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Everything posted by GhostofAnakin
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Stupid people posting spoiler topics in the General Discussion forum? "
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then you dont know what a mod is. what you're thinking is more along the lines of a tc but still not a tc since it uses the same original resources. a mod is just any modification to the original game which has indeed been done. <{POST_SNAPBACK}> Actually, I do. Perhaps I used the wrong phrase. What I meant was that the mods available for KOTOR weren't the type of thing I was looking for. Maybe it's you that doesn't know what a mod is, since you say that my description isn't a mod. Funny, then you should email Bioware and tell them to change the title of their "modules" link since all it does is bring up a bunch of non mods (in your definition), since they are new stories and the such. Weird. I guess Bioware's "Mod Hall of Fame" is a sham, since according to you, they aren't mods.
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Oh my God. Darque's actually funny. Who'da thunk it.
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Do you find yourself aggressive online?
GhostofAnakin replied to romeo_longsword's topic in Way Off-Topic
If it makes you feel better, I caught your joke. Oh and yes I'm as sarcastic, if not moreso, in real life than I am on here. I'm actually quite nice online compared to offline. :D -
Was the Xbox version a Christmas rush job?
GhostofAnakin replied to Craftsman's topic in Star Wars: General Discussion
That argument makes no sense. Let's break it down. We have a game that has bugs and issues that needed addressing (based on the tech forum). Given a couple of extra months of testing (which is the original release date), these could have been fixed. But because of the Christmas shopping period, the game was pushed to make sure it got out before Christmas, even with bugs still present. Sorry, but that's the defintion of a rushed game. If that's NOT a rushed game, then I'd love to hear your example of what WOULD constitute a rushed game. -
Was the Xbox version a Christmas rush job?
GhostofAnakin replied to Craftsman's topic in Star Wars: General Discussion
Isn't that the definition of a rushed product? A product that had flaws/errors that needed fixing, but because the game was shipped, couldn't be fixed? -
How Good Was KOTOR 2?
GhostofAnakin replied to darthillinovex's topic in Star Wars: General Discussion
Even though I haven't played the game yet, I'm quite certain that most of my guestimates were 100% correct. -
Questions to Devs - PC Style
GhostofAnakin replied to Hydrogen's topic in Star Wars: General Discussion
Here's a pretty obvious question that's popped up a lot on this forum: Are you guys (the devs) working on the PC version to try and iron out the issues that seem to be plaguing the XBox version? Are those problems XBox specific issues? -
Was the Xbox version a Christmas rush job?
GhostofAnakin replied to Craftsman's topic in Star Wars: General Discussion
I have to be honest and say I haven't exactly followed any other console games this closely before, so I have no measuring stick to compare to. But it seems that KOTOR:TSL has an ENORMOUS amount of bugs/glitches for a console game. I sort of expected these kinds of issues to be present for the PC version, since most PC games tend to be buggy somewhat on release. But I never expected a console version to have these many issues (as seen in the tech help forum). So yeah, my vote goes for LA rushing the US XBox version when they shouldn't have. -
How is republic Commando?
GhostofAnakin replied to Craftsman's topic in Star Wars: General Discussion
I've actually never played (atleast more than a couple of minutes worth) any recent FPS. I think the last one I played was Counterstrike when I was living away at college with a bunch of buddies. I think being a Star Wars fan, I'll be more in to Republic Commando than I would any non-Star Wars FPS. If it gets good reviews, I'll more than likely check it out. Although that won't be a for a while since it comes out roughly about the same time as KOTOR:TSL is released for the PC. -
You did the 1up.com review of TSL didn't you. " I'm kind of anxious to find out what else Obsidian has up their sleeve. Hopefully it's their own original title so we can see what they've got when they've got absolutely no constraints placed upon them. Thus far, the two games they've worked (working) on, although not necessarily sequels, were follow ups that probably needed to adhere to specific conditions.
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Forget responding, I haven't even seen a green name listed at the bottom of this forum browsing the threads any of the times I've been browsing here.
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How is republic Commando?
GhostofAnakin replied to Craftsman's topic in Star Wars: General Discussion
I hope it's not just a dumbed down version of Rainbow Six with a Star Wars label slapped on the cover. -
My main gripe with TSL...
GhostofAnakin replied to jaguars4ever's topic in Star Wars: General Discussion
How does that compare to KOTOR? I never counted how many were in KOTOR I. -
I've tried every single quality mod that was posted or advertised on Holowan labs. Some were decent at making a next play through a bit more fun, but they were limited in what they could do to actually add to the game. When I think of "mod", I think of adding completely different stories ala NWN's modding community where you can literally play a brand new story. KOTOR's mods didn't do that.
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I recall one of the devs (either Akari or the Morgan Man) commenting that allowing players full control over the Ebon Hawk (ie. X-Wing or TIE fighter control) wasn't possible with the current engine. But I wonder if allowing "turn based" combat control, such as individual combat but with space ships instead of party members, would be?
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I guess it depends how forthcoming the Obsidian devs will be to the modders regarding engine questions. Or whether Lucasarts will allow them to be more accessible than they allowed Bioware to be.
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Leave their sex lives out of this! Oh sorry, you said omnipotent. "
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I think that's one thing I miss in the series so far (I haven't played KOTOR2, so if it's in there, nevermind this comment). It would be neat if you could somehow "influence" a space battle in the same way you control your character. Maybe by being able to "level up" the Ebon Hawk or at the very least, some kind of large ship mission where you're involved in a battle. Yeah I started to ramble there. I had an idea what I was thinking about but lost it quite quickly.
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My main gripe with TSL...
GhostofAnakin replied to jaguars4ever's topic in Star Wars: General Discussion
More cinematic than KOTOR I? That would require quite a few extra hours of cutscenes. -
Bioware/ObsidianEntertainment joint-creation
GhostofAnakin replied to Tha_Mujician01's topic in Star Wars: General Discussion
You missed my entire point. <_< -
Bioware/ObsidianEntertainment joint-creation
GhostofAnakin replied to Tha_Mujician01's topic in Star Wars: General Discussion
Then perhaps you should be more tolerant towards others as well.