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Nemesis7884

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Everything posted by Nemesis7884

  1. Please dont quote-quote-quote-quote...makes the topic unecessary hard to read
  2. 2h were underwhelming before unless you specifically built around it like with certain items usch as WofteP or the chromoprismatic staff etc.... and now they are baiscially just pointless... they are probably afraid that stealth kills deal too much damage but backstabbing was nerfed hard as well.... imo the nerf to wotep makes it uselesss. What you could do is increase base penetration of 2h and increase the damage bonus of the 2h talent to 25%
  3. Herald with the shield that has a healing aura + paladins healing aura + chanters healing aura = no one dies...than you can add hearth defenders mail for additional armor bonus aura and some buff/debuff chants... i used pallegina as my sub optimal herald (since no sub class, stats etc.) but she had all resistances >130 on level 20 and kept everyone alive.... a herald works especially well in a melee focused party where everyone is close together at the same time once you can shoot out empowered maelstorms on your druid you won the game anyway....and everything explodes
  4. kinda get the same impression with some things to be honest such as the whispers nerv...at the same time i think there are some things, items, skills etc. that need a buff not a nerv which should also be looked at...i hope the iteration will work out over time...it seems they just want to get things as fast out as possible - hopefully they will react to feedback from the beta patch.
  5. Since the armor gives you bonuses depending on reputation; how does this work for side kicks?
  6. them fixing things seems to break more things than it fixes lol
  7. "iroll20s" if you can't handle OP toys being taken away from you. op? lol whispers is the only 2h weapon that can barely keep up with dual wielding...but just barely.... after that change there is absolutly no point to choose 2h over dualwielding - dw is SO much better since it does this low damagen and regarding how penetration works you will have to reliable hit 3 targets to make it somewhat equal to other weapons which is just hardly feasible
  8. Or are they separate? For example looking at passives the buff one or the other or items such as the ability spirit of decay or the helmet "mask of the grotto deep"? Because it says explicitly poison but there hare hardly any strictly named poison abilities? Only corrode / decay....
  9. what i think is nice about that build is that its very versatile - you can sneak attack from a distance or up close, sneak around, tank, confuse enemies etc... its very versatile... weapons that also work well with this build - you loose offensive parry tough is rannigs wrath (recover when missed); duskfall (+20 deflection at start of combat); stalkers patience (+damage on flanked and recover when crit).... akolas apex ward also has a riposte chance built into it. I'd probably take bleak walker over goldpact tough - gives you a damage boost and flames of devotion will be your main attack...affliction is helpfull for the deathblows... and intimidate for samelias usually leads to aggressive answers which doesn't work well with goldpact
  10. the nerf to whispers of the endless path seems stupid...makes the sword pointless
  11. Dont think so there is for example the -armor chant that refreshes when you hit enemies anf you see it add time....ref defense doesnt change one bit i watched it continously
  12. Can confirm in splintered reef in a secret room next to the labratory
  13. i filed a bug report (i think i assume you just make a post in the bug beta forum)
  14. title - tested it several times - no extension of the duration when you get hit...at least i couldn't notice any
  15. Not yet. Is it bug or diversion? bug that the circle decreases....what i think is supposed to work is that you can start a conversation and force an npc's vision into another direction...but the decrease stealth circle and then quickly exit the conversation and grab the stuff is clearly a bug
  16. true, seems to be broken - i also can't see any extension of the duration
  17. it says that the duration increases when you get hit - but i tested this with like 5 enemies hitting me and i don't see any extension of the duration whatsoever?
  18. title.... since using the console cancels achievement - is there any way to unlock achievements through console or unlock berath's blessing points through console?
  19. What always bothers me about melee cipher is that it hasnt all that great passives besides a few....would be great if they added a few
  20. the samelia armor might also work great? a crusader might also work well for this due to the defense buff? you loose soul annihilation on the other hand you get cleaving stance also with that low perception, don't you get issues to actually hit with borrowed instincts?
  21. Since paladins are basically "THE" tank - yeah their is shieldbearer but requires you to take a shield and basically need a whole subclass for it...barbarian, rogue, warrior...basically all martial classes have such a passive
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