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Hassat Hunter

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Everything posted by Hassat Hunter

  1. https://www.dropbox.com/s/wdi7tg7f6kccsp4/Hassat%20Hunter%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20autosave_1.rar?dl=0 Go upwards, and then at the cave climb upwards and throw the grenade with Éder. Oddly enough, even though it says the 'nade blew up mid-air, no grenades are removed from your inventory (seems also to be a bug, much smaller than this one;).
  2. Attached savegame though it may be hard to replicate since RNG. But knowing the type of spot and location may help find it? https://www.dropbox.com/s/wdi7tg7f6kccsp4/Hassat%20Hunter%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20autosave_1.rar?dl=0
  3. Got another encounter and savegame just before it https://www.dropbox.com/s/8n2a1uinobnly0e/Hassat%20Hunter%20%28DeadfireArchipelago%29%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20%28777207274%29.rar?dl=0
  4. Sorry, no savegames. After "What are you people afflicted by?" it repeats the 'Gods, you here to help. We can trade.' and you can repeat this conversation infinitely (even if it makes little sense to ask again).
  5. Spirit of Decay is the +penetration with Acid and Decay passive ability. Issues; 1) There are no 'Decay' spells, just 'Poison'. 2) The Priest can take this while having zero spells of this kind (Xoti).
  6. Didn't have a save of this island but tried with another and it just shrinks the letter's size if you make a very long name. So I think it's an issue with the placement on this specific island.
  7. Don't know about who you replied to, but too many mechanical changes can be very off-putting. I played PoE1, all fine. White March part 1? All fine. Part 2? Suddenly the game was changed MASSIVELY. UI was changed, I had no idea what every new statistics and all meant, all spells were changed, many changed from rest > per encounter. It basically forced me to re-learn the entire game... as a max level party. My reponse? **** this... I just put it to the easiest difficulty and auto-attacked my way through the entire expansion. It was extremely off-putting, and I certainly don't hope for a repeat experience here.
  8. One armor, 2 issues. Let's go with the most severe one first; While Ties does mention "against weapons" in the description only, Family Bond ommits this entirely. Despite that both's additional armor is against weapons. Is that ALL weapons or just melee weapons? (since a cat claiming weapons turned out just melee, so I'm sceptical of other mentions now). Buying Family Harmony just greys it out rather than removes it, preventing "full enchanment" removing the enchantment button.
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  9. Your second image is broken, and probably very important to the point you're trying to make, since with the other 3 I'm not quite sure what you wish to tell us. Found another weapon doing the same for Penetration :/
  10. It is possible. I just did a level 20 "lock" and it did show me 100%. If the XP that can be given per level stays the same (while each level gives more XP per try) that 100% would be quickly depleted. Just seemed odd to me that I left the island since not enough mechanic and returning much later XP was gone, but that could explain it. I'll keep a closer eye on that for the future and sorry for wasting your time on this apparently not a bug report. Thanks a lot!
  11. Savegame infront of it; https://www.dropbox.com/s/b1jnhzpqyiv8yf3/Hassat%20Hunter%20%28DeadfireArchipelago%29%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20%28775921298%29.rar?dl=0 If you do it properly with cannons, you get no XP at all. If you try to throw a nade (and fail), you get another option... and everything starts going weird. Yet it gives a ton more XP and more Sailor XP for some reason, even at the low cost of a few morale. Seems a bit skewed, and that grenade thing *cannot* be intentional. Also note the "The Surfacing Beast" repeating in Xoti's defense and again firing the cannons.
  12. Haven't seen any other island put their name in the ocean rather than the island so far, makes me doubt it's intentional;
  13. You need to retrieve Teheku from the ship to pass the check; https://www.dropbox.com/s/vqj4bmevkkvvcg3/Hassat%20Hunter%20%28DeadfireArchipelago%29%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20%28775692900%29.rar?dl=0
  14. My bad then. I just remember how I hated the itemnisation in PoE with a fiery passion and unwilling to replay it ever again (with that as primary cause) went through my screens to find the few items I screenshotted. If not representative, that's my bad. Though needless to say, when itemnisation and enchantment ruined my PoE experience, obviously I don't want that stuff to return to PoE2, which as also stated by the OP, is decisively better in the itemnisation department and finding new loot is fun, not a chore, uninteresting or even aggrevating. PoE's loot was a giant step backwards from the IE-titles, even if I didn't oppose randomnisation to increase replayability (just that the items being so annoying I don't want to ever replay it).
  15. Maybe it depends on the crew size of the enemy... not sure though. Also one of the things they may have changed with patches. As I said previously here, I solved all the sea battles this time around by sinking the enemy ships. Actually, seems it's constantly 6 (out of on my Junk. Thought it was all on my previous ship... hmm... will have to give that another try now to see if I was wrong or the Junk is limited. Yup. Makes it weird that it's much costlier to hire 'versatile' crews when they are worse :/
  16. More erroneous extra spaces, this time on Chanter chants
  17. Seems still to be an issue. Also the description mentions it only hits enemies, however this is not the case as it assaults everyone.
  18. Guess I'm just going to re-tool this topic to add all missing entries; *Giant Dank Spore (Uamoru the Pretender encounter) *The Ancient Fampyr Priest and Sage (Fampyr's Crypt - Cave of Threshing) increment Ancient Fampyr while they clearly have different stats
  19. Savegame's right on top of the event, dialogue window should show all options I picked... https://www.dropbox.com/s/yx4pczoohiqehht/Hassat%20Hunter%20%28DeadfireArchipelago%29%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20%28774361594%29.rar?dl=0
  20. Using the Junk ship. Savegame attached from the second event (attacking The Siren's song) though it might be hard to reproduce due to RNG; https://www.dropbox.com/s/ck7y0kajzx6r9v2/Hassat%20Hunter%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20autosave_2.rar?dl=0
  21. Cost the same, one is superior to the other. In comparrison the wheel and lantarn are 1:1 the same so it's just a cosmetic choice.
  22. 1) The hell is your problem? 2) Sure, Psycho and Jlee are me... and you too. Please leave if you got nothing to add, and you don't.
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