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Everything posted by abaris
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Consequences of Raedric's Hold
abaris replied to williamgodfrey's topic in Pillars of Eternity: Stories (Spoiler Warning!)
If I play a selfish prick, I side with Raedric. Since I can't quite muster the stomach to do that in real life, I often do it in RPGs. -
That would be a nice touch. I hope the stay with isometric. Todays game have always to be shiny, shiny, shiny on the outside whereas they offer very little on the inside. The side quests are mostly a FedEx simulator with quest markers and the UI and options are limited due to consolization and the controller buttons.
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Romance Packs DLC
abaris replied to GadgetSun's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Well, better to leave them out than have another cheesy implementation. As I said above, I'm hard pressed to find any credible romances in recent games. -
Compared to other games it's an incredibly weak skill. To be fair, I never had a real stealthy character in POE, since I found the mechanics skill of much more use, but normally 2 or 3 points of stealth get you through most if not all situations. It's even enough to rob one or two chests in populated rooms without being spotted.
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Romance Packs DLC
abaris replied to GadgetSun's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes, the problem lies in how they're implemented. In principle, a role playing game should offer as much roleplaying options as possible. For me, combat comes second to the opportunity to flesh out my player characters. So romances do add a nice touch for the character being more than just a bot. But I would be hard pressed to find even one game where it was done in a credible way. -
Please Help with Your Opinion
abaris replied to Forefall's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Why don't you start on normal when you don't know the game, the challenges and the locations and the game mechanics? Do you want to be frustrated? And why limit yourself to 4 when there's enough XP lying around to reach the cap level with a full fletched party? -
Annoyed by the end of Act 2
abaris replied to Scimon's topic in Pillars of Eternity: Stories (Spoiler Warning!)
They probably didn't plan it that way. It may be that the gods of budget intervened. I had the developer commentaries running at some point, but I don't think anyone comments on that issue. -
Annoyed by the end of Act 2
abaris replied to Scimon's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Honestly, I feel the same with many games. When I feel the end is nigh, I kind of don't want it to end and my motivation to continue drops considerably. In this case, the level cap does add to this feeling, which wasn't a problem with the last game I had similar feelings: D:OS. But I don't get annoyed with the game. In my case I just start over with a different player and look if I can do some things in a better way. -
Could someone advise what im doing wrong
abaris replied to majnoon's topic in Pillars of Eternity: Stories (Spoiler Warning!)
If you're not telling what you're doing it's hard to say what you're doing wrong. Let's start with difficulty, tactics, encounters, quests .... the lot. -
AI in the future?
abaris replied to Zherot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I used the strategy window in DA:O, but it still needed constant management, since if you ordered any character to down a healing potion when falling under a certain percentage of health, they often froze in that animation, since constant hits and the cooldown period prevented them from carrying out the order. Also the switch weapon command often resulted in an equip/unequip loop, since conditions were changing that rapidly. But it rendered the character useless, since it never really attacked or defended. Where it really did shine where orders like protect PC Y if surrounded by enemies and stuff like that. But DA:O was far more forgiving concerning disengagement than POE is.