-
Posts
303 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Oralaina
-
Salty Mast scenes fade to black?
Oralaina replied to luzarius's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Come **** Me. It's a turn of phrase for tall stilettos. Don't mind me, I was just wondering if this conversation was as awkward to participate in as it is to watch. No, wait, yes it is. I'm too old to find ANYTHING awkward any more. I think men on average absolutely are, whether they realize it or not. Personally, I find heels repulsive because I know what they do: it's nauseating to think about a shoe that can warp a person's legs and spine so dramatically with protracted use. I also find them almost painfully stupid on action-adventure characters, because they would be impossible to fight in. Hell, even running shoes do weird things to your legs. If you actually want shoes to fight in, some nice low-end sneakers or cheap basketball shoes are good (if you're going high-end, you may as well go in for martial arts shoes or combat boots), ideally thin-soled and with as little difference in elevation between the ball and the heel of the foot as possible. Heels are the opposite of that. Well, except for when it's below zero outside, I go barefoot. I used to wear heels (40 years ago....) but they weren't extremely tall stilettos. I'm too uncoordinated to deal with something like that! Then again, "what they do to a body" doesn't bother me much - stuff like foot binding in China (now outlawed but not totally gone) does. If silly people want to ruin their health with 6 inch heels go for it. It's not my job to worry about anyone but me. -
Looks pretty good to me! This is the sort of thing I wish the game had outlined in some fashion: talking to the various priests/priestesses, books, or something.... I always want this sort of game to have a really solid pantheon and world ecology. With this game, we don't even have a complete world "map" so we know where various areas really are.
-
About max level - EXP cap
Oralaina replied to Sethanon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
In effect this is what I do with IE Mod: I don't use it until it's starting to feel as if I'm outleveling what's left of the game. So I've done pretty much everything with this group excepting Cragholdt, the premade companions' quests (as I don't use them), the levels in Od Nua from 12 to 15, and the final battle; and they're about 3/4 of the way to Level 13. That's a much nicer "feeling" for me. I set IE Mod to 25% at around level 9 IIRC; I really can't remember for sure now. -
Salty Mast scenes fade to black?
Oralaina replied to luzarius's topic in Pillars of Eternity: Stories (Spoiler Warning!)
God yes, and they make even less sense in the "Why did they put that in the game?" Boobplates and bikini-mail at least makes sense in that they are there to titillate men, who are the stiletto heels intended to appeal to? What, men today aren't titillated by CFM shoes? Wow. Who knew? -
I think this is the problem though: people don't WANT the property! Stuff gets knocked down? Why should they care if they chose not to take it over? They didn't accept ownership. They are not being lazy but you are right in that they don't care what happens to it, that's what people are saying. If you are rebuilding it then fine, that's what I do too (even though the Stronghold needs serious work since it's not fleshed out enough), but it's the people who are not interested in rebuilding it that have an issue: they are unable to avoid paying out for it because they get charged for a ruin being attacked... I think it's fair that if someone ditches it then they don't have to pay for it's upkeep, they are choosing not to get invested in or benefit from that part of the game. It isn't that I don't want the property, guys. Not at all. I'm perfectly happy with it, and with spending money on it as I stated earlier. I'm NOT happy about stopping another process to haul up to Caed Nua when I've hired PERFECTLY USEFUL PEOPLE to boost the security of the place, and they can't seem to handle 5 or 6 invaders. As an example, when I'm involved in clearing the Battery I do not even want to have to think about something else. Especially something that takes a couple of days travel time to handle. Besides, since we're suspending disbelief already (because cleared maps stay cleared etc.) it would suit me better if there was another instruction set that allowed me to barter for time before I have to deal with a scrubby bunch of gits from wherever. Or even if it was possible for the RNG to win one of those auto-resolves once in a while.... And btw, this is the ONLY complaint I have about this game so far, so how about not lumping me with the rest, hmm?
-
question about Conversations
Oralaina replied to Fierhorn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
In the PAX East livestream, we saw a scripted interaction where the player got to choose which character attempts a difficult task. (I think it ended up being a CON check.) There's at least one of those in the game: There may be others, not in game, and had a very long day today so really can't bring them to mind tonight. -
IEMod fork, new modding framework
Oralaina replied to Springwight's topic in Pillars of Eternity: Modding (Spoiler Warning!)
I actually just discovered this mod with version 5.03, and truthfully didn't think there was a thing wrong with it. But I updated it with 5.04 anyway. I'll remember to check the box suggested when I get back in game tomorrow, thanks! For info, the reason I was looking at mods was so I could not level cap on my girls. Which is working perfectly, and thank you SO much for that particular thing! -
Yeah. I have it on my pc, an elf ranger, and she is literally hell-lightning on wheels. I have the other soulbound weapons as well, but Stormcaller is the best by far, followed a ways behind by St Ydwen's Redeemer. The others are better than some of the similar weapons (well, don't know about Nightshroud yet - just got it and bound it to my rogue then finished the Battery, she's just barely started on the first of the bind processes) - though I really have to look into how good some of the others would be with Durgan steel and enchants....
-
Once you complete the Barracks, you can hire NPCs. You can have up to 8.... of course you do have to pay them. Also, you can recruit every "special" NPC in the game, and drop them at Caed Nua, then send them on those special adventures. The thing that's most annoying to me about the hirelings is that if you're out in the middle of nowhere and someone's invading Caed Nua, even if you have 8 hirelings INCLUDING Korgrak the Ogre, auto-resolving the invasion always costs you money - so far as I've been able to determine, you never "win" at auto-resolve. And since you can't manual resolve if you're not AT Caed Nua - which believe me is a ROYAL PITA to accomplish if you're in the bowels of the Battery for instance - I find that particular setup fairly irritating. Not those, I meant the poor farmers in Gilded Vale. They could've gone over and been my butlers or something. Ah! Gotcha, thanks for clearing up my fog!
-
[I'm keeping this baby]
Oralaina replied to spardeous's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Sacrificial Bloodlines.... you pick it up in the Warrior's Hall (that may not be the right name, not in game right now, sorry) in Twin Elms. -
Well I've never attempted to do so (and never progressed much into Act 3 so far) does it really become a serious drain if you ignore it or just an inconvenience that you think should be avoidable - it would seem to me that if you weren't sinking all that gold into repairing things that your coffers would be overflowing anyway and a small drain would be negligible. It can cost you around 1500 or so copper every few days for payday if you have hirelings. Of course, if you do none of the improvements, you can't have the hirelings. I wonder if you can just talk to Maerwald, and do none of the other stuff at all. Well, I suppose you can - but I wonder if that would ever cause any issues? Might have to give it a try.... As for coffers overflowing, yeah. Even spending copper on Caed Nua and buying fancy weapons and armor if I like them better than what the girls find - I still have more sitting around than I have anything to use it on.
-
Once you complete the Barracks, you can hire NPCs. You can have up to 8.... of course you do have to pay them. Also, you can recruit every "special" NPC in the game, and drop them at Caed Nua, then send them on those special adventures. The thing that's most annoying to me about the hirelings is that if you're out in the middle of nowhere and someone's invading Caed Nua, even if you have 8 hirelings INCLUDING Korgrak the Ogre, auto-resolving the invasion always costs you money - so far as I've been able to determine, you never "win" at auto-resolve. And since you can't manual resolve if you're not AT Caed Nua - which believe me is a ROYAL PITA to accomplish if you're in the bowels of the Battery for instance - I find that particular setup fairly irritating.
-
I just really see Nature Godlike as druid or ranger. Then again, I can't get past the figures you see on the screen - which are universally icky, but the godlikes are the ickiest. I mean, you can get great portraits to replace the rather pedestrian originals - but you still have to deal with the on-screen uglies. Wish someone could do a mod for the on-screen bodies....
-
When I get really annoyed with the way IP board insists on screwing up quoting, I pull up the source for the page, copy the relevant section, and then paste into the post screen. That's not real easy for people who don't have a background in html etc. This particular quoting system is total crap, and Obs should get someone to whackattack it asap....
-
That computer is the *key* difference. A real, actual, live Dungeonmaster can make human judgements on the fly--fudging that dice roll just so this party member doesn't get completely screwed, changing the bonus on this magic item so that it works with this class and that party member get's a magic item because the rest of the party has gotten them and he just makes crappy dice rolls, etc. In an actual D&D game, the Dungeonmasters random dice rolls are never truly random because theirs a human mind controlling the effects, if not the actual dice roll itself. Um. I never "fudged" rolls. A roll was what it was, and the game played out however the rolls went. I don't have any issue with the computer making rolls in games. Never have. If you lose, you lose. Lots of people think that no one should ever have to deal with losing.... BAD BAD idea. This is why we have people today who think life is just going to give them everything they want (or their parents, whichever....) Seriously upside down there.
-
I don't know that it's boring. I don't historically like player-stronghold setups, but this one at least is hardly likely to upset me. It's a few clicks of the mouse, and some copper. I've never run out of money to "fix it up" in a play through yet, so that's fine (unlike Might and Magic's setup where I was always broke and the stronghold was ALWAYS pinging me for "FIX ME" etc....) Caed Nua has the resting bonuses to recommend it. AND you can pick one of the merchants to sell everything to, so if you want something back you at least know where to find it! (Eh, I'm old. I don't always remember who I might have sold something important to, before I knew it was important....) I've enjoyed the interaction with the Steward (I'd LOVE to know who she was "back then" and more of her history....) and I've also enjoyed most of the Od Nua levels - could have quite handily done without the fampyr level, but hey, it's only one of them. Thankfully. I've run across a lot more stupid, boring, intrusive, idiotic stuff in the many games I've played since 1985. This one's not bad at all.
-
Salty Mast scenes fade to black?
Oralaina replied to luzarius's topic in Pillars of Eternity: Stories (Spoiler Warning!)
You know, it would seem like this - need - among some of the players could be handled by a mod? Perhaps y'all should be talking to the modding community. -
Fog of war
Oralaina replied to Zherot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It doesn't disable it for EVERY map, just the one you're in at the point you choose to use it. Once I've seen an entire map, I have an eidetic memory of it, so it's not a problem for me. But for those who don't have that ability, clearing the whole area you're in while you're there can certainly help. *shrug* It's still a "cheat". Some people think it's a big thing. I don't have an opinion one way or the other. Since what I do in any new map is clear it from the entry point around the entire map, I don't use the "cheat" to see it. But I do have the memory for each map once I've seen it, and I also don't have any issue remembering however many maps there are in the game. Not everyone is as lucky as I am. -
[I'm keeping this baby]
Oralaina replied to spardeous's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I don't use the premades, so haven't "experienced" the dialog. But yeah, I would really like to give pets to the others - and have them usable. -
Well, I'm loving the game. I'm very much looking forward to WM 2 AND PoE 2. A family member put a lot of money into the kickstarter effort, but somehow "forgot" that I might be interested. I don't routinely follow games anywhere since most of that stuff is on social media and I just don't DO that crap. I have a friend who was also involved, and while he didn't know then that I would be interested, he certainly does now. So in future I should have some idea what's on the plate out there. I started out with the SSI Gold Box games (in 1985), and while I've certainly played mmos and other sorts of games since, PoE and similar games are very much more my style.