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Iolo

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Everything posted by Iolo

  1. With that said maybe you could use it as a sneek attack. Instead of the visuals of you disapearing you hide your figure... Perhaps but characters as powerful or more powerful than you won't be fooled. Like how Obi Wan managed to make it to the tractor beam and turn it off without being noticed but Vader saw him and recognized his presence when near.
  2. Perhaps. It's rumored that he may latch onto John Jameson after a trip to the moon (instead of the stone). But they seem to already have a number of potential villains they have started to set up. What about Dr. Connors aka The Lizard?
  3. Probably level 20 or slightly below then. The official rules don't go above 20 yet. There is no way any PC in KOTOR or KOTOR2 should be more powerful than Yoda or Palpatine. You don't have the hundreds of years or decades of experience of these two.
  4. Sith Lord is the only way to be for a true Dark Side Jedi. Everything else that is Dark Side Jedi are his followers.
  5. And then years later Norman Osborn showed up again out of nowhere as the Green Goblin again. He got better. Harry could be done as a hero at first in Spider-Man 3 (but hates Spider-Man) until eventually the insanity takes him over and in Spider-Man 4 is one of the villains. It wouldn't make sense to repeat a similar pattern to the first movie.
  6. You should be able to use the hood to conceal your appearance. Perhaps in combination with the Jedi Mind Trick so that you can appear almost invisible to casual lookers. Of course if you draw attention to yourself (lit saber?), that's your fault.
  7. In some interviews they said one theme about this game was the master/apprentice relationship. I think that's where the speculation came from. That doesn't necessarily mean to me that you get an apprentice.
  8. We prefer to think that the bit about midichlorians never happened.
  9. It's too bad they didn't decide to expand on the character creation phase like allowing multiple races for you the PC to choose from or for that matter choosing non Jedi classes. Maybe I just wanted to role play a Han Solo type character.
  10. A hood option would be great.
  11. It'd be fun if implemented properly. Of course, it was in KOTOR1 to some minor extent as Force Persuade. I've yet to see a game allow you to be invisible using mind trick like Obi Wan in A New Hope when he was deactivating the tractor beam or Luke in ROTJ when he was entering Jabba's palace.
  12. Perhaps that is not the cap for all Jedi's but it's how much better you can become from simple combat alone. Perhaps to advance past that level requires tutoring from a more powerful Jedi. Yoda for some and Palantine for others. Yes because Yoda is level 19 and can train higher level characters? I beleive that's his level. 20 is the designed maximum level in Star Wars D20, regardless of what Obsidian or BioWare say. Vader and Palpatine are also level 20 or below. How do you know what levels they're at? Star Wars D20 Official Rulebook by Wizards of the Coast. Their stats are listed. I've read the book. KOTOR1 & 2 are based (loosely) on those rules.
  13. You don't know who he or she will be yet. Perhaps one of the others is the apprentice.
  14. Perhaps that is not the cap for all Jedi's but it's how much better you can become from simple combat alone. Perhaps to advance past that level requires tutoring from a more powerful Jedi. Yoda for some and Palantine for others. Yes because Yoda is level 19 and can train higher level characters? I beleive that's his level. 20 is the designed maximum level in Star Wars D20, regardless of what Obsidian or BioWare say. Vader and Palpatine are also level 20 or below.
  15. It's not too realistic. It's a simplistic solution to a problem done better in previous games. It restricts my choices as a player. The story evolves around the characters too much for it I think... Imagine killing Bastila at the start... You might be right in your own view, but I personally would be willing to sucrifice those choices for better storyline involving the characters... There is no reason though for all characters that you can add to your party to be essential to the plot. I'd prefer some more variety in who I can add (or maybe the ability to create more than one character) and perhaps some characters could be expendable. It's not like Canderous or Zaalbar or Juhani were really that essential to the plot of KOTOR1. I don't really expect Obsidian changing the way this worked from KOTOR1 anyway so I guess it's a moot point.
  16. That I agree with. Of course the ones who feel that strongly in their beleifs would also leave your team, permanently. Some would even attack you. Of course we don't know how this will work but I liked the BG method.
  17. Sounds good to me. Actually wouldn't that be one of the endings of KOTOR1? Killing Bastila? Of course, I don't know since I chose light side ending.
  18. First one could be. Perhaps the art is of an area not shown in KOTOR1.
  19. You don't like this idea? I think it's a great idea if done well. That's one thing I didn't like about the first game. I'll wait until the final game or perhaps more interview before passing final judgement on how well it works.
  20. It's not too realistic. It's a simplistic solution to a problem done better in previous games. It restricts my choices as a player.
  21. No. BioWare made the decision to go all the way up to level 20 in KOTOR1. But I wouldn't necessarily see starting over at level 1 as a different character in the sequel as a bad thing.
  22. I wouldn't mind seeing PST type interaction with your party members. Certainly some of that team are on the KOTOR2 team so that's a possibility.
  23. Well since apparently NWN's OC was rewritten six months before release I wouldn't be surprised if the NWN designers pulled the concept of the character from the KOTOR1 team. Of course it could be the opposite but there wasn't much to like about NWN OC and that would explain some of the low quality in the game.
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