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Everything posted by Phenomenum
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I can help with that, em...problem. We have a great expertise in "finding compromises"
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Mod have a 3 versions: 1. Main version (were uploaded 25th march) Reckless Assault. +8 Melee weapon Accuracy, +20% Melee weapon Damage, -8 Deflection, 20% of Damage dealt returns as Raw Damage. Desperado. +15 Melee weapon Accuracy, +30% Melee weapon Damage, 50% chance to Interrupt target on Crit with melee weapons, -15 Deflection, 20% of Damage dealt returns as Raw Damage. 2. Mirrored version. Basically, what you can do to enemies, enemies can do to you (suggested by Boeroer) Reckless Assault. +8 Melee weapon Accuracy, +20% Melee weapon Damage, -8 Deflection, +20% Incoming melee weapon Damage. Desperado. +15 Melee weapon Accuracy, +30% Melee weapon Damage, 50% chance to Interrupt target on Crit with melee weapons, -15 Deflection, +30% Incoming melee weapon Damage. 3. Light version. No addition penalties, exept Deflection. Reckless Assault. +8 Melee weapon Accuracy, +20% Melee weapon Damage, -8 Deflection. Desperado. +15 Melee weapon Accuracy, +30% Melee weapon Damage, 50% chance to Interrupt target on Crit with melee weapons, -15 Deflection.
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Becouse you had seen something offensive behind this picture (i imagine what) - but this "something" is only in your mind. And even if you don't like this kind of jokes, why you can't just silently pass trough? You basically trying to blame other people (me in particular) for something that exist only in your head. What do you expect? A polite discussion? Excuses from me? The thing is, my little JSW paladin - and realizing that may be difficult for you - all peoples is different, and you can't blame someone left and right, becose other people's actions not corresponding to your own morale and rules. Period.
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Offtop: BTW, it will be not too bad, if Obsidian QA team has some natives for each game languages for localization testing. Becose now we have a weird situation: - Some localizations (russian in first place) has awful quality, but Obsidian didn't understand this, becose non of QA members speaks russian, for example. He needs some slav guy, who could told them, that they wasting money working with QLoc company. Same for other languages.
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He thinks Osidian hired some special man to translate from russian He means "Out of attack range". Maybe, some kind of bug in TB mode? Wrong distance calculation..? He should attach smaller screenshot. This one's too big. Товарищ, читай комбат лог. Там написано: "Вне зоны досягаемости" - значит противник в момент атаки отошел в сторону и ты до него не достал. Хотя, учитывая что это пошаговый режим... может быть, игра неправильно расчитывает дистанцию. Забей. Игра все равно поломана, на данный момент. P.S. И в следующий раз пиши по-английски. Хотя бы через гуглопереводчик. Ты же не расчитываешь, что Обсидиан наняли специально обученного человека (я не в счет, ха-ха), чтобы он переводил посты на русском?
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I prefer don't touch it, becose in this case passive ability "Martial Caster" (speeds up casting times for summoned weapon spells) became useless.
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Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Uff... Worked more that hour on this babe. -
Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
My try: Though the art itself is awful -
Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Something wrong with hairs -
The thing is: Pillars was a RTwP-game from the beginning, has a strong community (though not so big one, but still), and no one is asked to add TB-mode. I assume someone had looked at Divinity and made such a rush desicion, trying to sell the game to people, who don't like RTwP. Though I've seen some kind of exaltation about TB, during the first two weeks after beta release, but then all has realized, that TB-mode is also kind of broken toy. As a result, instead of one good RTwP game we have a two broken games.
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Portraits IV
Phenomenum replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Cool!