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Showing results for tags 'Raedric'.
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I've found a few background issues in Redric's hold dungeons. I've experienced glitchy backgrounds in the skeletons room / animancers room. Also seen elsewhere in the castle. This is the Steam version. On the hold I'm finding the Steam version very stable (if a bit slow), nothing like other people have been reporting, just a couple of minor issues here and there.
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Hi, I'm on a second playthrough of PoE, there is something that I don't fully understand about the Sanctuary level in Raedric's Hold. Let me explain. First, I want to point out, I am trying to go the "sneaky/peaceful" route, no killing unless NECESSARY. So please don't just give me advice to play differently. On my first playthrough (as a Druid) I entered the hold through the sewer grate, cleared the dungeon, talked to Osrya who wanted me to go kill Nedmar, so made my way up to the Sanctuary level with all the Berathian priests, put on the Berathian Priest Robes on the body slot of each o
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I have several bugs Lord of a Barren Land: I killed Raedric and looted his body but it does not register in my quest log or complete the quest. I have exited the hold and returned to gilded vale and still nothing happens. I also encountered the key bug in Raedric's Hold where I cannot use the key given to me by Nedmar. At all costs: I chose to protect Verzano. After killing Danna Doemenel the quest was not completed. To complete the quest I reloaded and chose to let Verzano die. This was the only way to complete the quest for me. Finally, several of my party members have blindn
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After completing Raedric's Keep (I managed to make my way through fighting as many bugs as NPCs, a test of patience for anyone) I cannot leave Raedric's Hold. I've tried the fix of going into my saves and deleting the files pertaining to the area-- AR_0707_Raedrics_Hold_Ext.fog, AR_0707_Raedrics_Hold_Ext.lvl, and also all the ones for inside the keep itself--but I still cannot escape. Any pointers? Here's all the necessary info: https://drive.google.com/folderview?id=0B-0Md-fFS4uYfnVDcGVTdUF6aDFaSnJvbzdQVTdkWEZNUFdaaGlkeWwxMmZJUTMtWFdaeXM&usp=sharing
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Alright, so, I went into Raedric's Keep and massacred everyone, and I mean everyone. I slaughter ever priest, sellsword and archer in the place, then get stuck at the first locked door. So I leave, level up and pick the lock on the high priest's door, free his friend from the dungeons and come back. He gives me a key he tells me will unlock any door in the place. Great, right? Only I used it once and now it's gone. This isn't exactly game-breaking, since I can once again leave, level up, come back and pick the locks again, but it's really, really inconvenient. Are keys supposed to self-destruc