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Everything posted by Witness41920

  1. I honestly don't know what the developers intended but I've never gotten that vibe from the game...then again, maybe I just don't have a problem with strong female characters.
  2. 1 - Not nearly as important as it was in POE 1, it's used largely to resist assaults on the mind or to impress your will upon someone else 2 - 10 is sufficient though 12 might be a better starting point depending on your difficulty setting 3 - Yes.
  3. I've played Pillars of Eternity, Divinity: Original Sin, Divinity: Original Sin Enhanced Edition, Divinity: Original Sin 2 and Pillars of Eternity 2. I think they're all great games but none of them make me want to not play the others.
  4. This occurs because the spells in your grimoire are not "known" by Aloth, he is able to cast spells in a grimoire but if you change grimoires then he can no longer cast those spells. The spells you learn each level are spells you will always have available regardless if you have those spells in your grimoire or not.
  5. I tried but honestly I find a lot of the mechanics of the first game frustrating.
  6. I believe you can also hold down "shift" while hovering over the modified attribute (in this case deflection) and it will show you all of the conditional effects.
  7. As this topic arises the second time in this forum, I can no longer keep my question to all those with nudity problems for myself: That is no joke right? The only person that I know personally, that has serious problems with that kind of stuff is a member of a religious sect, so I have a hard time imagining, how one can have a problem with 2cm high figures on screen which are nude, meaning that you can see their buttocks (I love that word. Learned it from a Monty Python sketch). So what's that about? Is this a religious, a culture-specific or a personal thing? First, I did not complain about the presence of nudity in this game, I simply stated that I wasn't aware it was in the game when I purchased it and therefore didn't buy the game for it as the "let's all come clean" post suggested. Second, I don't actually have a problem with nudity in the game. I haven't been back to the bathhouse since because my character was hit on by an old man who wanted me to experience how "vigorous" the bathhouse waters made him and after reporting the man for using the bathhouse as his own personal brothel, my character decided he could take a bath in private by himself or with whomever he wanted and didn't need the bathhouse for that. EDIT: I should add that just because I don't have a problem with nudity in a game doesn't mean that I want to see it everywhere I go either. I don't purchase video games (or movies) for that kind of content because it simply doesn't interest me. I'm not put off by it, it's just not on my list of things to look for when purchasing a game. I will state that excessive nudity or adult themes can be a negative for me as again, it's not content that interests me.
  8. There's a third way to complete this quest, ye olde "kick in the door" which is actually quite fun. You, uh...lose Mirke though, if you care about that. (I didn't care).
  9. I didn't. I actually didn't realize there was nudity in the game or its rating until I got to the bathhouse, at which point I went, "Oh...hm." I haven't been back to the bathhouse since.
  10. If you're on Steam then when you click "download," it will automatically start the game and bring up a window asking you if you want to download it or telling it you already have Steam. If you tell it you already have Steam the window will close and the game will resume without installing the DLC. To address this, log out of the game and navigate to the game in your Steam library, check the list of DLCs and you should see the DLC in your list but it will say "Not Installed." Uncheck the box and check it again and it will install it.
  11. I don't normally post links... ...so I'll just reference the video. But the Angry German Kid video is all that I can think of when I read a post like this. Seething with rage is an inappropriate response to this situation and I'd strongly recommend you get some assistance with that. For your own health and sanity if nothing else.
  12. It is highly unlikely that the game would cause a blue screen error, these are almost always hardware related or operating system related. For the purposes of diagnosing the causes of your crash, a crash dump file would be useful.
  13. Not everyone prefers a face-to-face engagement, the point of a bounty is that they don't usually care how the job gets done as long as it gets done. There's still no comparison though. Assassin = Contract killer for hire, generally employed by private interest parties, operates illegally Bounty Hunter = Contract killer or collector for hire, employed by a government or other legal authority, operates legally Pirate = Self-employed plunderer, marauder and/or murderer, operates illegally and often at the edge of civilization Privateer = Self-employed plunderer, marauder and/or murderer commissioned by a government or legal authority, operates legally Generally "assassin" and "bounty hunter" refer to individuals operating over land while "pirate" and "privateer" refer to individuals operating over sea.
  14. I'd have to say the "Blow the Man Down" because I've done it several different ways and there's something really, really enjoyable about marching right in the front door, armed to the teeth, and laying waste to them.
  15. It is located on Atello Valera and can be obtained if you side with House Bartallo and kill the Valeras when commanded to.
  16. Given the wilderness theme of the source material and the fact that a few of the main characters are foresters, I do strongly recommend the Ranger (Sharpshooter) as a starting point for your build, it fits thematically and mechanically into what you're trying to accomplish. If you don't want to deal with the pet then Ghost Heart will work as well, but definitely Ranger. As for adding magical attacks to your weapons...the Cipher has a few passives that increase penetration (very helpful for dealing damage) and has several magical style attacks they can use but most of these are more like spellcasting and less like magical bullets. For the magical bullets theme a Paladin will work (Bleakwalker works best for damage output), you could even use Rogue if you want things like Blinding shots and other forms if disabling shots and status effects.
  17. For the record... A "bounty" is a legally authorized action against a target or group of targets and do not always involved execution of the target (although they do in this game). "Bounty hunting" is a legitimate profession and bounty hunters are still employed even by governments today. These are legal. An "assassination" is an illegal execution of a target or group of targets often sponsored by private parties. Yes, assassinations can be issued by the government but they are different from bounties in the following way: If a bounty hunter is apprehended by the local authorities, they will have a license or other legal document giving them legal immunity and this document will be signed and/or stamped by a legally authorized representative. If an assassin is apprehended by the local authorities, the government will deny any and all knowledge of the individual and the activity.
  18. Personally, I didn't catch up that I was helping with assassinations until ending slides. But playing now I just can't help but see how shifty Maia is about this, she definitely knows where all of this is leading, and I just can't trust her anymore. I don't like companions using me for doing their dirty work while keeping me in the dark. I don't think you're supposed to like it, honestly. It's a narrative about the state the world is in. You're a legendary figure, the Watcher of Caed Nua, the Godchaser, the Herald of Berath...and you're not immune to being manipulated, lied to, used and kept in the dark about the goings on of the world around you. It sucks but it's also something that could very easily happen.
  19. Assassins using a well-meaning being of influence and power to shield their tactics and gain access to places and people they otherwise would not have access to, preying on their trusting nature and ignorance? Man...that never happens.
  20. Glad I could help! Raleigh's a nice place, it's been through a lot of beautification in the past couple of years and there's a lot of construction going on right now to improve roads and make the city look more attractive which is largely due to the university in the city. We enjoy living here, good luck in Eora!
  21. It's a bug, unfortunately, the interface sometimes doesn't register the wounds on your crew. The way to fix this problem is make sure you have medical supplies, mouse over each of your crew until you see the one that has an injury listed (if it's the beginning of the game, it's probably Irrena) and move that crew member to the bottom-right three slots for "resting crew" so they can recuperate and stop working.
  22. I bring the companions simply because I consider them another part of the story being told and their development as characters depends on interaction with my character which can actually further develop my character. For example, my POE1 Watcher would never have considered dealing with pirates and was firmly of the opinion that the only good pirate is a dead one but in POE2 he had to strike a deal with the Principi to smuggle food into The Gullet for the Roparu because he couldn't be bothered to brown nose the queen until she did the right thing and Serafen helped him to realize that not all pirates are terrible people - some are less horrible than others.
  23. Oh definitely, but to be fast requires a certain amount of specific strength/endurance whereas I think a lot of people imagine it'd be easy to wield a rapier and easy to be fast whereas a two-handed sword would be hard work and slow (a longsword ain't slow at all), but we can blame movies there as well. You can more specifically blame Dungeons and Dragons as well as other early fantasy settings for confusing people. Your average D&D player has probably never even looked at actual armor and weapons used in the Medieval Era and other time periods which are emulated by these fantasy settings. The fallacy that full plate armor is absurdly heavy and restrictive to movement is borne from this same problem. Players who have "learned" everything they know about these weapons and armor types from video games and tabletop RPGs will have a great many erroneous notions. Full plate armor was not insanely heavy and restrictive to movement unless it was jousting armor or ceremonial in nature, otherwise it would have been useless on the battlefield. Your full-plate wearing combatants had trained and conditioned themselves to wear the heavier armor to the point of being quite agile in it, they could run, jump, swim, do push-ups and other mundane activities just fine. Another example is the longsword vs the shortsword in D&D. The "shortsword" is actually the arming sword or the broadsword, also known as the most commonly issued and used armament of soldiers and warriors. The "longsword" is actually a very unwieldy weapon that took a higher-than-average strength to wield with one hand and was often wielded as a two-handed weapon with less reach but more versatility than the claymore (greatsword) or other similar two-handed weapons.
  24. Yeah, my Rogue Devoted/Assassin with pistols had to take the Monk off-training so he could punch skeletons and constructs to death.
  25. To be more to the point: Expecting people to treat others the way they themselves want to be treated is a concept that has been around for a very long time, it was even espoused in Biblical times. Expounding upon that point and expecting people to treat others with a measure of dignity, respect and courtesy is also not a new concept. It is normal and reasonable to expect people to treat others in this way and it should be considered repulsive to treat people otherwise, somewhere along the way we've lost sight of that truth and it's become normal to insult, instigate, antagonize and attack the person rather than the idea or argument. A "social justice warrior" (SJW) is a concept that only exists because the rest of us have forgotten how to be human to one another.
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