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Everything posted by Oralaina
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The Dozen's Thugs
Oralaina replied to AnjyBelle's topic in Pillars of Eternity: Stories (Spoiler Warning!)
It turns out I really enjoyed forcing Penhelm to look himself in the face and realize he's a jerk.... so from now on he gets his bit of forged self-aggrandizement, and Osric gets his armor back. The only group I was ever likely to select as faction is the Knights; the Dozens are bully boys, and the Domenels are the Mob. 'nuff said. -
Error on Start.
Oralaina replied to SeaSquall's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Well, glad you got it going.... but I haven't had ONE issue with steam.... so I'll just keep on keepin' on with steam instead of gog (for this game anyway....) -
A couple of posters recently alluded to a recent thread that allegedly mentioned upcoming changes to that mechanic, but when I asked for a link, nobody responded. In any case, no such change has been made to the live game. I believe this would be the thread in question: http://forums.obsidian.net/topic/82460-confirmed-per-encounter-spells-are-getting-nerfed/?hl=%2Bper+%2Bencounter
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IEMod fork, new modding framework
Oralaina replied to Springwight's topic in Pillars of Eternity: Modding (Spoiler Warning!)
Hey Spring and tjay - playing two days now with the latest distro. No problems to report, working perfectly for me. Now there's a thing I'd really like to have - the ability to edit Character Names - not for the NPCs/premades I guess, just for the PC and custom characters? I know there's a Creature Name function, but it didn't want to work for characters.... [And AndreaColombo, aesthetics bitches like ME want better "cartoon figures" for the on-screen bodies.... *sigh*] -
Perfect Setting for POE 2
Oralaina replied to Grimo88's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't know that Readceras has enough background "oomph" for an entire PoE2. Now, as an adjunct to Vailia, maybe.... especially with that abhorrent slavery situation.... -
The Dozen's Thugs
Oralaina replied to AnjyBelle's topic in Pillars of Eternity: Stories (Spoiler Warning!)
No RES check. Give him the armour at the latest, when he says something like "... I ask ONE LAST time..." Then "...now do the same for Osric...." and finally "...are you really so stuck in your past that you need..." (or the like). He answers something like "...didn't see it that way..." and gives you the armour. Nevertheless, for the Knights you are now an associate of the Dozens. I'm not. The knights still gave me their quest line. -
Female nature godlike ranger. Might 11 (even at nearly 70 I can still drag a 50 pound bale of hay around - pick it up, no.... drag it, yes) Constitution 14 (I'm NEVER ill - serious) Dexterity 5 (I'm a klutz - SERIOUS) Perception 14 (I notice things - I live in an out of the way area, in the woods; I see all sorts of wildlife that others don't notice) Intellect 17 (I'm very very bright - VERY serious) Resolve 12 (You don't want to try to budge me when my mind's set on something - I could teach stubborn to a mule, and upright to a preacher) Ranger because I still hunt - birds, deer, rabbit, elk.... I'm a great shot, though I fall down mountains a lot (see Dex score) but I never break bones (see Con score). Nature godlike because I really dig them, but wood elf would be cool too. Not human because I am - some of the time.... From The White that Wends (because it appeals to me), and an explorer because I'm VASTLY interested in everything in the world. Probably missed some stuff. Oh well!
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Considering, I'd really like to see either another slot added (neck AND cloak), or some trimming done of the items - or maybe just not have so many of them show up so early in game. Of course, the rings issue is just about identical - sure, you get two of them on everyone, but even if you just upgrade the minors of prot and deflect, there are still some overlaps and some pretty good things that don't get used because the "logical" wearer has something else as good, or would lose something to suppress.... Of course, in this playthrough I haven't found the spellward amulet so far, so I don't have that dichotomy yet.
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The Dozen's Thugs
Oralaina replied to AnjyBelle's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Not necessarily. It could have been a single piece of dialogue. "Give me the armor and you can have the report." Instead the option is simply [Give report] "Ok here you can have it." The game presents that decision as meekly giving in to a guy who's threatening you and it feels like betraying the quest giver. I would have fully expected to have failed the quest choosing that option. Yeah.... took me to this playthrough to go with it - and it turns out it's the right way to do it (other than just killing him for being a jackass....) It's not real intuitive. -
IEMod fork, new modding framework
Oralaina replied to Springwight's topic in Pillars of Eternity: Modding (Spoiler Warning!)
Grabbing it now; I'll report if it causes any issues - but so far I have had ZERO problems! -
The Dozen's Thugs
Oralaina replied to AnjyBelle's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yeah. I don't ever give him the armor. He's a.... um.... well the forum won't let me say that.... but yeah. Kill the SoB, he's not worth the air he breathes. I usually give the evidence to him and still manage to get the armour, he seems to grow as a person as a result and a lot of his issues is down to basically having to cover up the fact that his soul in a previous life just happened to be on the other side and will therefore suffer for it despite not even remembering it himself. He was a victim of a unfair system too, and has a point that it doesn't matter what he was in a previous life. Actually, on this playthrough, I have traded him the evidence for the armor. You do have to be careful which convo choice you pick, because there's only one (as far as I can tell) which will get you that result. I rather think though that in this game a person's past souls MIGHT be a consideration.... -
The Dozen's Thugs
Oralaina replied to AnjyBelle's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Well, I would. I have ZERO use for the mob in any iteration. -
Hmmm. You should have been prompted in the ranger creation process to choose one of a number of companions (six maybe to choose from - cat, wolf, stag, bear, antelope.... hmmm, missing one or maybe I just miscounted....) In fact.... I'm not sure you can actually get through the ranger creation process WITHOUT picking the companion.