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Wormerine

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Everything posted by Wormerine

  1. XCOM2 came to GOG. A bit to pricey for me to buy a second copy though.
  2. As my work has been put on hold, I sort of have too many things going on right now: Actually playing: 1) Two Point Hospital - darn its pleasant fun. At first I was worried it's more of a clicker then a game, but as "missions' progress some management becomes required for success 2) Hades - the game progressed a lot, and with the next update being months away, I felt it's finally time to explore more indepth what game has to offer. 3) Wolfensteins New Order and Old Blood - two in the row was too much. I getting tired of it a bit. Enjoyed New Order and will push through to finish Old Blood though. It's getting... old though. Trying to play: 4) Pathfinder: Kingmaker - writing really makes it difficult to stomach. I find timed quest annoying - I usually welcome this kind of stuff, but as Pathfinder is clumsily designed as the game likes to punish for not having extensive metaknowledge. 5) Banner Saga 3 - I need to finish. Why can't I finish. Intending to play, but just end up staring at it: 6) Phantom Doctrine - mehhhh 7) Divinity: Original Sin2 - BG3 looks fun. Maybe D:OS2 isn't as tedious as I remember... maybe.... maybe....................................
  3. Keep in mind Larian is likely to introduce modifications to system it is based on. How it plays out in Pen%Paper, won't necessary translate into BG3.
  4. I would describe is as lack of depth, not lack of content. They went for polish and presentation, rather then breadth and dearth. Seemed to work out fine for them, though yeah: even though I enjoyed it, it is not a game I feel a need to return to. There is a DLC at works. Perhaps they wait for Steam release?
  5. Isn't his role as second in command come down to executing Captains orders and replacing him when need be? That's what he does, sexual harassment allegations aside.
  6. What I am the most curious about now, is how Pathfinder:WotR will do. Crowdfunding wise it did far better then P:K, with over 2x money, and almost 2x backers. But how well will it sell after release? Did most players interested in it, pitch into crowdfunding, and will not be there to buy it once the game is complete? In both PoE and Pathf I moved from post release purchase in initial game, to a backer for the sequel. My money won't be there for them after they burn through the budget, just as it was the case with Deadfire.
  7. How? Unless, we skip/don't do conversation. A single "conversation cleaning" in a camp would take me over an hour. ME takes an advantage of its presentation, while I found it in DA to be detrimental - I would rather imagine character interacting, then see puppets awkwardly stare at each other, with screen fade to black whenever they don't have a proper animation for an action. After Battle of Ostigar there is little to discover - things we do learn aren't terribly interesting. KOTOR had a great revelation which turn story on its head, just as things started to become dull and repetitive. ME2 has revelations about collectors, important story beats about characters, and overall compelling suicide mission. DA is just doing a checklist before we can wrap things up, fighting a vague and impersonal enemy, whose dargerous nature is never explored within game (corruption). Also characters origin is a big focus of DA (even to the point of being in title) and is ompletely abandoned after Battle of O - if someone brings up who you are, it is to explain why it doesn't matter. This and morally difficult nature of a Warden is never properly explored after the introduction. I am yet to play Inquisition, but I did find DA2 to be initially more compelling. It was a bit too clear on how tight deadline it was made, and I found it confused when it comes to storytelling.
  8. It’s too shallow for its length, and looses steam after the Battle of Ostagar. It should have been a compact 20-30 hours adventure. It’s not like they have a story to tell.
  9. I am quite shocked by overwhelming popularity of Alpha Protocol. It's a curious game, but broken in so many aspects I wouldn't even consider it. New Vegas easily for me. Many of Obsidian games are interesting but held back by something. New Vegas is simply great.
  10. Yet to watch it, but knowing his critiques it’s gonna be good. Edit: manages to give voice to many problems I wasn’t able to properly articulate.
  11. UK seems to be treating things rather lightly so far. Whenever, this approach is reasonable or not, I don't know. I am really concerned by how difficult it is to get hand soap... does that mean that people don't wash their hands on regular basis, or do they stockpile it on mass hoping to make the profit by reselling it? Facebook marketplace is full of toilet paper with inflated prices. EDIT. Oh, as a side note, one can get a free 30days long access to Digital Concerthall of Berlin Phil... in case on has a decent sound system and feels like listening to the one of the top ensambles in the world. https://www.berliner-philharmoniker.de/en/titelgeschichten/20192020/digital-concert-hall/?fbclid=IwAR2Pts8yxLYn6TARVrKZrskhGBPH2FMxcx04cILDsI-h_E9XM8rDOH2JEfQ
  12. And, not an Epic exclusive. I am glad Sony is starting to port titles over to PC.
  13. So WotR gathered over 2x as much money as P:K, and had almost 2x as many backers. I suppose that means people like P:K. I wonder how it will translate into sales, and if it will be Deadfire situation: people who liked the game moved from post-release launch purchase, to backer resulting in, overall, worse sales.
  14. I know, I was told so, and that lead me abandoning the playthrough, as I didn't have much fun.
  15. Sure, but it was also sacrificed for the sake of D:OS.
  16. As to threads title, I have been a bit provocative with some of the opinion, even if they are not untrue. I don't love VtM as much as other people, though big part of it is the setting. Vampire's a not my thing, and first time I played it I bounced of it pretty hard because of it. Beside that, I think it's a pretty great RPG. What I am not thrilled about, is that a lot of reactivity and replayibility comes from picking various vampire clans - while impressive how the game accomodates even more unusual vampires, it does feel to me like you pick an experience at the start of the game, rather then crafting your character as you go, and having the world react to me. There just some types of reactivity which I admire, but don't find engaging. This is one, another example are two 2nd chapters in Witcher2. It's defenitely good, just didn't like it, like Fallout1&2 or Arcanum. A lot of it is personal taste.
  17. [shrug] Gimme OW2, add depth to character development, and add systemic depth and interactivity Tim Cain has been so good at, and we have a great little RPG series.
  18. Sounds a bit like Deadfire's ship combat to me. EDIT: An optional feature one could sink a lot of money into, and not be any fun in the end.
  19. I just don't think The Outer World was very interesting. I think it has potential, but right now it's shinier and less developed Fallout: New Vegas, and I would see no need to ever return to, if not for the DLC. Fallout 1&2 are games to which I return every few years and can have a fresh playthrough and discover new things. Really? I clocked in 45 hours and can't recall a single interesting character or story bit. Lack of any coherent story development was what made my leave it. There a mildly funny bit every once in a while, but that's about it.
  20. Oh, I am also playing for the first time Castelvania: Symphony of the Night on my iPad with DualShock. It is shockingly playable to this day, and still feels better to play then a host of 2d Metroidvanias I have played.
  21. Dishonored 2. I am currently using laptop, so upgrade would probably mean building new PC.
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