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Aarik D

Developers
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Everything posted by Aarik D

  1. No problem fiddlesticks, Could you upload your save so I check to see if you are missing anything? Did you relaunch steam to see if it updated? Thanks!
  2. Hey guys! This was already reported on the forums and we have a bug in for this. I have confirmed the bug and written up a report for it. I checked Phrases as well and it is working correctly. I have confirmed the bug and written up a report. I have confirmed the bug and written up a report. This is intended. Chants are neither as they are AOE spells.
  3. Hey everyone, 3.02 is out of beta and is now live on Steam! 3.02 will be released on GOG and Origin in a day or two and about a week for the Apple Store. Check out Badler's post here for the announcement and for some exciting news! http://forums.obsidian.net/topic/85589-update-106-new-obsidian-game-announced/ Thanks guys! Keep on rockin!
  4. Hey Rooksx, Did you by chance throw your weapon during the SI to save Headon? If you did, that would cause you to lose your weapon. Or was when you were leaving the cave?
  5. Hey Zoner, Welcome to the forums and thanks for joining us. I was unable to reproduce your issue. Try verifying your game cache in Steam and check to see if your graphics card has the latest drivers installed. Thanks!
  6. Hey Blunderboss, Do you recall what you were doing when it happened? Thanks!
  7. Hey Anaeme, I just checked this ability in the beta, and its triggering only once, leaving one remaining cast. Try verifying your game cache and see if that resolves it.
  8. Thanks for the additional information Suen. I'll add that to the report.
  9. Hey JerekKruger, Though I was unable to reproduce your issue, I written up a report and added it to our database with you save attached. Thanks a bunch!
  10. Hey Reent, As I have mentioned before, I have written up a report and have forwarded to the appropriate department and we are currently looking into the issue. Thank you for your patience and understanding.
  11. Hey Snick, Thanks for posting, fortunately someone has already reported this issue and we have a bug added to our database. Thanks a bunch!
  12. Hey Berith, Thanks for pointing out these issues for us. Purgatory is already fixed in 3.02. As for Bleak Fang and Hearth Harvest, I have written up a bug for these. Thanks a bunch!
  13. Try uninstalling and reinstalling the game and see if that works. If not, I would contact Apple and attach your receipt Thanks!.
  14. Hey Ineth! Thanks for pointing these issues out. But technically, since you are not suppose to be able to add these NPC into your party (without cheats ). People aren't suppose to know what they are coded as. I'll write up a report about these issues. Thank Ineth! Also thanks for helping out around on the forums, I really appreciate it!
  15. Hey Suen, Thanks for bringing this to our attention. I was able to reproduce the issue in your save, but was not able to do so on a different one. It seems like its only your save that is being affected. I did notice quite a few issues in your output log. I would suggest verifying your game cache and see if that resolves the issue. In your Steam library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache. I'll make a report about the issue in your save and add it to our database. Thanks a bunch!
  16. Thats odd. Its working on my end. Could you upload your output log so I can take a look? Thanks!
  17. Hey edz, Welcome to the forums and thanks for joining us. In the title screen, there are icons on the bottom right of the screen. Are they all highlighted or are they grayed out? Thanks!
  18. Hey Madscientist, Thanks for pointing this out, fortunately we are aware of the issue and have a bug in. Thanks!
  19. Hey Madscientist, Yep, you are correct! There is suppose to be a % sign next to 30, we are aware of the issue and have a bug in about the issue. Thanks a bunch!
  20. Hey Oops, My apologies, the issue is still ongoing, but I have entered a bug about the problem and forwarded it to the appropriate department. Thank you for your patience.
  21. Hey Achilles, It is a possibility. It would require our animators to create and set up the key animations for these abilities, but I'm not sure on how long that process will take. Thanks!
  22. Hey Balzaphon, Issue 1: With the wounding shot and persistence, thats because the damage is a lot higher than the wounding shot damage and overrides the damage. It takes the best of the two. Issue 2: Each gun has its own width and range when using Powder Burns, as the for the DR issue with the guns, it is a known issue, however we won't be able to fix this problem. Hope that helps! Thanks a bunch!
  23. Hey tid242, Did you used the console command to bump up your perception by any chance? Thanks!
  24. Hey Madscientist. This is intended. In the SI, you "give" Zahua the hammer to destroy the crystal, otherwise, he wouldn't be able to do so. He made it back alive, so you could say, he gave it back to you. Thanks!

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