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Everything posted by Hassat Hunter
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https://www.dropbox.com/s/wdi7tg7f6kccsp4/Hassat%20Hunter%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20autosave_1.rar?dl=0 Go upwards, and then at the cave climb upwards and throw the grenade with Éder. Oddly enough, even though it says the 'nade blew up mid-air, no grenades are removed from your inventory (seems also to be a bug, much smaller than this one;).
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Attached savegame though it may be hard to replicate since RNG. But knowing the type of spot and location may help find it? https://www.dropbox.com/s/wdi7tg7f6kccsp4/Hassat%20Hunter%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20autosave_1.rar?dl=0
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Don't know about who you replied to, but too many mechanical changes can be very off-putting. I played PoE1, all fine. White March part 1? All fine. Part 2? Suddenly the game was changed MASSIVELY. UI was changed, I had no idea what every new statistics and all meant, all spells were changed, many changed from rest > per encounter. It basically forced me to re-learn the entire game... as a max level party. My reponse? **** this... I just put it to the easiest difficulty and auto-attacked my way through the entire expansion. It was extremely off-putting, and I certainly don't hope for a repeat experience here.
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One armor, 2 issues. Let's go with the most severe one first; While Ties does mention "against weapons" in the description only, Family Bond ommits this entirely. Despite that both's additional armor is against weapons. Is that ALL weapons or just melee weapons? (since a cat claiming weapons turned out just melee, so I'm sceptical of other mentions now). Buying Family Harmony just greys it out rather than removes it, preventing "full enchanment" removing the enchantment button.
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It is possible. I just did a level 20 "lock" and it did show me 100%. If the XP that can be given per level stays the same (while each level gives more XP per try) that 100% would be quickly depleted. Just seemed odd to me that I left the island since not enough mechanic and returning much later XP was gone, but that could explain it. I'll keep a closer eye on that for the future and sorry for wasting your time on this apparently not a bug report. Thanks a lot!
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Savegame infront of it; https://www.dropbox.com/s/b1jnhzpqyiv8yf3/Hassat%20Hunter%20%28DeadfireArchipelago%29%20%2849dc7103-0c8e-4082-b3fb-1595c7877944%29%20%28775921298%29.rar?dl=0 If you do it properly with cannons, you get no XP at all. If you try to throw a nade (and fail), you get another option... and everything starts going weird. Yet it gives a ton more XP and more Sailor XP for some reason, even at the low cost of a few morale. Seems a bit skewed, and that grenade thing *cannot* be intentional. Also note the "The Surfacing Beast" repeating in Xoti's defense and again firing the cannons.
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Typo thread
Hassat Hunter replied to rone's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Cauldron, not Couldron; -
My bad then. I just remember how I hated the itemnisation in PoE with a fiery passion and unwilling to replay it ever again (with that as primary cause) went through my screens to find the few items I screenshotted. If not representative, that's my bad. Though needless to say, when itemnisation and enchantment ruined my PoE experience, obviously I don't want that stuff to return to PoE2, which as also stated by the OP, is decisively better in the itemnisation department and finding new loot is fun, not a chore, uninteresting or even aggrevating. PoE's loot was a giant step backwards from the IE-titles, even if I didn't oppose randomnisation to increase replayability (just that the items being so annoying I don't want to ever replay it).
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Maybe it depends on the crew size of the enemy... not sure though. Also one of the things they may have changed with patches. As I said previously here, I solved all the sea battles this time around by sinking the enemy ships. Actually, seems it's constantly 6 (out of on my Junk. Thought it was all on my previous ship... hmm... will have to give that another try now to see if I was wrong or the Junk is limited. Yup. Makes it weird that it's much costlier to hire 'versatile' crews when they are worse :/
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Typo thread
Hassat Hunter replied to rone's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
More erroneous extra spaces, this time on Chanter chants