me know if this is still an error! Thanks, -Caleb
  12. Hi Lukkadev, Is this still occurring in patch 1.1? This problem should be resolved. Thanks, -Caleb
  13. Hi Nemesis7884, This should be fixed for build 1.1, Please let me know if this is not the case. Thanks, -Caleb
  14. Greetings EmileDragonsbane, Apologies for the late reply! We have this big bug entered for fixing in our system. Best, -Caleb
  15. Hi manacore, This problem is logged in our database pending a fix. Thanks for bringing this up! -Caleb
  16. Hello Aviarium, Thanks for the post! We should have this fixed with patch 1.1 Best, -Caleb
  17. Hi try2handing, This should be resolved for patch 1.1, please let me know if this is not the case! Best, -Caleb
  18. Hi Sotnik, This is being addressed by our programmers for a fix currently for a future build. Apologies for the inconvenience! Best, -Caleb
  19. Hi bleedthefreak, Thanks for the post! Ill check and see if this is in or if it is already fixed for patch 1.1 as I see fixes to Unarmed but no mention of this. Best, -Caleb
  20. Hello youspoonybastard, This should be fixed with 1.1 for targetting Will, please let us know if this is still a problem. Thanks! -Caleb
  21. Hi TripH, Ill get this logged for fixing in the meantime, thank you for the post! -Caleb
  22. Hi CaptainBiscuit and all, This should be fixed for patch 1.1, please let us know if there are still instances of this occurring! Best, -Caleb
  23. Hi gibonez, Thanks for the post! We have this logged currently in our database, and should be resolved in build 1.1. Best, -Caleb
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