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Everything posted by Iolo

  1. My only problem so far from what I have heard about 4th edition is the use of objects by the Wizards. From what I read, they have the use of Orbs, Wands, Staffs and Tomes as objects that are pretty much essential to always have. I read about this from this article: http://www.wizards.com/default.asp?x=dnd/d...;authentic=true. You'll have to join D&D Insider to read it. I don't have a problem with some changes to Wizards like lower level spells being per encounter or at will but this seems like too much and seems like an attempt to make Wizards more like LOTR or Harry Potter or even Dresden Files.
  2. A theme supposedly of season 4 will be "What is a cylon" so I assume we will get answers to these questions and others.
  3. Possible. Not certain the writers actually thought of that though.
  4. Yes they spent alot of their budget in the first four episodes so alot of the episodes when they came back in January seemed to be fillers.
  5. Since Tori can't sleep, I think she can hear it too. Plus the previews for next week revealed them all I think. Just before Anders says: "Face it guys, we're all Cylons". From people who have seen the next episode, the Cylons are My issue is it doesn't ring true.
  6. My feeling is it's not the real tomb of Jesus. Without definitive proof, we'll never be able to say and that's where my opinions lie. There was enough evidence discussed during the special I think that points to it not being Jesus' tomb.
  7. Vista is overrated mostly. I hope the graphics drivers get fixed to fully support OpenGL. Really annoying.
  8. My main motivation is to just have fun and as an escape from reality. Alcohol is often involved however.
  9. I agree about Throne of Bhaal feeling rushed. That really should have been a full fledged sequel. I regret that I didn't know about the Ascension add on when I played it because that from what I heard would have made the game much better
  10. My main problem with Vista is games that are OpenGL. My graphics card is Nvidia and I havent been able to run some games like City of Heroes so far. The OpenGL support in graphics drivers is lacking.
  11. It would be a Universal power. The same way it is in the movies since it's just the use of Force Push and Force Pull using the environment.
  12. I feel the same way. You really can't compare a game to a movie and to be honest I didn't find the stories in either KOTOR all that great nor do I feel they would translate well to be movies. Of course, the stories were what I expected of them and doesn't make them bad games for it but I don't think they'd work as movies. Am I the only one who saw the Revan twist in KOTOR1 from a long ways away?
  13. Freedom Force games already have this such as picking up a car to throw at your opponent or swinging a street lamp. It certainly wouldn't be impossible to do in KOTOR3.
  14. Try this I got it from this walkthrough http://db.gamefaqs.com/console/xbox/file/s..._kotor_ii_a.txt I don't have this problem with the patch but I know someone for whom it did fix the issue.
  15. There were. They showed a couple female Jedi on the council, one or two female Jedi in the big battle in AOTC and showed one die in Episode 3 from clonetroopers when order 66 was executed. I can't remember their names offhand because they are minor characters.
  16. Yes I think there was an episode of Stargate SG-1 where in the background a character was watching on TV an episode of MacGuyver. The theme song was playing in the background I recall.
  17. Yes it works fine on XP. That's where I played it.
  18. Yeah, that might be true. What's also true is that mighty Bill Gates once predicted that PC's would never need more than 640KB RAM and therefore designed his world dominating OS after that prediction. That's only been annoying and development stopping until Windows XP came out a couple of years ago.. I'm not so sure about this bandwidth thing either. I've read it's become a bottle-neck already.. <{POST_SNAPBACK}> Actually, I think IBM set that limit with Microsoft. The 384KB between 640KB and 1MB was reserved for BIOS and other hardware. And the limit was eliminated in 93 with NT and earlier with Linux I think. Windows 2000 ran games just fine that I could tell.
  19. Nothing new here. It's been theorized for several years to be in this area. The archaeologist is jumping to conclusions with his find too early though.
  20. They should add additional content for the PC version and make it available on XBox Live for the XBox owners.
  21. yes I was more ticked off at BioWare's variations than I ever was with Black Isle's variations. Anything that Black Isle seemed to deviate with still seemed to keep the spirit of the game.
  22. AFAIK, Bioware only had the Forgotten Realms license, not a "D&D" license (although the point is moot now that WoTC have released D&D under an open license). This was what Atari acquired (once again, AFAIK). Although troika's Temple of Elemental Evil suggests Atari may have acquired a licence for Greyhawk too (or perhaps that was a once off). Course, I could be wrong err! jak <{POST_SNAPBACK}> Atari has the electronic rights to all D&D campaign settings (of which only three currently are supported by WotC). BioWare technically never did have the D&D rights or FR rights themselves.
  23. No, actually it has more to do with Atari purchasing the exclusive rights to D&D and Atari having a lot more money than Interplay. BioWare never had the D&D rights themselves. Their publishers did (first Interplay, then Atari).
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