Nemesis7884
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Everything posted by Nemesis7884
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you could alter some values in some files and you can go the peaceful route - there is another topic about this and i went this route...in case youre not opposed to this (i did it cause pallegina is an essential member of my party and shell leave) others than that killing valera yields you an awesome armor on the other hand the valera sword you get is better than the bardatto mace imo you can robb the bardatto vault in either way for some nice gear
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is it just me or do most of the companion stories feel a bit on the "lighter" side....? most are basically just travel to 2-3 locations, not a lot of story / backstory, not a lot of impact of any sorts...i dunno...was expecting more - would have liked if the companion stories had more impact and were somehow more connectd to the overall story
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i dont think so but you can steel scordeo's trophy, you can steal a top belt form a cloth merchant and you can steal devil of carog and the monk buckler there as well...i basically stole most of the top items even when not needing them...but i always thought this was kinda nice to be honest...rp wise, you dont have to but you can
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I guess this can be tweaked but also shouldn't happen in the "standard" version - when i leave my companions on ai they initiate combat by using abilities - for example the chanter immediatly fires of an offensive invocation in direction of the enemy even when the enemy is miles away still and nothing gets hit.... i think the standard ai behaviour should be something like only use abilities when in range and only use aoe abilities when at least 2 enemies are in range
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So from the description it seems that you have to actively use one of the two abilities to activate it and that it has a recovery time....but every time in combat i cannot activate it at all (always stays at 0/1 uses remaining per encounter) but in the character screen both abilities are activated automatically?
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Can you move / change size etc. from the interface somehow? Besides the few standard models (that are kinda all the same)...it feels very big and placed in the middle of the screen.... Also for some weird reason one character has an empty hot key symbol on the left upper corner on the interface that fills with a skill in case i set a hotkey - the other characters don't have that regardless if i hotkey something or not...can i get ridd of that?
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guess i am doing something wrong then cause on POTD pallegina's invocation as part-chanter hardly ever hit...especially the -armor one since everyone and their mom has fortitude >100.... and if they hit their duration is reduced by 70% I guess chanters work perfectly fine, if you use these sub classes and if you use these stats and if you use these items.... but turning a companion into one hasn't been an amazing experience... it might be different on other difficulty levels