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Aarik D

Developers
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Everything posted by Aarik D

  1. Since you purchased the game from the Apple Store, check and scan for updates and see if there is an update. 3.02 should be on the Apple store. Thanks!
  2. Ah, that is probably the issue. The lion is actually the real animal companion of Sly, so since hes not engaged, the pet will keep getting us as if you sent only your animal companion into battle and battle resets.
  3. Hey Hyperboreer, Welcome to the forums and thanks for joining us. What version of the game are you on? We are currently on 3.02.1008 which fixes this issue. Thanks a bunch!
  4. Hey Nauzhror, Welcome to the forums and thanks for joining us. Have you tried verifying your game cache? In your Steam library, right click PoE > Properties > Local Files > Verify Integrity. Let me know if it works. Thanks!
  5. Hey Snaptic, Based on your save, you only have 7 achievements unlocked. Could you please take a screenshot of your achievements? Try verifying your game cache as well and see if that clears up any issue. In your Steam library, right click Pillars of Eternity > Properties > Local Files > Verify Integrity of Game Cache.
  6. Hey Snaptic, Check to see if you are playing offline and restart your Steam client. If that doesn't work, could you please upload your save file via dropbox so I can take a look? Thanks!
  7. Hey Madscientist, Do you have a lot of saves? Try reducing the number of saves you have. Also try deleting the temp folder for pillars. C:/Users/Wesley/AppData/Local/Temp/Obsidian Entertainment/Pillars of Eternity/TempSaveData' and the folder 'CurrentGame' next to it. '' Hope that helps!
  8. Hey cruthcy, What platform are you on? Do you have Steam? It should download automatically. If you are on GOG, you will have to download the patches. Hope that helps!
  9. Hey Madscientist, Thats because the hunter was casting Revive Animal Companion every time, which is why the lion kept coming back. Hope that helps! Thanks!
  10. Hello crunluath, Could you please upload a save file and an output log so I can take a look? Thanks!
  11. Hey Boeroer, I have confirmed the bug and written up a report! No need for a save Thanks a bunch!
  12. Hey guys, Already bugged it! Sorry I missed the thread! Thanks!
  13. Hey Achilles, I had already written up a bug on this awhile ago. The barks are currently set to play on load so it will fire off every time. Thanks!
  14. Hey Achilles, Yeah, go ahead and start a new thread. I'll get a bug in and link the new thread. Thanks!
  15. Hey Achilles, We're working on getting this fixed!
  16. Hey everyone, This is working as intended. Faith and Conviction got a slight nerf and the bonuses we're lowered as Kaylon has pointed out. Sorry for the confusion!
  17. Hey sxzsxz, Could you please use a something other than 4shared? Like dropbox, google drive, or sendspace? Sorry for the trouble.
  18. Hey Madscientist, This was and old bug that was fixed in the past. Could you please upload a save so I can take a look? Thanks!
  19. Hey everyone, I just checked these mobs in the game and the stats are set correctly. Try verifying your game cache in Steam and see if that resolves your issue. If it doesn't please upload a save file and an output log. Thanks!
  20. Hey guy, This should be fixed in the 3.02.1008 build. Is this not the case?
  21. Hey guys, Thanks for bringing this to our attention. Fortunately we are already aware of the issue and have a bug in the system. Thanks a bunch!
  22. Hey ancalimohtar, Welcome to the forums and thanks for joining us. Fortunately we are aware of the issue and working on a fix. Thanks a bunch!
  23. Hey halfoat, Turns out the footprints in the snow are causing performance issues. The workaround for now is to set your Quality Slider all the way to the left, while we work this bug out. Thanks a bunch!
  24. Hey Esajin, Welcome to the forums and thanks for joining us! Do you think you could upload a save file and an output log so I can take a look? Thanks!
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