-
Posts
5779 -
Joined
-
Last visited
-
Days Won
38
Content Type
Profiles
Forums
Blogs
Everything posted by Wormerine
-
It is not. There are some things you can do in PoE that you can't do in Pirates! (like that you have to give orders to crew manually) but it is not a more complex ship game. That said Pirates! wasn't terribly complex. The way world was systemic and changed as factions fought for control was neat, but core mechanics were realyl basic.
-
The Outer Worlds Trademarks (Obsidian's AAA RPG?)
Wormerine replied to UrbaNebula's topic in Obsidian General
Was Fallout: New Vegas even AAA? What does AAA mean anymore except a game with confusing preorders, season passes or lootboxes? No matter how small or big the budget is: I am interested. -
Portraits
Wormerine replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
No, the Crones' true forms are freaking disgusting. Like, revolting. I am not a native english speaker, so my intuition might be off, but calling someone "ugly" is quite rough, isn't it? Someone who is really unpleasant to look at. They don't sell intended character - thats what I am bother by (and by bothered by I mean: roll my eyes. I really don't care enough to have any strong emotional reaction). PoE is not a gym or a mall simulator. I find it just as absurd as I would an attempt to sexy up Durance. Just... why? Why can we have Humphrey Boghart or Jack Nicholson but every female character gets reduced to: "is she bangable or not". I think she looks spot on. Her skin seems a bit darker in the new portraits but thats about it. Same hard and proud expression. EDIT: I am sorry for messing up the thread. If I knew consequences of my snark I would keep it to myself.- 745 replies
-
- 12
-
-
Portraits
Wormerine replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Being ugly somehow makes a character more unique? Interesting. Anyway, it's escapism. Not sure what's wrong with wanting attractive characters in your fantasy game. "Ugly" is quite an extreme discription. Crones in Witcher 3 are ugly. Those original portraits simply look more like real people, instead of a glam photos for a cover of Vogue. I really can't say anything about Yidwin or Xoti as I now nothing about them, but that is not Pallegina. I just find desire to edit female character portraits to be more sexually appealing... curious. "Really?" That said: quality work. They do look very good. I must say, I am shocked how my throwaway snark poked a beehive. -
Sure, why not. Without a new beta build I could use some extra entertainment.
-
We've been bamboozled gentlemen, should I get our pitchforks ready? Not really, Beta build was released in early February. There was no promise of a new beta this week from Obs,
-
Portraits
Wormerine replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Ahh, nothing like sucking any unique characteristics out of your companions in favour of making TVshow babes out of them.- 745 replies
-
- 19
-
-
How could we possibly know any of this stuff? No one here played 1.0. 1) It has been claimed that Deadfire will run more or less like PoE1. Whenever they will reach this goal remains to be seen. On steam and gog Specs are copied from PoE but they are placeholder and are a subject to change. Beta is a seperate build so it’s not representative of the current, or future state of the game. Optimisation is one of the last things to do in development. In other words: We won’t know how it runs until game releases or reviews come out. There are multiple promises by Josh that it will run much better. Deadfire has double the VO budget of PoE1. How it translates to the game we don’t know. The next update is about audio so maybe we will learn something more.
-
But there's a preorder that incudes a dlcs. Its a season pass sort of situation. DLC will be made and released months after the main game. During the fig campaign DLC was added as a seperate addon. You have received by now a key for your main order (base game) as it is what is being finalized right now. DLC will be delivered as a seperate key closer to release of each one. There wasn't a tier which would include DLC by default, so those keys will be seperate for everyone that backed via fig. With preorders is a bit different because the highest tier already includes them (therefore one key). Don't worry you will get your DLC in due time. There is no reason to worry about it right now.
-
They usually release on thursdays (or early Fridays my time). I think all talk so far has been purely speculative.
-
Bought it right now and am currently installing. Was waiting for this since it was announced - and then forgot about it on release date! They dropped the RNG, which works for this type of game. Reminds me somewhat of Klei’s Invisible Inc. as a tactics game where results of your actions are 100% predictable and yet leads to some really unexpected situations.
-
They just want us to suffer for all the complaining about game mechanics.
- 1145 replies
-
- 5
-
-
- Scavenger Hunt!
- Codes!
-
(and 2 more)
Tagged with:
-
in a hypothetical situation where empower would not be “per-rest” - why have it at all? It’s only role is to echo per-rest mechanic of previous games. Once that element is taken away, I don’t think “empower” has much reason to exist anymore.
-
It really shouldn't be. It was reported by Josh (and it is true in beta) that conversation checks refering to attributes are fairly rare. Game tends to checks skills (athletics, deplomacy, bluff, intimidation etc.) more often now.
-
Strongly disagree. There is a ruleset. game should follow its own rules.
-
EDIT. Nevermind. Given out already. Hey folks. I got a spare gog key for FTL. If anyone would be interested, reply.
-
None offence taken, didn’t take it as anything else than a critique of multiclassing system. I just don’t think contrasting work which goes into companions with their lack of mechanical flexibility to be a worthwhile argument, as work which is put into them goes into defining them, rather than making them as customisable as possible. I wonder what was the big obstacle, that made them simplify the system. Multiclassing screen is already there for PC. Maybe they wanted to make a clear division between lore approved picks and “it’s on you” ones?
-
Pillars Bugs continue to spoil gameplay
Wormerine replied to CJQ's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I am just curious how you play to make all those things happen. I played through PoE1 three times, between release on WM2 till now (didn’t play with the newest Deadfire pack addon). The only bug I encountered throughout three playthroughs was a singular journal entry not updating. Oh, and there is (was?) this annoying bug with keep adventure UI, which made me call back an assigned companion by accident too many times. -
I am replaying BG:EE right now, and I have been looking for stuff that PoE is missing and that could be borrowed. PoE doesn’t have moral mechanic - though I am not sure if I miss my characters running around in panic and getting killed when getting to low health. Getting lower/higher resistance to moral with resolve seems like a good fit but I am not so hot on the mechanic itself.
-
Yearly on, when there was an outcry due to Yidwin now becoming a full companion, there was a mention that it is possible for current sidekick to br turned into a full companion and provide a new sidekick with an expansion. Expanding roster is always welcome, and I doubt they will be creating many companions considering how complex they are supposed to be. They are so complex and deep and rich and costly to implement, but remember, if you want to experience the multiclassing system to its fullest, just go get some hirelings! ????? If you are trying to make some kind of point you will have to elaborate further. I don’t think I have to point out that companions take a lot of work because of how defined they are.
-
Yearly on, when there was an outcry due to Yidwin now becoming a full companion, there was a mention that it is possible for current sidekick to br turned into a full companion and provide a new sidekick with an expansion. Expanding roster is always welcome, and I doubt they will be creating many companions considering how complex they are supposed to be.