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Everything posted by Wormerine
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Priest still a ‘must add’ for Deadfire?
Wormerine replied to Frog Man's topic in Backer Beta Discussion
I did quite a few runs without a priest on veteran and it worked just fine. -
Yeah, that’s my only concern about the ship system in Deadfire; how are you going to top it in Part 3? There is this sequel curse, where developers feel obligated to do more and more, because more means a better game (spoiler: it doesn't). If Deadfire turns out wonderful, and ship mechanics will deliver - why do it again? Maybe instead of vast caribbean setting we get a more focused adventure. Maybe go for this resource management focused gameplay people claim to crave - exploring White that Wends where every expedition can not return. Making every game somewhat unique is a key of not getting repetitive, especially as potential PoE3 will be helmed by a different creative director. Better for him/her to do his/her own thing, that second guessing what Josh would do it like.
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But if you don't want to waste empower[...] There seem to be items that restore resources. So far I am aware only of Marux dagger doing this (image). But maybe there will be more. Wow! Never leveled it up. Really cool ability.
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@Silvaren I think you have a point assuming that only one spell can be useful during and encounter, or that it is needed. Sure, previous system allowed you to spam favourite spells throughout the encounter. I do find myself wanting to cast myself more spells from the same level - I see it as a good thing though. Maybe expanding my spell limit for a buff, and saving “charges” for a heal. Or not buffing my party in case I will need this heal. Not buffing a spell with empower, to be able to regain spell charge if needed. I don’t find the change that different than first PoE. While first PoE would discourage casting spells, Deadfire requires you to choose what spells you want to cast in this fight. I found myself using a wider range of spells and think about my choices more carefully. The biggest problem I can foresee is when some spells will turn out to be too good and be casted every single fight.
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"What codes are you talking about Manifest"
- 1145 replies
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- Scavenger Hunt!
- Codes!
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I have exactly the same choices in my save and I don't see why I should change any of them, they weren't bad choices. Sure, I may miss something in POE2 because of that, but I may as well see something people with other choices will not be able to see. I am kinda happy I can't edit importend save. I was intending not to edit anything anyway, but I was tempted by some possibilities, like giving my ex-merchant orlan a 5 year old orlan to care for. Now it will be easier to stick to choices my character would make. I imagine it will be under "The Endless Paths of Od Nua".
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Investment via fig comes with financial gain only (no game attached). I can see that you have a backer badge, so I assume you backed the game as well, which should get you a copy of a game. 3 items Pre-order bonus will be given to backers. Check what ya get and see what you get by preordering. Even if there are some items which are missing (there are unique items for fig backers and for various tiers of preordering and I am not sure if those overlap or not) fig and pre-order copies seem to be seperate versions (bonuses from those probably won’t stack. You can redeem your game code from obsidian’s backer portal, see what you get and decide.
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Animation for holding greatsword in DF
Wormerine replied to dunehunter's topic in Backer Beta Discussion
How can you eat spaghetti without a spoon?! You would waste so much sauce without it! EDIT: I am really hungry for some spaghetti now. Thanks guys. -
I will be really surprised if they will keep using "high quality" portraits for ship crew. As we will be finding them via quest using waterpainted ones seems to make more sense. While I always enjoyed those hand painted portraits I rarely felt like there were enough of them. Luckily it is fairly easy to import your own. At least with dwarf you can easily remedy lack of portraits. Tis more difficult with orlans or Aumaua as they are unique to Eora.
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Empower - Babe put in a corner
Wormerine replied to IndiraLightfoot's topic in Backer Beta Discussion
I did find and "equip" baby boar, but did no experimenting with it. -
Yeah, Deadfire runs on updated engine, pretty much everything is made anew. Quality of current animations can be easily judged by watching any of the updates on Obsidian site or any playthrough on YouTube. For example here is one of the updates which feature unique animation for pommel strike as well as some basic attack animations. https://m.youtube.com/watch?v=64U0n2SaNmI
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Isn’t the idea to target weak defences? If enemy has over hundred fortitude, you are not supposed to target him with abilities attacking fortitude.
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You did miss something - like couple updates and one stretchgoal. Game features 7 companions and 4 sidekicks. Companions are getting expanded in Deadfire - with the relationship system. They will also have all their own character arch’s and personal quest. Sidekicks are companions light - unique NPC whom you will meet on your journey, with their own story and character, but they are less complex. They won’t have relationship system, nor story arc nor personal quest. The idea was to give players more cool characters to choose from, with less design and narrative work. Josh compared it to how in Baldur’s Gate some of the companions had robust arcs, while other were cool, but didn’t evolve or interact with you all that much.
