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Aarik D

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Everything posted by Aarik D

  1. Hey drrn,blck, I see a lot of errors in your log, I would suggest running verify cache again. It still not happening on our end and I replicated everything you have been describing. Its possible its been patched out on our latest internal build. When the next beta patch comes out, let me know if it still continuing. Thanks.
  2. Hey guys, That is super awesome to hear! Thanks Oswin for updating on how you solved the problem and thank you Ikabodo for posting those links! Thank you for your support!
  3. Hello again, Just click on the link in my signature, and that will tell you how to find those files and upload them via dropbox. As soon as you see the skeletons appear, send me that output log. Thanks
  4. Hey drrn, What mods did you have installed when this first happened. I still cant reproduce this in the beta branch or in our latest internal builds. By the way, when trying to extract your new saves from your zip file, I got an error trying to do so.
  5. Hey Wolken3156, I was not able reproduce this on my end. Could you please upload a save file and an output log so I can take a look? Thanks.
  6. Hello ansatarias, Welcome to the forums and thanks for joining us! I apologize for the inconvenience. Could you please post your dropbox link here so I can take a closer look? Thanks!
  7. Hello jpinard, I apologize for the delay and inconvenience. Could you please tell me your confirmation number and the email you used for the kickstarter? Feel free to send me a message if you would prefer to keep things more private. Thank you for your support!
  8. Could you please make is a public folder? It wants me to log into a google account.
  9. Thank you for your feedback Spam101! It is greatly appreciated.
  10. Hey lefreut, Thanks for pointing this out. I will add it to our bug database! Thanks!
  11. Hey Iimaxophobiacq, There were no changes made to Faith and Conviction and Deep Faith. Faith and Conviction also scales with level, if you open up the description and hover over the green text, it will tell you the level scaling. Deflection gets +1 every 5 levels and all other defenses get +2 every 5 levels. Is this for your main character or Pallegina?
  12. Hey WhyFii, Welcome to the forums and thanks for joining us! Fortunately we are aware of the issue but it seems this is difficult to reproduce. Typically a save/load will clear this issue or summoning it again as you said. Thanks!
  13. Hey HawkSoft, Thanks for the save file. I was able to reproduce the issue on your save, however, I was unable to do so on different ones. Did this happen right when you leveled or when you recruited her?
  14. Hello StutteringPuggle, Welcome to the forums and thanks for joining us! Try messing with your graphics settings in game and see if that improves performance. Try disabling Vsync and changing the Frame Rate slider, as well as the Graphics Quality slider. Thanks!
  15. Hey Fiery Rain, Thanks for pointing this out to us. I have written up a bug report and added it to our database. Thanks a bunch!
  16. Hey HawkSoft, Could you please upload a save file and an output log so I can take a look? Could you elaborate on what you mean you had a play and got 4 extra skill points? Thanks
  17. Hey drrn_blck, Just to get some clarity on the issue. Do you start off with your ranged attack and then switch to melee? I haven't been able to reproduce the issue.
  18. We currently have a bug with Shadowing Beyond at the moment not working correctly, but this will be fixed in the 3.0 patch.
  19. Hey Iimaxophobiacq, Just to update on the issue. Turns out this bug is affecting any spell or ability that has a secondary attack. This will be fixed in the next beta patch. Thanks!
  20. Hey Barbedbeat, What chants are your running when this magnificent display of power sprouted forth from your character?
  21. Hey HawkSoft, Andrea is correct, if there was a wager, Andrea would be getting paid! Since they are both active abilities, they should not stack. Thanks!
  22. Hey HawkSoft, Technically you can start the combat paused if you have Combat Start enabled in the auto-pause options. Which you probably are already aware of, you just can't roam around like you would want you. The timer is set in place so it allows the player to make it back in time to manually resolve the battle. I will make a suggestion to the dev team and see what they say about it. Thanks HS!
  23. Hey HawkSoft, Thanks for pointing this out. I'll write up a bug and add it to our database. Thanks!
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