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Everything posted by Aarik D
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Clisca disappears visually when loading "save game"
Aarik D replied to Nicholas Steel's question in Patch Beta Bugs and Support
Hey Nicholas, Thanks for the save file. I added a bug that this bug only happens in the save file. Keep on rockin! -
[3.02b] Annihilation doesn't seem to be working
Aarik D replied to Harlath's question in Patch Beta Bugs and Support
Hey guys! Heres an update on the issue. The mod is working as intended. Since all of our damage multipliers are additive, you'll add the Crit (+50%) and then add Annihilation (50%) = 100% damage. Hope that clears up the issue. -
Crash on startup
Aarik D replied to Big_Stank's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey Big_Stank, Welcome to the forums and thanks for joining us! What platform are you playing the game from? If you are on Steam try verifying your game cache. If its GOG, please uninstall the game and redownload a fresh 3.01 installers. Could you please upload a dxdiag and an output log? You can find those files by clicking on the link in my signature. Thanks! -
Hey Nicholas, Thanks for pointing this out. I have written up a bug and added it to our database. Thanks a bunch!
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[3.02 Beta] Bestiary inaccurate on PotD High
Aarik D replied to Suen's question in Patch Beta Bugs and Support
Hey Suen, This is how the bestiary is currently working. There isn't a script to update the bestiary depending on difficulty at this moment. We may consider making that a feature in the future. Thanks a bunch! -
Incorrect class base accuracy [3.01]
Aarik D replied to retrograd's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey retrograd, Could you please include an output log so I can add it to the report? It seems the issue is only affecting your save. Thanks a bunch! -
[3.02 Beta] WM2 - Cayron's Scar - combat does not end
Aarik D replied to Suen's question in Patch Beta Bugs and Support
Hey Suen, Thanks for bringing this to our attention. I have written up a bug and added it to our database. Thanks a bunch! -
Concelhauts Draining Missiles are bugged
Aarik D replied to alexis13's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey alexis13, Thanks for bringing to our attention! We have written up a report and added it to the database. Thanks a bunch! -
[v3.02.997 PX1 PX2 -steam] Savage attack penalty counted twice
Aarik D replied to wbc889's question in Patch Beta Bugs and Support
Hey guys, I just learned Savage attack to check on the issue and I'm only getting one -5 to accuracy. Could you please upload a save so I can take a look? Thanks a bunch! -
[2.03] Loading screen text resizes
Aarik D replied to a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey Achilles! Yeah, we still have the bug open and still working on a fix. We just have other bugs with greater priority than this. Thanks and hope you understand! -
[3.02b] Annihilation doesn't seem to be working
Aarik D replied to Harlath's question in Patch Beta Bugs and Support
Hey guys! We still have the bug open but it will not make it in the 3.02 patch! Sorry guys! -
3.01bug?: stronghold actions
Aarik D replied to Madscientist's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hey Madscientist, This issue has been resolved in the 3.02 patch! Thanks! -
Hey guys, Visitors do return to the stronghold to visit, but it takes quite a bit of time. I have written up a bug that visitors take too long to return to the keep while others do not. But as for the issue the OP posted. That has been fixed! Thanks!
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Hey desel, Majority of the time, if a post is empty, its because it got buried with all the new posts. I am also very fortunate to have awesome members of the forum community who are very helpful and mention that the bug has either been already reported or already addressed. When I tested out the issue, the characters always find a way around the torch. I tried to replicated exactly how your character was positioned and could never get what happened in your video to occur. Thanks!
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Clisca disappears visually when loading "save game"
Aarik D replied to Nicholas Steel's question in Patch Beta Bugs and Support
Hey Nicholas, I wasn't able to reproduce this issue. Could you upload your save so I can take a look at it? Thanks! -
Hey iadramelk, I loaded up your save and notice the issue, however I was unable to reproduce the issue on a different save. I have written up a bug and added it to our database. Do you happen to have an older save you can go back to before you meet Nesta at the forge? Try that and see if it happens again. Thanks a bunch!