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Everything posted by house2fly
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God Challenges Feedback!
house2fly replied to Aarik D's topic in Pillars of Eternity II: Deadfire Announcements & News
If you choose to sail back to the inn whenever one character gets knocked out in combat that's your business -
Eothas planned to expose the Engwithan machinery in the Dyrwood to back him up when he publicly revealed the origins of the gods. He needed an army because he'd be opposed by the Leaden Key, possibly the other gods (many of the machines were in the heart of Magran's territory) and the Glanfathan tribes. He let the Godhammer happen because he'd realised that exposing the machines wouldn't necessarily convince people- faith is stronger than evidence. But if a god appeared to be killed by mortals, that might start to shake people's faith, which would kind of serve his ends. E: it isn't clarified in the game, but I like to think his invasion of the Dyrwood was caused by getting wind of Thaos's plan to restore Woedica to power, and the less-than-perfect idea of exposing the Engwithan machines was in part due to him wanting to protect them from the Leaden Key- that's suggested in the first game as his whole motivation for invading. With POE2 in mind, I think the lengths Thaos was going to go to caused Eothas to consider how necessary it was to keep the secret- he has dialogue in Ashen Maw something like "either we've succeeded and we don't need to be secret any more, or we've failed and keeping the secret is pointless"
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God Challenges Feedback!
house2fly replied to Aarik D's topic in Pillars of Eternity II: Deadfire Announcements & News
One I'd like to see: no permadeath but injuries are more debilitating, no resting allowed except at inns. I love the idea of some of the god challenges, but I'm a bit intimidated by Path Of The Damned, even with everyone talking about how easy it is. So if possible I would love the option to have the god challenges available for lower difficulties/allow mods or Berath's Blessings -
Increasing the level cap is literally free, there are mods that do it. New abilities would cost, due to having new animations and visual effects, and of course they'd need to further address enemy difficulty, but the alternative is ending up with a full game and three DLCs where players hit the level cap halfway through. Of course, the benefit of having more abilities is that enemies can use them too...
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The scripted interaction when you sail to the final area is pretty close to Yenwood Field
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It makes sense to put out a free DLC that adds a location along with a paid DLC if the paid DLC begins with a missive; players can go check out the new location and then when they get back on the boat they get the missive too. What they've said about SSS suggests the entrance to the DLC might be level-gated as well, which would be a good idea- if they just send a missive with the DLC installed then new players will get bombarded with messages the first time they leave Port Maje
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So if there's limited slots the mod lootlist would override the original one? Ie if I have 14 items and add them all to the pig it'll drop those 14 items and none of its original loot? Regarding attack mode, do you mean when the enemy is officially "spotted" and autopause kicks in (if enabled)? That WOULD be a short window! But if that window is all you need to add loot to any NPC or creature in the game then that's plenty
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I like Eothas's attitude more than any specific lines, I think. Like when Eder yells at him and Eothas responds pretty much like you'd expect Jesus to. I think the highlight of the writing in the game for me would be the Bridge Ablaze section in the DLC
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New info about DLC 2
house2fly replied to Daled's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I assume that's Galawain. Or Kazuwari, whoever/whatever that is. I thought the flaming Engwithan Titan was just an example of the kind of bosses that'd be cropping up, but they're heavily focusing on it. Hope he's fun to talk to! -
Deadfire Community Pet Poll
house2fly replied to SChin's topic in Pillars of Eternity II: Deadfire Announcements & News
Selfless Selfish Volatile Non-Combat Volatile currently in the lad; I like the sound of it. Anything that's unpredictable or unstable works for me -
New info about DLC 2
house2fly replied to Daled's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I don't think this genre is really crowded enough for another game to count as competition -
v2.1.0 is now available on the Beta Branch
house2fly replied to David Benefield's question in Patch Beta Bugs and Support
Oh the character info pop up. Yeah that thing is too big