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Aarik D

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Everything posted by Aarik D

  1. Hey guys, We still have an open issue for this bug, but thanks for letting us know! Keep on rockin!
  2. Hey Suen, Thanks for bringing this to our attention. I have written up a bug and added it to our database! Thanks!
  3. Hey Snick, Have you tried verifying your game cache through Steam? In your Steam library, right click PoE > Properties > Local Files > Verify Integrity of Game Cache. Does the crash happen every time you go into Lle a Rhemen? Or just at random times? Thanks!
  4. Hey Rooksx, Do you recall what area you entered when you loaded your quicksave? Thanks!
  5. Hey Achilles, This is intended. The only way to view the injuries are though the character sheet and if you hover over your pet during combat. I'll make a suggestion to implement a feature. Thanks!
  6. Hey YaK, We are aware of the issue and have a bug in for this. Thanks!
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  7. Hey desel, Thanks for pointing this out and making the time to create a video. I have written up a bug and added it to the database. Thanks a bunch!
  8. Hey guys, We have some partial fixes in but the bug is still currently open. Thanks!
  9. Hey kvaak, We discovered a bug where if you get interrupted while the item procs, it doesn't actually consume the 1 per encounter, which can trigger the proc again. Thanks!
  10. Hey Xaratas, Sure did! I helped put it together! That was a different issue entirely where the text was overlapping each other. This issue has to do with the text bleeding into the image. Keep on rockin!
  11. Hey desel, This is fixed in the 3.02 beta patch! Thanks a bunch!
  12. Hey Solostarian, If you look at the damage break down in the combat log, it will display the raw damage. Thanks!
  13. Hey guys, This is fixed in the 3.02 beta patch Thanks!
  14. Hey Madscientist, Thanks for pointing this out. I have written up a bug and added it to the database. Thanks a bunch!
  15. Hey tid245, This has been fixed in the 3.02 beta. Thanks!
  16. Thanks for the update guys. I'll include these with the bug I have already written, though I'm sure its because the main issue that unarmed is not trigger daze. I'm pretty sure Rooting Pain should not trigger the daze
  17. Thanks for the kind works Balzaphon! Glad you finally came out of the shadows. Appears to be an issue with your temp folder. Go to this directory C:/Users/tulay/AppData/Local/Temp/Obsidian Entertainment and delete the Pillars of Eternity folder and then run the game.
  18. Hey guys! This is intended. It only works with single target spells or attacks. With aoe spells, you are selecting an area and not a target. Hope that helps! Thanks!
  19. Yes, those should work with those abilities. Is that not the case?
  20. Hey Thanatos198, Welcome to the forums and thanks for joining us. I have written up a report about your save being in a bad game state. Could you please upload an output log so I can include that? Do you have an older save you can try to see if the issue is still occurring? Thanks!
  21. Hey Balzaphon, Welcome to the forums! This issue has already been reported but I took a look at your logs and notice some issues, which might cause some issues with your game. Verifying your cache will clear this up. In your Steam library, right click PoE > Properties > Local Files > Verify Integrity of Game Cache. Thanks a bunch!
  22. Hey Doppelschwert, Looks to be working with novice suffering as well. Could you please upload a save and an output log so I can take a look?? Thanks!
  23. Hey kvaak, I loaded up your save and both items were only procing once. I also took a look at your output log and saw quite a few errors which could be causing the issue. In your Steam library, right click PoE > Properties > Local Files > Verify Integrity of Game Cache. Thanks a bunch!
  24. Hey Xanoth, Welcome to the forums and thanks for joining us. Could you please upload a save file and an output log so I can take a look? Thanks.
  25. Hey Gromnir, Sorry for the confusion. Its been a long day. It turns out that the 4th disposition point is not being added to the scaling. I wrote up a bug for the issue and added it to the database. Thanks and keep on rockin!
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