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Aarik D

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Everything posted by Aarik D

  1. Hey Reent, As I have mentioned before, I have written up a report and have forwarded to the appropriate department and we are currently looking into the issue. Thank you for your patience and understanding.
  2. Hey Snick, Thanks for posting, fortunately someone has already reported this issue and we have a bug added to our database. Thanks a bunch!
  3. Hey Berith, Thanks for pointing out these issues for us. Purgatory is already fixed in 3.02. As for Bleak Fang and Hearth Harvest, I have written up a bug for these. Thanks a bunch!
  4. Try uninstalling and reinstalling the game and see if that works. If not, I would contact Apple and attach your receipt Thanks!.
  5. Hey Ineth! Thanks for pointing these issues out. But technically, since you are not suppose to be able to add these NPC into your party (without cheats ). People aren't suppose to know what they are coded as. I'll write up a report about these issues. Thank Ineth! Also thanks for helping out around on the forums, I really appreciate it!
  6. Hey Andrea, This is fixed in the 3.02 beta! Keep on rockin!
  7. Hey Suen, Thanks for bringing this to our attention. I was able to reproduce the issue in your save, but was not able to do so on a different one. It seems like its only your save that is being affected. I did notice quite a few issues in your output log. I would suggest verifying your game cache and see if that resolves the issue. In your Steam library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache. I'll make a report about the issue in your save and add it to our database. Thanks a bunch!
  8. Thats odd. Its working on my end. Could you upload your output log so I can take a look? Thanks!
  9. Hey edz, Welcome to the forums and thanks for joining us. In the title screen, there are icons on the bottom right of the screen. Are they all highlighted or are they grayed out? Thanks!
  10. Hey Madscientist, Thanks for pointing this out, fortunately we are aware of the issue and have a bug in. Thanks!
  11. Hey Madscientist, Yep, you are correct! There is suppose to be a % sign next to 30, we are aware of the issue and have a bug in about the issue. Thanks a bunch!
  12. Hey Oops, My apologies, the issue is still ongoing, but I have entered a bug about the problem and forwarded it to the appropriate department. Thank you for your patience.
  13. Hey Achilles, It is a possibility. It would require our animators to create and set up the key animations for these abilities, but I'm not sure on how long that process will take. Thanks!
  14. Hey Balzaphon, Issue 1: With the wounding shot and persistence, thats because the damage is a lot higher than the wounding shot damage and overrides the damage. It takes the best of the two. Issue 2: Each gun has its own width and range when using Powder Burns, as the for the DR issue with the guns, it is a known issue, however we won't be able to fix this problem. Hope that helps! Thanks a bunch!
  15. Hey tid242, Did you used the console command to bump up your perception by any chance? Thanks!
  16. Hey Madscientist. This is intended. In the SI, you "give" Zahua the hammer to destroy the crystal, otherwise, he wouldn't be able to do so. He made it back alive, so you could say, he gave it back to you. Thanks!
  17. Hey Madscientist, This is intended. Those are keywords that have have a tooltip when you hover over them. They don't have a window that pops up. Thanks a bunch!
  18. Hey mdhankins, Welcome to the forums and thanks for joining us! I took a look at your save and I was unable to initiate conversation with Durance about Woedica, however its only affecting your save as I could do it with another save. Could you please upload an output log so I can attach it to the bug report I made? Thanks!
  19. Hey Achilles, Seems to be working fine no my end. Can you upload a save and an output log so I can take a look? Do the white squares go away after combat ends?
  20. Hey Thanatos, Seems like you forgot to upload the output log
  21. Hey guys, Thanks for reporting on the issue, but this is an acceptable amount of clipping, but I'll bring it up and see what our designers have to say about it. Thanks!
  22. Hey Madscientist, We did have a bug in where you were able to see the stairs but you couldn't use, that was due to a wrong tile flip and the stairway should not open up unless you entered from the top. But it sounds like you have a little more going on since your game froze. If you could upload a save and an output log that would be great. Since you are on GOG, you would have to uninstall/reinstall. Thanks!
  23. Hey guys! This is fixed in the latest 3.02 beta!
  24. Hey Ranes, Looks like you were right about those errors in your log. I would suggest to uninstall and reinstall the game and see if that helps. Also you can move the Quality Slider all the way to the left in the Graphics section in Options. Thanks!
  25. Hey Merina, I just checked out the area, and it looks good on my end outside of combat. There is no fast mode option during combat, unless you were referring to slow and normal speed? Are you're using a mod? Can you upload a save game and an output log? Thanks!
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