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Elric Galad

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Everything posted by Elric Galad

  1. Read might be a bit more accurate. Polish is bloody difficult to pronounce.Well, I would say it's probably not the worst eastern language for this. Sure there are some three consonants in a row (noticeably the dreaded "shtsh"), and my wife's godfather's first name sounds a bit like a lightsaber noise, but I feel there are still a tolerable number of vocals. The 7 cases declensions give me a bit of an headache though... By the way, it is fun to consider CRPGs are one of the few stuffs consistently translated in polish. And it seems to date back from before the Witcher...
  2. Agreed with Kaylon. You may hire a priest henchman with the right level. It's not it would ruin your solo run...
  3. "This one is a white cat. This one is a labrador. This one is an archlich."
  4. Neh... Level 16 is too high. We've already killed 2 of the most powerful archmages. There are no room left for progress. (apart something like lvl 20) Playing a demi-god is not as interesting as in D&D setting. No room for political depth when you can basically crush an army. The next power increase will put at the level of Aedyr army, and it will turn the game into DotA vs RTS mode. IMHO there's a valid alternative : play the NEXT incarnation of the watcher, with a couple of abilities inherited from previous life. That would perfectly fit the lore, allow keeping a link from previous game and enable starting from scratch.
  5. Why fireball, fireball when you can shadowflame, shadowflame ? 6 Freezing pillars. 6 Blackbows + Alacrity (rangers are so cute) 6 freezing rake (say hey to god of death, but avoid it in corridors !) Ahah 6 wizards ! Almost as steamrolling as 6 druids casting relentless storm.
  6. You want a legendary sea monster based on sheer number ? Try Red Tides. For more "big ones", sea snake, sea dragon, island turtle. Why not giant sea worms, Lovecraftian lampreys, abyssal fishes ? And of course the delicious titanic lobster ! And the mesmerizing giant chromatic sea slug. Flying stuff like Rukhs also works for boat adventures.
  7. Yeah, I am not saying Crown should be made Single Target or Jumping. I am just saying that if you really want to limit number of buffed target, these are better design choice that a small AoE. Making these changes for Crown would require a big rework of the spell.
  8. Hehe no I tend to play with 19 Int priest ^^ I guess it would be more complicated with poor Durance. I play with 6-7(pet) party members. I admit clumping them at the start of boss-like battle to apply Crown is a constraint but I almost always manage to buff everyone. For buffs, I tend to think that small AoE is more annoying than tactical. Something like Crown could have been a Single target buff (or more crazy : a 3 target jumping buff) if they intended to balance its effects with its number of targets.
  9. I never had practical problems to use Crown on my whole party. Sure, you have to do it before other buffs, but it works (too) well like this. Devotion Accuracy buff has always stacked with anything apart : Borrowed Instinct, Reckless assault, Vicious Aim.
  10. The point was not about a Priest's functionality. But what possibly be done to distribute more of the support skills over the other classes so to lessen the need of a Priest. As some of the previous poster said, unbalance breeds flexibility and creativity. I think I agree with you. In my opinion, Paladin's and chanter's buff should be made stronger. Chanter should have (more convenient) equivalent of prayer spells (their versatility limited by chanter limited selection). Druids could get one or two more strong party buff too (they already have form of the Delemgan and Moonwell which are really great). Even then, Crown and Devotion are sligthly accross the board in my opinion. Crown's Resolve buff could be halved (maybe its AoE could be bigger to compensate). And Devotion Accuracy buff (and debuff) could be halved too (maybe be fast casting in exchange ?). The rest is OK. By the way, it could save priest from their "buffbot curse". They have good offensive spells too, and it would certainly cool to use them a bit more...
  11. Hope eternal : hope until you get your lvl 8 Eotas spell. Eotas talent is indeed lame. But his ultimate spell is the best. Skaen talent might be the best. I had a Skaen priest in my last party. However, at high level, you will barely swing your weapon from time to times, when battle is already won. Priest talent are eventually irrelevant.
  12. I would consider picking Disciplined barrage to get maximum benefits from your fun abilities. Charge + ectopsychic echo from cipher should be fun too. It would basically be a charge that would leave a psychic damage trail. Avoid AoE spells with friendly fire if you like being in the fray. I would say a wizz might not be ideal for this group. The top friendly AoE damages class is Chanter (dragom trashed). Your group needs a second tank apart paladin if you want your fighter to live his lives without constraint. I would consider bringing one, perhaps instead of rogue...
  13. To be honest, priests don't break the game by themselves. Devotion + Hard CC break the game, but you need another class for this. Priest + Wizard or Priest + Druid is what really break the game. With cipher, it works well too. And if you need to raise the accuracy of 1 single character, a marker paladin can probably do the job. And Cipher and Wiz may also raise the own Acc after all... Once the above is considered, I would still miss Crown of the faithful. As a side-note, Eotas ultimate spell is incredibly powerful too. I would rank it in the top 3 major buffs while also doing damages...
  14. I'd be tempted to say Cipher <=> 9/10 Rogue + 1/2 Wizard. Not false, but mainly because Rogue could be buffed a bit. Cipher <=> 1/2 Ranger + 1/2 Wizard would be more eloquent IMHO. Rangers are currently the most solid choice in terme of constant single target DPS.
  15. Not I'm even more confused. Do you mean it's not the base damage? To make it simple, most damage bonus provided by Abilities, Magical items or spell buffs stack additively. When you already have +100% from various sources, an additional +20% bonus is actually a +10% increase from your current damage. Base + 100% = 200% Base Base + 100% + 20% = 220% Base Confident aim min damages change basically multiply your damage by 1.08 (+8% increase, trust my maths) whatever damage bonus you already have. Compared to various other abilities, it's actually pretty solid.
  16. Approximately, for party roles, without debating their actual efficiencies : Paladin <=> Chanter Rogue <=> Ranger <~~> Barbarian (because Barbarian is AoE martial DPS, instead of single target martial DPS like ranger and rogue) Cipher <=> 1/2 Rogue + 1/2 Wizard Monk <=> Fighter Druid <=> 3/4 Wizard + 1/4 Priest (because Form of the Delemgan and Moonwell are excellent support spells) (Paladin + Chanter + Cipher (Mindweb) + Druid) have around the same support capability of 1 Priest (but Priest will not provide the same benefits immediately, he needs to cast at least 2-3 spells to keep up. But he wll eventually keep up.) And even in the case you already have these 4 classes, a priest will actually multiply their buff strength. So it's pretty much always a good idea to have one in your party. Side note : 3/4 Priest + 1/2 Wizard <=> Scrolls in my experience. Scrolls make anyone into a very decent versatile spellcaster for limited uses.
  17. I don't believe that priests are absolutely necessity. Most people don't neither. My last party with 2 Dragon Trashed chanters was indeed the very definition of "Melting". However, as says Boeroer raising Acc + Crowd Control is the easiest way to win. Crown of the Faithful + The right immunities has also the ability of making you invicible. If you've never played with it (or just the few first levels when Paladins shine far more), it's hard to tell you how big is the difference. Devotion of the faithful is the ONE spell that break a game where a simple Graze from your crowd control ability can neutralize any ennemy. You may not like them. You may not use them. You may have an easy time without them. But they are the gamechanging class.
  18. If it is one of your objectives, I would say that a chanter could truely replace a priest if and only if he's able to cast immunity without waiting. Invocations against Hard CC (Petrify, Paralysis, etc...) are not convenient at all. Your chanter and party members might be caught before your phrases could be stacked. It's uttery unreliable, and I will never take them into account when creating a party. It would require more modifications in chanter (play)lists than you did to solve this issue... Like changing "the fox..." to add immunities from the "shackles" set. I'm not saying you have to, but this is just an idea. That said, I understand your approach. I've stop playing for too much time to check the actual values of your buffs, but a couple of them seems a bit accross the board (which is the most common modder's mistake in my experience). Currently, chanter is strong, yeah. The strongest AoE DPS with "dragon trashed" Not exactly the initial purpose of the class though...
  19. Scale down difficulty ) Playing without a priest is basically adding a difficulty level. (After all, PotD add +15 Acc and Defenses to the ennemies, which is basically countered by a couple of priest buffs) I've created a thread about this, long ago : https://forums.obsidian.net/topic/82251-the-priest-problem/ Chanters, druids and paladins just can't do the same job. There is only one thing that can truly replace a priest : scrolls. Defense, Valor and immunities scrolls will save your bottom almost as well as a priest when really needed. Buf of course, they're a finite ressource, so the're far less convenient. Note that I don't mean priests are necessary. This is a game that can be beaten solo after all.
  20. A barbarian with hallowed St Ydwen redeemer is basically Concelhaut kryptonite. Use Heart of Fury in the middle of the adds crowd and the fight will suddenly become far easier... For dragon... well, he is not so great.
  21. One should never forget Scientology was created by a Sci-Fi writer, Ron Hubbard, that suddenly turned the new universe he imagined into a religion rather than into a book. We shouldn't be surprised if an imaginary world sounds like Scientology, because it has been created by someone with a similar background as Ron Hubbard.
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