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Everything posted by Wormerine
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I don't think that's is really the case, though her quest does start at the earliest (if you follow the guiding hand of the game master). Well one is FPS, the other is TPS cover shooter... which means sit behind cover and stick everyonce in a while. OW combat can get chaotic at times. Luckily TTD is there if you need to take a breath. Yhhhh... I don't think OW offers enough roleplaying options to really benefit from not having VO for main protagonist, like NV did. However, I would still prefer for the money to be spend on putting more RPG in OW2, rather then further restraining what character I can create.
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Yes, Epic strategy isn't to appeal to buyers, but to strongarm people to use their platform. I don't think there is a way to see how same game would do sell with and without Epic exclusivity without visiting alternative universes. But games do seem to sell well at least for Epic - at least major ones. https://www.polygon.com/2019/3/20/18274359/metro-exodus-epic-games-store-steam-exclusive-gdc-2019 https://www.eurogamer.net/articles/2019-09-23-borderlands-3-is-the-fastest-selling-game-in-2ks-history_7 No doubt open platform sales would provide some more sales, but would it be enough to cover the gap between 12% and 30/25/20% split between platforms? Unfortunately, providing good service might not be the most practical way of doing the business. My only hope that GOG won't suffer too much from the war Epic is waging. While one might want to support platform they like, it might not be relevant if they won't get a chance to do so.
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Is a refund possible?
Wormerine replied to Socrates40299's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Fair enough. Rule of the thumb - if it's Obsidian game there are bound to be characters of... hmmm... non-conservative sexual preferences? Some are more central out then others but they tend to go for the "woke" stuff. I do think this is a bit blowed out of proportions. There is one companion who is preparing for the date with person of the same sex. It's not like their sexaulity is drawn attention to, except that you happen to know they both are female. Or maybe it is later on, I didn't get to Byzantium yet. Outside of that, I can't say I noticed any other stuff of that sort. It might have been implied that one executive might have a crush on the previous captain of your ship. Though I also tend to not focus on that kind of stuff. -
Third person view
Wormerine replied to Lord Grievous's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Intention was the quite opposite. Wanted to point out that my opinion about Skyrim comes from genuine place, and isn't influenced by backlash to Fallout76. I do understand the some people are affected by FPS, in a way I am not, and I hope Obs will be able to accomodate those players, if not in this release, then in the next one. -
Is a refund possible?
Wormerine replied to Socrates40299's topic in The Outer Worlds: General Discussion (NO SPOILERS)
I think this is quite naive. Agendas are always pushed through media, be it intentionally or not. To some extend that is what media is for be it writing, films, music. Some of it is done better, some of it is done worst. You just strongly feel about this particular issue and respond negatively to it. -
Is a refund possible?
Wormerine replied to Socrates40299's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Interpret it as you will: -
Just bought it!
Wormerine replied to Slack83er's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
And the shocking thing is that this PoE1 I never experienced xD. Still I found myself clearing empty maps full of same time enemies, without interesting map construction or varied enemy compostition, only to delve into CaedNua and fight yet more of the same enemies. I enjoyed Deadfire pacing the most in TurnBased Mode. In real time its a bit too easy to just roll through most of the encounters without even looking what you are facing. Which reminds me, I still have Deadly Deadfire to try. Hmmmm.... -
The Oracle of Wael
Wormerine replied to Hawke64's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I need to stop writing on my phone. Thank you for correcting me every single time @Boeroer. No sarcasm here. -
Private Division seemed to make a deal with Epic to release their games exclusively to their platform. https://www.gamesindustry.biz/articles/2019-03-20-epic-games-store-line-up-expands-with-private-division-more-ubisoft-titles-and-quantic-dream-exclusives There is little indication so far, that releasing games on Epic hurts sales, and that doesn't account for a better cut publishers/developers are offered. While it's not very exciting development it does make sound, but unimaginative, business decision. If I remember correctly, in case of Phoenix Point XBOX Pass was agreed to prior to Epic exclusivity deal, therefore the game is sold on Epic only, while available through game pass as well. Perhaps something similar happened here as well? I find it unlikely, that Epic would wave rights to their exclusivity for a company which does seem quite involved in the Outer Worlds - afterall OW is a partnership with 2K from before Mc aquisition.
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The Oracle of Wael
Wormerine replied to Hawke64's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Wall of Colors is a bit big help. I liked mind controlling minions and using them as beam sponges. Landing petrify with the wall and casting withdraw was crucial for me to break the beams and void being outdamaged. -
Just bought it!
Wormerine replied to Slack83er's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I know he left. That's unfortunate but not end of the world as far as I am concerned. -
Alright. I concur. I finally reached science of 100 and upgraded all those toys as much as I can. They are ripping through stuff quite nicely. so they are fine, it’s takes a lot of science before they are viable. cant say anything specific about balance now. Things are a bit too easy to really judge balance. I wish item description would say what special effects do. I assume shrinking reduces enemy damage? But by how much? Does it do anything else?
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Third person view
Wormerine replied to Lord Grievous's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Bias? Against what? I play both FPS and TPS games and more! I have seen those done well and I have seen those done poorly. Skyrim is bad at both. but yes, I am yet to enjoy Bethesda games. I think of them as community play boxes to create mods with. I heard Morrowind is nice. I will need to give it a go one day. It’s nice to have both FPS and TPS, and I hope Obs mill manage to add it for the sequel as clearly many people want it, but I would rather have one done well, and I don’t care which one, then both being shoddy and unenjoyable to use. And Outer Worlds has even functional UI! I don’t remember Bethesda game having functional UI! -
Just bought it!
Wormerine replied to Slack83er's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I found filler fights to be a problem in base game - I rarely felt that way about WM (perhaps two to many ghost fights in the Battery). For Real Time combat it felt very good to me. I think Chris A. best work is the bigger picture stuff, rather then individual written lines. He can take something campy, subvert it and bring something narratively interesting out of it. I found games in which he was a lead or designed overarching story to have a unity, cohesion and focus. His writing can be descriptive and wordy which clashes with pacing of a game. Say what you want about amount of reading required for Grieving Mother quest, but he story thematically foreshadowed the "reveal" beautifully, potentially making you question morality of what Thaos is doing, depending on whenever you decided that what GM did was right or wrong. This is what I liked about his work, and this is what makes Planescape so excellent. -
Third person view
Wormerine replied to Lord Grievous's topic in The Outer Worlds: General Discussion (NO SPOILERS)
BUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! I mean sorry, but they got none of those right. First person is somewhat functional, though clunky, and Third Person View is an absolute joke. PS. Disliked Bethesda games before it was cool. -
Combat isn't very interesting, but then again, it never is in those kind of games. So far I am quite satisfied, having my expectations low due to it being first in IP and warning from devs that it is not a sprawling game, but overall setting and characters are better then I expected, even from Obsidian. The wishlist I would have for the sequel, would be to put a bit of this Fallout/Arcanum Tim Cain magic - use consistant system to allow us to solve quest in more ways and allow us to create characters which interact with the enviroment in a more individual way. I can't express my disappointment when I overheard a handoff of an item I was activelly looking for, but then I pickpocketed said person, she didn't have it on her.
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Yeah, it is really good ain't it? Also nothing so far felt forced or artificial to me, which did happen in previos Obs titles from time to time. The only "but" I would say, is that there always seems to be the "ultimate" way of solving major conflicts but: 1) I might just not seen the results of what I consider to be the best case scenario 2) It also might be my personal bias. After all, as Disco Elysium pointed out to me I am boring, sorry, and don't like to commit to any political ideologies, and want for everyone to get along.
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Just bought it!
Wormerine replied to Slack83er's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I don't think I have much nostalgia toward PS:T. It took me a while to get to it, and I found it brilliant. Replayed it couple years ago, and still found it really good. I don't put all isometric RPG into same category. Planescape, Fallout1&2, Baldur's Gate1&2, Icewind Dale are to me distinctive categories, and only the last two have a significant overlap due to using same combat system, but different focus. Combat in Planescape is bad, but I treat dialogue as gameplay too - it's mechanics are simple but it is trying to do something Bgs didn't attempt - your character built having an influence on the dialogue. In addition overal story and writing are more mature and poignant than what was offered in other titles. It's one of those inspired but flawed game - My personal biggest complain is the latter part of the game, where combat becomes more common, and high Charisma, Intelligent, Wise character being THE way to play. Disco Elysium is the game which gave me genuine Planescape vibes, and it take the ideas and mechanics to the new level. Unfortunately, I DE didn't stick the landing when it comes to the story (nor did it keep the depth of interaction throughout the title). I felt, Pillars series really elegantly combined all elements of Infinity Games - with overall pace and construction of BGs, pretty combat heavy areas of IDs, and a more ponderous story, with our character build having an affect on your dialogue options of Planescape. It even tries to make quests more open-ended, alla Fallouts. Good stuff. I want moar. I kinda feel like replaying PoE1 at some point. White March is just too good. -
https://www.pcgamer.com/diablo-4-offline-mode/ It does have old Diablo vibes. But: still always online, connected shared space. I am not Diablo player, but is that what Diablo fans want?
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Is a refund possible?
Wormerine replied to Socrates40299's topic in The Outer Worlds: General Discussion (NO SPOILERS)
OP must be more sensitive then me. I only picked on the companion with explicit lesbian romance quest. I do find it to be a shame, that the one companion quest, which seemed to have so far the most resources dedicated to it is a silly be-a-good-wingman date affair. Sure, there could have been something more substantial then that. More swashbuckling, less Sex-and-the-Ci... Space? I hope it's a good joke. Don't know my sitcoms. -
Just bought it!
Wormerine replied to Slack83er's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yeah. Outer Worlds gives you access to all companions equipment while in the ship. I don’t think Deadfire suffers too much (it’s easy enough to swap companions and equip them while one the ship) but it could have been more convenient. -
Third person
Wormerine replied to Facethebooks's topic in The Outer Worlds: General Discussion (NO SPOILERS)
https://forums.obsidian.net/topic/111464-3rd-person/ https://forums.obsidian.net/topic/111653-third-person-and-comparing-items/ https://forums.obsidian.net/topic/112019-third-person-view/- 1 reply
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It does indeed look like stuff we have been asking for a while. I am confused as to what this game is exactly. This is what I found online: So what is the price point for? Coop campaign?