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Everything posted by Insolentius
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This is how the look normally (pay attention to the six main characters)... ... this is how they looked when warped... ... and here they're missing completely... This also affects NPCs. You can notice the bug as you're moving the camera around (my characters are in the same spot). This is the only location where I experienced this bug. Here's the save file - https://mega.co.nz/#!VpI32RJI!aI0tITIx4Ydn1SdUV9zEzogP9Wm3V2eEBjp9D3bCi_g
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After defeating the Adra Dragon, a speech bubble appears on Kana's portrait, indicating that he has something to talk about. However, when you click on the bubble, only the regular dialogue options appear, i.e. no unique dialogue. Save file just after defeating the dragon- https://mega.co.nz/#!JxY0QBjL!cWKwp7ouv_AusMzUbdqU1OrofvKHurG05qCjERUVLjA
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1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
You can't be serious... -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
Party AI sounds great in theory, but I'm afraid that it's gonna introduce a ton of new bugs I'd rather not deal with. -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
I assume that some stuff they were planning for 1.07 bled into this hotfix. -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
I just tested my save file with Kana, and his chants work fine in and out of combat. If you're confused by his chant icon on the ability bar being highlighted all the time, that's how it's supposed to be if you activated it.. no, he keeps chanting and I cannot get him to stop or do anything else. I have tried reloading an starting the fight again with the same result. He refuses to recognize that the enemy is all dead and the fight over. All was fine before the update. Just started after the update. Hmm... it appears that the combat state didn't end properly. Can you can cast combat-only spells even if there are no enemies around? Try maiming Kana. -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
It's supposed to be 0617. -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
It seems to be a UI bug. The accuracy on all of my characters is the same as before the hotfix. EDIT - scratch that; I loaded my latest save, and it appears that the accuracy value has increased (but I'm not 100% sure) -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
You're still on version 0591, which means your update failed for some reason. Verify your cache. -
1.06 Hotfix Live on Steam
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
I just tested my save file with Kana, and his chants work fine in and out of combat. If you're confused by his chant icon on the ability bar being highlighted all the time, that's how it's supposed to be if you activated it.. -
Here you go... https://mega.co.nz/#F!owBVFY7L!9Ru0TMWs9IO0ixtaeCGgMQ Like I mentioned before, the problem is Mob Justice. After removing the talent via RemoveTalent Player_New_Game(Clone)_0 tln_mob_justice_talent console command, the problem gets resolved. Make sure to inform the devs. Additionally, the uploaded save file also contains the following bug with Kana (https://forums.obsidian.net/topic/79831-105-weird-problems-with-kana/), so you could report that as well.
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Huzzah! Thanks, Brandon.
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Update 1.06 is Live
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
Really? I guess I spent a lot of time staring at nothing. -
Update 1.06 is Live
Insolentius replied to BAdler's topic in Pillars of Eternity: Announcements & News
It affects nothing. The hirelings get paid normally every 5 in-game days. It's just a minor UI bug. -
I labeled the bug as "minor" during the early stages of 1.06 beta when I thought it only affected the transition to the crafting screen. As I continued playing, I noticed that it affected more things (which I duly reported). I can't change the thread title.
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I have played it for 100+ hours, and I haven't encountered a single crash or a game-breaking bug. Most of the bugs are merely annoyances (e.g. the ambient sound effects being muted) or stuff that makes combat easier (infinite auras, stacking accuracy, broken scrolls etc.) The game is perfectly stable and playable.
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I don't think Steam charges developers for uploading patches. Only Sony and Microsoft do.