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Everything posted by Humanoid
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The correct nomenclature is "Buster Sword".
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Incidentally the old Tomb Raiders are currently on sale on GoG. (got myself Anachronox, Omikron and Urban Chaos instead) Whaaaat? No Daikatana? But yeah, slim pickings from the Eidos catalogue on GOG (it's interesting how people, including myself, reflexively use a lower-case 'o' there). Only own DX, Anachronox and the Thief games previously, and the only title I'd consider adding now is Omikron (because games need more David Bowie) As for the topic, started a new New Vegas game for the first time since my umpteenth attempt at a second runthrough almost a year ago was aborted. It's about time I righted the wrong of having done nothing but the base game yet.
- 554 replies
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- Ludoholics Anonymous
- good
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That's because despite all it's flaws, bugs, instability, and horrendous ai - the underlying design is still very solid. This would have been a great game if it was allowed a few more months to bake. Sure, but I do wonder how far that excuse can go for a game where the advancements are merely iterative. It's one thing to fail when trying to make massive redesigns in the context of the franchise - see Civ5 and HoMM4 - but it's not quite as compelling an argument when it's applied for a game that's just trying to do the same thing as its predecessors. Again, an outsider's perspective, but the question that arises is whether there's any reason whatsoever to not just play the previous instalment, which has the same compelling underlying design, without the crud.
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"Ikea"
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I watched the whole 43 minutes. At the end I felt a bit of dissonance with the review score: all that had come before that point made it feel like a 0/10 game. So, uh, 6/10? Bloody generous given the displayed problems. Disclaimer: I have not ever played a Total War game, and have no particular desire to do so.
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Watched a pair odd-couple-break-out-of-prison movies back-to-back; both bookends to the wonderful 80s. Weird how it works that way. The Stallone/Russell vehicle Tango and Cash, then the Pryor/Wilder collaboration Stir Crazy. Not the first time watching either, but the first time in a sufficiently long time as to make everything old new again. Both fun in that inimitable 80s way, but both also somewhat confused in the occasionally schizophrenic tone they try to take.
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Reconciling different perspectives on grieving
Humanoid replied to alanschu's topic in Way Off-Topic
It makes me wonder how I'd deal with serious grief. I'm lucky enough to not have yet lost anyone particularly close: three of my grandparents I'd lost before I turned eight, so I never really knew them; and though the last, who was overseas, passed away when I was in my mid-twenties, I hadn't seen her since my early teens. I do get sentimental over some trivial stuff though, so it's a worry. -
There should be an Australian Rules Football version so at least I'd be able to vaguely understand it.
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Yeah, it's an issue with the patrol simulation. Pick a path, then determine whether the player would be encountered when that path is taken. If yes, go through the hostile contact routine, allow the take-cover half-turn, then give control to the player. If no, then move ('teleport') group to destination and proceed as normal. In a previous patch, this was easily demonstrated by how reliable you could reproduce the issue by hunkering down everyone. With the player's tiny line of sight range, it made a whole lot more of the alien moves falsely be determined as non-contact ones.
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It's a side scrolling game, with each stage ending in a difficult boss fight. In before somebody posts a let me google that for you link (did google it). I was already an old and jaded computer gamer by the time the series was created and never had any of those consoles. Probably why I never heard about it. Now back to my lurking and waiting for the other two projects I've backed (Wasteland 2 and Project Eternity) I'm right at the age where I'd have grown up right in middle of the Megaman window, and I did (and do) own a NES, but I barely know more than you. Just that it's a sci-fi platformer starring a blue gunman.
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They had to sell their lion as part of the bankruptcy proceedings.
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Perhaps not that weird by today's standards, but a thread like this needs a man bites dog story for the sake of tradition.
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If Superman were to try to fly while in a car, would it result in a flying car, or would Newton's laws foil him and cause him to punch a hole in the roof of the car instead?
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I assumed it was just a weird-looking cat.
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Ultima 8 is the Dragon Age 2 of the series. Except I kinda liked Ultima 8. It was fun to just goof around in Tenebrae.
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You should play Might and Magic 4 and 7. And Ultima 4 and 7. Huh, funny how that works. Detail: Ultima 4 is the oldest recommended title here, and I have to admit the reasons are as much academic curiosity rather than gameplay. As far as I know, it's the first RPG to go beyond the kill everything, loot everything design that had been the sum total of the genre up to that point. Ultima 7 is plainly the best CRPG ever. Ultima 7 Part 2: Serpent Isle is a worthy follow-up if you want more, it's a more directed, less open-world experience, relatively speaking, though it's still pretty dang open compared to anything else. Might and Magic 4 and 5 are two sides of the same coin, and that's meant to be taken literally as well as metaphorically: they happen on the two sides of the titular world, XEEN. Gameplay doesn't really differ, so play four first so you can logically continue to five if you find yourself wanting more. That said, it's largely a moot point: you can install both games into one super-installation that is both games combined. Might and Magic 6 was the return of the series after a fairly lengthy hiatus, during which the developers focused on the first two instalments of the strategy spinoff. Heroes of Might and Magic was so successful that it overshadowed the core series to the extent that it became the core series (and the same happened again when Ubisoft acquired the property, until the recent MM10 reveal, the purchase was solely to continue making the Heroes games). Anyway, unlike its predecessors, it's fundamentally real-time, although it has a pseudo turn-based mode. Might and Magic 7 is essentially the same game, but with some of its more annoying rules streamlined, and is a bit of a tighter experience than the huge, sprawling MM6, hence the recommendation.
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The (hopefully) attractive women thread.
Humanoid replied to PK htiw klaw eriF's topic in Way Off-Topic
And yet people still want to believe modern professional sports are clean. A-yup.- 610 replies
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- scantily clad women
- top trumped
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Flexibility in naming your character is the best feature of the game! It's ridiculous that in this day and age, other games still refuse to acknowledge a simple space in your name. What is this, are the characters being stored as DOS 8+3 character filenames? *glares at WoW and TOR*
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They should ship PC games on SSDs, and you'd insert them into a 2.5" removable drive rack mounted in a 5.25" external bay. They could call them 'cartridges', and you'd not need to install anything, and your save games and settings would be saved on the game cartridge itself! Totally novel idea, I know.
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As long as it doesn't have dice poker. God, I'd trade for ALL the QTE if it meant I didn't have to sit there rolling and rolling until I got a favourable outcome. Even the horribly laggy armwrestling is an improvement.
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Probably was unwise in hindsight, but I had 1.5 litres of sugar-free jelly/jello (delete as applicable).
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A new idea for New Vegas 2 (Death Mechanics)
Humanoid replied to Prosper's topic in Computer and Console
This idea would work great if the player character was a cat. Unfortunately cats are extinct in Fallout. -
Well, if you want a tiny scrap of hope to cling onto, the THQ bundle last year had games added to it twice instead of once.
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Threw in $10, half to Humble half to charity. I haven't used Origin in over a year (since ME3, the only previous purchased game I have on the platform, which I quit two days in), so I was a little worried about any potential issues - but it worked clean enough. Registered the games (well, only Burnout and Mirror's Edge) easily, but The Sims 3 requires using the clunky Sims 3 website instead of Origin. And Origin got a little confused because I have the disc version of TS3 installed. It made me uninstall that (but not the existing disc-based expansions) before allowing installation of the Stuff pack from the bundle, which meant I had to download ~7GB worth of data that minutes ago was already on my PC. Then when I tried to test launching the game, it still asked for the CD of my newest expansion, so I had to uninstall that too and download it via Origin, after registering its key on the website, to remove the disc check. Fortunately I didn't have to reinstall the two middle expansions that I had. Blah, at least it works now, and happy to confirm that the non-Origin disc-based content works fine with the digital copy of the base game.
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I had nothing. And usually have nothing, at least on weekdays. I tend to fall back on junk food for lunch at work, and nibble a fair bit during the day as well, so by nighttime I'm pretty much done for the day (both in terms of calories and satiety). So yeah, I had fish and chips for lunch and also finished a whole pack of Tim Tams over the course of the working day. Nothing since. EDIT: It's 1am now and while I am kinda peckish, I'm going to go to sleep instead shortly.
