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Everything posted by InsaneCommander
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And the actress that played that character will be the villain in Batwoman.
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Maybe Eothas can hide himself somehow. Or they are afraid of him, like children that bully others and get scared when someone reacts. But for me the real question is: why do the gods trust my watcher to give them information about Eothas, if I always pick clever and shady dialogue options. Not to mention that I was very disrespectful.
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Speaking of unpopular characters, did Iris come closer to defeating Cicada, on her own, than everyone else with powers, together?
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Her actor is very good and is very natural with every other actor in the series, but the character herself just has too much baggage for me stemming from her introduction and consistent poor writing/ plotting, which all the new recruits suffered from. Even really simple stuff like her having literally the same name as Laurel's mother/ Quentin's wife is never addressed as if the writers were hoping no one would notice. Isn't there a theory that she is Laurel's grandmother and will time travel with the legends? Still dumb though.
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I'll try Skaen's and Ondra's. I was thinking about Galawain's too, but if it affect megabosses, then I won't pick it. Some of the megabosses are really annoying so I might not even try beating them again, but I'd like to leave the option available. Hylea's is interesting, but it could force me to restart the entire game when I reach a difficult spot, maybe even in the late game. So no. Berath, Rymrgand and Abydon have interesting ones too, but I'll probably regret if I choose them. Woedica's would be perfect if someone made a mod to make the game like the first one. Maybe then I'll choose it. Eothas, Magran and Wael: no way. That said, I'll probably try a pacifist run with all challenges enabled one day. If you really can get to level 19 without any battles, maybe it will be possible to get very far into the game. And since the end boss is optional, with a good party and AI settings, who knows...
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Onekaza's Room
InsaneCommander replied to the_dog_days's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I don't know if it was intentional, but my character is an Assassin and I found a stiletto when I pickpocket Vela. Following the footsteps. Nice detail too. -
I've posted this from the other thread before but this might give you some ideas: A 3 man team that will easily carry you all the way to the 4 megabosses: Single Class Barb (berserker) Single Class Chanter (troubadour) Multi-Class Priest/Paladin (eothas and whatever you want) How it works: Retaliation Barbs (pick human for better synergy) have one of the highest if not the highest DPS in-game due to the fact that they pretty much insta-attack without recovery. Add an Estoc (Blade of the Endless Path is the best Estoc simply for the crazy accuracy buff and enemy deflection debuff) to that and lower your deflection (using the modal) further down to 55 deflection and you'll be proccing it pretty much all the time. Shroud of the Phantom + Effigy's Husk + Effort is pretty troll too against mobs. But if you want to destroy a durable single target enemy, the use Blade of the Endless Paths. Priest is used for Barring Death's Door + Salvation of Time to have infinite Barring Death's Door on our Retaliation Barb. Priest also has some nice buff spells. I multi-classed it with Paladin so we can beef up our Priest to have excellent durability. It's pretty much a utility, healing, buffing tanky asf bot. We have a pure chanter because we need his brilliance invocation so the priest can keep spamming SOT on the BDD'd Barbarian. It lets our Barb spam Barbaric blows too but the crazy thing is, his main damage source is still the retaliation attacks despite Barbaric Blows being pretty damn strong. So now we have a Barb comfortably sitting at 1hp, not dying and has a damaging 2H weapon doing insta attacks... It's simply game-over for the enemy. The last 2 members are optional so it's up to you what you want to add for the other 2 members. Personally I would go for a pure evoker wizard so it can spam (chanter brilliance invocation) the strongest wizard spells like Wall of Colours, Minoletta's Missile Salvo or Meteor Shower as it stays from the back. Or as Thelee said, Petrification is very effective against Dorudugan if you can land it so feel free to spam that too. You can also have a ranged crit machine helwaker which gets crazy +10 might, +10 int, +10 accuracy from wounds, +12 accuracy from enduring dance. Have double mortars and you can spam stunning surge in a HUUUUGE AOE to mobs stunning them for a LOOOONG TIME. Also your stunning surge gets refunded as you will crit a lot. You want to kill a beefier single target enemy? Switch to a single kitchen-stove (4 shots per attack) and stack resonant stacks. Dorudugan only needs 550 stacks to denotate him to oblivion. Thanks for this. But I think it will still take too much time. I'll probably live it for my next pt. Maybe.
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Spoiler for Arrow season 7:
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Well, compared to what she did when the Flash was getting married, the omelette was a huge success.
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Do the Sigils have a limited range? Maybe you could go near the entrance to heal? I didn't consider that, since they seemed to reach me anywhere, so I cheated. I'll probably ignore Dorudugan because it seems the battle would consist of distracting him with skeletons and moving my party from the fireball for an hour. Really boring. At least Hauani and Auranic have some interesting strategy to do.
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Portraits IV
InsaneCommander replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Several very good ones in this page. Edit: the previous page actually. -
Yes, that was my favorite scene. But there were many. It was the funniest episode in the series imo.
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We get them in The Orville. Btw, best Isaac episode so far.
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Gorecci Street is no ordinary place. Notice that even Eothas avoided going through there.
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That's pretty clever, if she just ends up wherever you position her to (with Coord Pos) and doesn't come back. I suppose you could swap her once or twice all the way down to the entrance. Clever. Though for me the largest problem was the Cleansing Sigil. Somebody mentioned it in another thread. Iirc, you do have to move her all the way to the entrance, until it is not possible to move her again. Then she won't activate any Sigil, unless she is near death. If I didn't attack her, I probably could have gone do something else and come back to find all of them dead. I think she had more HP than the Sigils at that moment.
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Exactly. I really like TNG, but this is really funny: Check 7:28 for Worf... lol
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I'll add some comments to what was said above. They are real. But they are not what many would consider "gods". Because the number of non-believers would increase over time. It could get dangerous in the future, especially if someone decided to study how to create other gods. Or maybe they are simply offended that someone won't worship them. To destroy for sure the memory of the gods' creation. It's part of her portfolio... I don't remember if they explain that. Because he is a religious fanatic and not a nationalist. They had to restrict things for the sequel. If not, yes we should have other options. Trying to absorb the essence, sending it to another god, try to resurrect Eothas, give it to Vela, Korgrak or Itumaak...