Everything posted by Insolentius
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"Reach out to soul" sound effect not playing, party member sound bites not playing on pause
Insolentius replied to Lucien1337's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)The issue has already been reported, and there's a hotfix coming soon.
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[1.06] Minor sound bug
Huzzah! Thanks, Brandon.
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[1.06] Winter Wind spell permanently disables enemy AI
I recall several Rain Blights at Cliaban Rilag whose AI was bugged (they were just standing there). In my case, however, the broken AI wasn't triggered by an ability, it was nonfunctional the moment I spotted the creatures.
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[1.05] [Major] - Accuracy stacking
Insolentius replied to Insolentius's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)If anyone's interested, I found out what causes the bug - https://forums.obsidian.net/topic/80071-106-major-mob-justice-accuracy-stacking/ The only way to fix it is to remove the ability via the console (and break achievements in the process of doing so).
- Update 1.06 is Live
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[1.0.6] Missing "Reach out for the soul" sound
Most of the sound-related bugs were introduced by the 1.06 patch (which, in my opinion, wasn't thoroughly tested during its beta phase).
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[1.0.6] Missing "Reach out for the soul" sound
That bug has already been reported, and the QA folks are aware of it.
- Update 1.06 is Live
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[1.06] Minor sound bug
I labeled the bug as "minor" during the early stages of 1.06 beta when I thought it only affected the transition to the crafting screen. As I continued playing, I noticed that it affected more things (which I duly reported). I can't change the thread title.
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Common & Recurring Bug List Patch 1.05
I have played it for 100+ hours, and I haven't encountered a single crash or a game-breaking bug. Most of the bugs are merely annoyances (e.g. the ambient sound effects being muted) or stuff that makes combat easier (infinite auras, stacking accuracy, broken scrolls etc.) The game is perfectly stable and playable.
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[1.06] List of bugs that I reported and that are still present in 1.06
Insolentius replied to Insolentius's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)I created this thread to compile a list of the bugs I reported so I didn't have to keep bumping the other threads. Stop hijacking this thread and bumping everything in sight. You're becoming obnoxious.
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[1.06] Minor sound bug
I don't think Steam charges developers for uploading patches. Only Sony and Microsoft do.
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[1.06] Spell accuracy
Notice the base accuracy of my character (and the fact he's buck naked). ... now notice the spell accuracy... Burst of Summer Flame adds +10 accuracy, which means that there's a +12 bonus to accuracy that's unaccounted for. It could be that spell casters gain an extra point of spell accuracy for each level (my character is level 12), but I don't recall ever seeing that mentioned or documented anywhere. ... yup, just confirmed my suspicions. Kana is level 11 and gets a bonus +11 to spell accuracy. Is this working as intended?
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[1.06] Scroll of Missile Barage - multiple bugs
it can be cast outside of combat the scroll is (visually) larger than any other scroll in the game it produces no sound effects on impact it produces an extremely loud sound effect upon casting EDIT - ignore the typo in the thread title
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[1.06] [Major] Mob Justice - Accuracy Stacking
I had reported this bug in 1.05 (https://forums.obsidian.net/topic/80009-105-major-accuracy-stacking/), but I think I figured out what causes it. I stripped my character naked, and the only passive ability that adds +5 accuracy is Mob Justice. In case you missed my original thread; the problem is that every time the main character casts a spell in or out of combat, his accuracy increases by 5. This bug persists until you load the game or make a map transition. This effectively breaks your character in large dungeons, especially if you're using your per-encounter spells.
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[1.04] Item/Art - Scroll of Missile Barrage uses non-standard icon art
Insolentius replied to Luckmann's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Look at the actual scroll, not the symbol. Another bug related to that scroll, as far as I recall, is that it can be used outside of combat
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[BUG 1.0.6.0586] Min Dmg to higher level oozes
I have a save file on level 6 of the Endless Paths (and I think there are high level oozes in the lower levels). You can use God mode or something to plow through the enemies and confirm the bugged MIN DR calculation. https://drive.google.com/file/d/0B9-Aojp0gqQOMncxOWtNN2R3cFE/view?usp=sharing (Kana is bugged in this save file, but that's another issue) EDIT - ... or you can delete the level 4 .lvl and .fog files to reset that map and test the bug there on Swamp Slimes.
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Armor Proofing Not Applied + Wrong Text
The "bug" with DR has been explained many times. Hirbel's Protective Skin is a Scale Armor. Base DR = 7 || Pierce DR = Base DR * 0.75 = 7 * 0.75 = 5.25 = 5 (rounded down) ... when you add the "fine" enchantment... Base DR = 7 + 2 = 9 || Pierce DR = Base DR * 0.75 = 9 * 0.75 = 6.75 = 7 (rounded up) ... when you add the "pierce-proofed" enchantment, it adds +3 DR to the base DR value only for the purposes of deriving the Pierce DR value Base DR = 7 + 2 + 3 = 12 || Pierce DR = Base DR * 0.75 = 12 * 0.75 = 9 The value of "9" isn't mentioned explicitly because it's identical to the base DR value after the enchantments have been applied. It may sound convoluted, but that's the way the system was designed.
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[1.06] DR-reduction armor enchantments no longer correctly applied
Insolentius replied to Spaldini's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)That's not a bug. For Fine Mail Armor, Crush DR = Base DR * 0.5 Base DR = 11 || Crush DR = 11 * 0.5 = 5.5 = 6 Base DR = 11 + 3 = 14 || Crush DR = 14 * 0.5 = 7
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[1.06] Minor sound bug
Hey, celliott. Here's a save file with which you can reproduce this bug in an interior environment. (just loot Kana) https://mega.co.nz/#!x5xymADT!ZBLXpCwTfeagygIdAkCZIeqIZsRWIpLntRWuw-MJscE
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Od Nua - inconsistent story
It's funny, I got the name of his son from the dialogue (it's Maros), but I never had him mention that he encased himself in the adra.
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[BUG 1.0.6.0586] Min Dmg to higher level oozes
Why wouldn't it be accurate if it affects every high level ooze creature in the game for every player? I reported the issue as well - https://forums.obsidian.net/topic/79332-105-v567-swamp-slimes-dr-doesnt-function-properly/
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[1.06] List of bugs that I reported and that are still present in 1.06
[Gameplay] https://forums.obsidian.net/topic/80009-105-major-accuracy-stacking/ https://forums.obsidian.net/topic/80007-105-scroll-of-maelstrom/ https://forums.obsidian.net/topic/79831-105-weird-problems-with-kana/ https://forums.obsidian.net/topic/79974-105-stronghold-mercenaries-inconsistent-stats/ https://forums.obsidian.net/topic/79884-105-consecrated-ground-effect-from-shod-in-faith/ https://forums.obsidian.net/topic/79427-105-v567-scroll-of-restore-light-endurance/ https://forums.obsidian.net/topic/79288-105-v567-crafting-bug-ingredients/ [sound] https://forums.obsidian.net/topic/79754-106-minor-sound-bug/ (this one really bothers me) [Visual] https://forums.obsidian.net/topic/79883-105-dominated-effect-visual-bug/ [uI] https://forums.obsidian.net/topic/79935-106-v0591minor-graphics-options-screen/ https://forums.obsidian.net/topic/79982-105minor-chain-lightning-spell-description/ [Achievement] https://forums.obsidian.net/topic/80013-105-minor-endless-paths-achievements/ [Quest] https://forums.obsidian.net/topic/80011-105-minor-krivis-quest-reward/ https://forums.obsidian.net/topic/79988-105-the-masters-tools-hostility-bug/ https://forums.obsidian.net/topic/79980-105minor-the-champion-of-berath-dialogue-discrepancy/
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[1.05] [Major] - Accuracy stacking
Insolentius replied to Insolentius's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)The effect persists in combat. What's more, the accuracy keeps increasing by 5 even while casting spells in combat. It lasts until you load a game, which resets the accuracy to its default value.
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[1.06] Minor sound bug
... and you didn't fix this issue. Good job. Now I can't go back to 1.05.