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Boeroer

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Everything posted by Boeroer

  1. Ah - I never realized those were horns. The two pics at the bottom make it clear though. Looks like Fire Godlike, yes. But maybe that was the first iteration of the companion who now is a moon godlike. It's definitely no dwarf...
  2. Burning Lash chant while shifted? Count me in!
  3. She's neither male nor female. No judging here - just for your information.
  4. Some of the options in the poll don't seem to be mutually exclusive. Would it be ok to combine two or more of them after the poll is over and there are no clear winners? For example: the BIBs could fight for the common people and still be bastards of noble families. Stuff like that. Or would that be too narrow in the end? What do you think?
  5. Yeah, I also thought about that. No chanter and no druid yet. Would be a smart move.
  6. Maybe next stretch goal. We don't have a chanter yet and also no druid. The new moon godlike may be one of those though.
  7. A godlike connected to Ondra - so, kind of a moon godlike. Ondra also is the goddess of tides and sea and stuff, so you could see him as sea godlike (sounds better than fish godlike I think ). But he also has a moon symbol on his forehead as other godlikes have.
  8. You and I don't know that. There may be a lot of third party plugins that can't be transported over to Linux that easily without some tweaks. Remember the cloaks in PoE1? Turned out they didn't work with Linux. I'm pretty sure there is a reason why they only release the beta for windows. PoE1 for Linux was rolled out the same day as for Windows. I expect no big problems there.
  9. It's definitely a moon godlike for me - or in this case one might say "sea godlike". Whatever - a godlike connected to Ondra who covers both themes. He has a moon symbol on his forehead. I think that says it all. I can only guess what his class is. I'd say druid who loves his Overbearing Wave.
  10. I like that Maneha looks a bit like Sigourney. Although it's only the cheeks which are similar to be honest.
  11. Pale Elfs don't have to be blue by the way:
  12. If you want to use Spiritshift (and why wouldn't you?) I would recommend one druid with Spiritshift Cat and one with Spiritshift Boar and skill those for shifted melee damage because that is the most fun. Those two are the best DPS forms a druid can have. Any other form is inferior in my opinion (and also in many others' I presume). The cat has very fast hits and the boar has passive wounding damage. While the cat has better dps against squishier targets the boar is perfect against high DR targets. He's also a little bit more sturdy because he has a weak regeneration effect while shifted. Both can be made sturdy with high MIG and INT (you might want that anyway) and Veteran's Recovery. Both will also have nice regenerating spells for themselves and the party which stack with Veteran's Recovery and also boar's regeneration. That way they can go melee without the fear of getting knocked out too soon. Don't dump CON because a lot of resting induced by health loss might become an issue then. Boar could be skilled with lower DEX and cat with higher DEX - just for the sake of further diversification. Since you have two druids, you could give them each two "hater" talents like Sanctifier or Beast Slayer. Those work really good with the high base damage of their claws. Just a suggestion if you don't know where to put talent points. I would skill the druids like so (roughly what comes to mind, no particular order): - Wildstrike & Greater Wildstrike (shock / burn - just to make things different & interesting) - Weapon Focus Peasant - Heart of the Storm / Scion of Flame - Two Weapon Style - Savage Attack - Veteran's Recovery - Fast Runner (convenience only - don't waste time running around while shifted - shifting time is scarce and you can't use Boots of Speed) - Novice's Suffering (definitely not necessary but can be fun - doesn't work with Spiritshift, but you can spare weapons and especially enchantments that way and still do good melee damage while NOT shifted. They work especially well with classes that don't have very high melee accuracy - like druids). - Apprentice's Sneak Attack (it's easy for druids to cause afflictions, this is like a permanent +15% dmg boost) Concerning items: sadly, only one of your druids will wear the Wildstrike Belt which adds quite some additional wildstrike lash damage to your claw or tusk attacks. A nice trick is to use lowish RES and provoke critical hits so that items with spell holding get triggered. For example you can put on Saguine Plate and Shod-in-Faith boots. When you receive a crit both Frenzy and Consecrated Ground get triggered. You can shift now and lose all your items temporarily, but those spells will continue to be active. Both are very nice for a shifted druid. Others are Greenstained Boots and Swaddling Sheet for example. Spells: Relentless Storm is a win button. Two Relentless Storms will totally wreck everything. Even two Returning Storms are great. A very good spell for shifters is Avenging Storm! Druids have good shock and fire spells. Overwhelming Wave is also very good. My must-have spell for melee druids is Form of the Delemgan - also covers the party. It's awesome and it's DR bonus stacks with other universal DR booster spells.
  13. I would give INT 15 and RES 10 - unless you care about dialogue choices... which are only flavor most of the time anyways and lead to no different outcome. This comes to my mind (not fix): - Weapon Focus Ruffian (using sabres with a burning (or corrosive) lash, goal is to get dual Bittercut or Resolution + Bittercut) - Flames of Devotion - Two Weapon Style - Zealous Focus - Scion of Flame - Lay on Hands - Savage Attack - Intense Flames - Spirit of Decay (if Bittercut was achieved and gets duplicated with the Helwax Mold) You should mix in one of the order talents - like Remember Rhakan Field for Bleak Walkers or Enduring Flames from Goldpact and stuff. Strange Mercy and Sword & Shepherd can also be very nice on a dual wielding, more dps oriented paladin.
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