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Aarik D

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Everything posted by Aarik D

  1. Hey Thanatos, Seems like you forgot to upload the output log
  2. Hey guys, Thanks for reporting on the issue, but this is an acceptable amount of clipping, but I'll bring it up and see what our designers have to say about it. Thanks!
  3. Hey Madscientist, We did have a bug in where you were able to see the stairs but you couldn't use, that was due to a wrong tile flip and the stairway should not open up unless you entered from the top. But it sounds like you have a little more going on since your game froze. If you could upload a save and an output log that would be great. Since you are on GOG, you would have to uninstall/reinstall. Thanks!
  4. Hey guys! This is fixed in the latest 3.02 beta!
  5. Hey Ranes, Looks like you were right about those errors in your log. I would suggest to uninstall and reinstall the game and see if that helps. Also you can move the Quality Slider all the way to the left in the Graphics section in Options. Thanks!
  6. Hey Merina, I just checked out the area, and it looks good on my end outside of combat. There is no fast mode option during combat, unless you were referring to slow and normal speed? Are you're using a mod? Can you upload a save game and an output log? Thanks!
  7. Hey guys, We still have an open issue for this bug, but thanks for letting us know! Keep on rockin!
  8. Hey Suen, Thanks for bringing this to our attention. I have written up a bug and added it to our database! Thanks!
  9. Hey Snick, Have you tried verifying your game cache through Steam? In your Steam library, right click PoE > Properties > Local Files > Verify Integrity of Game Cache. Does the crash happen every time you go into Lle a Rhemen? Or just at random times? Thanks!
  10. Hey Rooksx, Do you recall what area you entered when you loaded your quicksave? Thanks!
  11. Hey Achilles, This is intended. The only way to view the injuries are though the character sheet and if you hover over your pet during combat. I'll make a suggestion to implement a feature. Thanks!
  12. Hey YaK, We are aware of the issue and have a bug in for this. Thanks!
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  13. Hey desel, Thanks for pointing this out and making the time to create a video. I have written up a bug and added it to the database. Thanks a bunch!
  14. Hey guys, We have some partial fixes in but the bug is still currently open. Thanks!
  15. Hey kvaak, We discovered a bug where if you get interrupted while the item procs, it doesn't actually consume the 1 per encounter, which can trigger the proc again. Thanks!
  16. Hey Xaratas, Sure did! I helped put it together! That was a different issue entirely where the text was overlapping each other. This issue has to do with the text bleeding into the image. Keep on rockin!
  17. Hey desel, This is fixed in the 3.02 beta patch! Thanks a bunch!
  18. Hey Solostarian, If you look at the damage break down in the combat log, it will display the raw damage. Thanks!
  19. Hey guys, This is fixed in the 3.02 beta patch Thanks!
  20. Hey Madscientist, Thanks for pointing this out. I have written up a bug and added it to the database. Thanks a bunch!
  21. Hey tid245, This has been fixed in the 3.02 beta. Thanks!
  22. Thanks for the update guys. I'll include these with the bug I have already written, though I'm sure its because the main issue that unarmed is not trigger daze. I'm pretty sure Rooting Pain should not trigger the daze
  23. Thanks for the kind works Balzaphon! Glad you finally came out of the shadows. Appears to be an issue with your temp folder. Go to this directory C:/Users/tulay/AppData/Local/Temp/Obsidian Entertainment and delete the Pillars of Eternity folder and then run the game.
  24. Hey guys! This is intended. It only works with single target spells or attacks. With aoe spells, you are selecting an area and not a target. Hope that helps! Thanks!
  25. Yes, those should work with those abilities. Is that not the case?
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