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Humanoid

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Everything posted by Humanoid

  1. I've heard second hand that it's still online-only, with some guff about the "integral social element" or whatnot.
  2. Obviously women in power armour would be stronger as there'd be more room to fit extra machinery in the same sized suit.
  3. I'd be interested ...if I could then replace SteamOS with a more reputable Linux distro. Would be pretty dirty if there were some shenanigans like games that play fine on SteamOS being artificially locked out of the regular Steam client for Linux. Assuming that doesn't happen, then saving the $100 on the OS when building a backup gaming machine would be pretty nice. Might build a Linux gaming box when Kaveri is released.
  4. I was going to complain about the missing Righteous Fire expansion missing from Privateer, but double checked and there it was. No idea how long ago it was added, but for a while now I've only been playing the original campaign since my CD version is several hundred km away. Well, I know what I'll be playing this weekend.
  5. And a bonus one.
  6. Found one. Slightly earlier timeline than I thought, though if you look at the other tab in the browser (Netscape had tabbed browsing? I don't even remember that), BIS was still sort of open (I think they locked most of the forums but OT or something was still accessible for a bit). Alongside that I also found some old video clips of TessCalliSarah giving a guided tour of her new house, heh.
  7. Tessie made a one-off post in the tarna thread recently. Haven't seen the former three in forever.
  8. Humble Bundles have frequently overlapping titles, so I imagine that's the most common source. Technically, according to their terms, you're not meant to split up the bundle, but that's obviously difficult to enforce. Sometimes multiple titles are attached to a single key however, for example the recent Paradox bundle had one key that redeemed both Crusader Kings 2 and Magicka, so those couldn't be split (and I already had CK2, so the copy would vanish into dust if I redeemed the key to get Magicka). The other reason I guess would be getting multi-packs of games, which is often done for multiplayer-oriented games, and which are typically priced at four for the price of three. So any reasonable person wanting to buy three copies would get a spare one. Less reasonable people like myself might also buy the multipack for the sake of the bargain, as irrational as it may be.
  9. Yeah, at times it does that irritating wave mechanic where there's a counter of say, 20 guys you need to beat up, and they'll just keep spawning until you get that counter down. About as excusable as it was in DA2. Certainly would have preferred fewer but more varied (and tougher when necessary) mooks rather than the endless clones they send at you. Unsurprisingly it led to my disregarding the optional missions from a very early point. I mean they dress it up, but Drug Bust missions are beat up some guys then hack a camera. Fight club missions are beat up some guys, then beat up some guys. The core storyline has enough of that already, it'd have been nice if the side content was significantly different, at least to the extent that say, SR3 managed to make it.
  10. The Interplay forums were only around for about a year I think. I know I registered on BIS in mid-2002, and this place was opened February 2004 (since I assume my registered date was within a day of the launch, which also appears to be the date this thread was created), so that'd place the forced migration from BIS to IPLY in late 2002 to early 2003? (God the colour scheme for that forum was ugly) I might have better info on my other PC, got a screenshot of a couple incidents (such as the whole Lord Jim thing) which would have timestamps on them.
  11. Looking at a list of GFWL games, I only have two, and one of them, Fallout 3, I don't even remember it being there (maybe it wasn't in my copy?). The other, Street Fighter 4, I dismissed ignored whatever it wanted me to do and just played normally. I played very little of both games, admittedly.
  12. It was IWD2 for me. And like other long-timers, stayed for the off-topic: heck after IWD2 I think I stayed more or less clear of any of the specific game forums. And I may be misremembering things, but I don't think I'd ever signed up to any forum before BIS, and was very timid initially.
  13. Based on the clues, it's obviously Looney Tunes. You may scoff, but did you expect South Park too?
  14. Sameish, but sometimes I wouldn't bother going back to the gamepad (especially if it had turned auto-off) unless there was a tricky bit. Actually biggest improvement the gamepad makes is just for driving, fighting with the keyboard full time is perfectly servicable. Incidentally, I checked out my total playtime on Steam: 13.9 hours for SD, 13.8 hours for SR3, heh. I guess I have a pretty specific threshold for when I get bored of this type of game.
  15. I went with KB+M exclusively for the first few hours, it was mostly okay, except it was hard to tell which key to hit during QTEs (arrgh), especially when fighting the generic grappler dudes. Switched to gamepad after that, but after failing a number of missions involving aiming, I ended up having to go back to the mouse now and then (fortunately not *too* often).
  16. I had to keep switching control schemes between mouse and gamepad depending on what a given mission wanted you to do. It was a little jarring for an open-world game in that there were clear distinctions for when the game wanted you to punch stuff and when it wanted you to shoot stuff. But yeah, I found it servicable, and generally more fun than SR3, not least because the enemies were at least finite. (Maybe I was doing it wrong, but whenever I fought in SR3, it was just endless spawning waves of enemies arriving in endless waves of cars) I got thoroughly sick of the "grab enemy by the leg and elbow them in the knee" counter animation though. EDIT: Still playing FONV, but my violent nutter run came to a pretty rapid end, decided to call it a day on that character after finishing the hunt for Benny (the best part of the game anyway) when I turned the Tops into a fiery inferno, burning everyone in that place (including the restaurant and courtyard, which until now I had no idea existed). As much as I liked the idea of properly RPing such a character, the main reason for playing was to play all four DLC (all totally new to me). And high level DLC means quests which means a reasonable character, so I started over as a pretty boring neutral guy, for what I expect will be a fairly normal completionist run.
  17. I guess the league format might affect compatibility, but a quick search did indicate that the versions are multi-player compatible in that you can play against the expansion teams, just not as them.
  18. Tangentially relevant, the upcoming Humble Bundle appears to include this at the $1 level.
  19. While I'm not so much pleased about the trend of megahit games with budgets hundreds-of-millions acting as black holes and sucking away the oxygen out of anything else, I'm at least mildly okay with the notion of something that required at least a little bit of creative effort and vision getting one over on the cynical annual churn that is Call of Duty.
  20. For what it's worth, the Kobayashi version is on sale for 10 quid direct from the Eureka/Masters of Cinema store. Free worldwide delivery. About half of their catalogue seems to be on sale at that price, some excellent titles there.
  21. I've never used Facebook, but I know both You Don't Know Jack and Where In The World Is Carmen Sandiego? have found a new life as Facebook games. I imagine both are the type of game that would work well with the platform.
  22. Yeah, but we use bioweapons on them instead of shotguns. Totally more civilised.
  23. The correct nomenclature is "Buster Sword".
  24. Incidentally the old Tomb Raiders are currently on sale on GoG. (got myself Anachronox, Omikron and Urban Chaos instead) Whaaaat? No Daikatana? But yeah, slim pickings from the Eidos catalogue on GOG (it's interesting how people, including myself, reflexively use a lower-case 'o' there). Only own DX, Anachronox and the Thief games previously, and the only title I'd consider adding now is Omikron (because games need more David Bowie) As for the topic, started a new New Vegas game for the first time since my umpteenth attempt at a second runthrough almost a year ago was aborted. It's about time I righted the wrong of having done nothing but the base game yet.
  25. That's because despite all it's flaws, bugs, instability, and horrendous ai - the underlying design is still very solid. This would have been a great game if it was allowed a few more months to bake. Sure, but I do wonder how far that excuse can go for a game where the advancements are merely iterative. It's one thing to fail when trying to make massive redesigns in the context of the franchise - see Civ5 and HoMM4 - but it's not quite as compelling an argument when it's applied for a game that's just trying to do the same thing as its predecessors. Again, an outsider's perspective, but the question that arises is whether there's any reason whatsoever to not just play the previous instalment, which has the same compelling underlying design, without the crud.
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