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Everything posted by InsaneCommander
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Sci-Fi, Shoulder-Cam Action RPG next!
InsaneCommander replied to SonicMage117's topic in Obsidian General
Don't trust squirrels. They are evil. -
You can import your character but some mechanics changed and the builds might not remain the same. If you are playing for the story and going blind, I actually suggest you don't use any builds. And disable the disposition indicators in the dialogue, so that you roleplay your character and later check to see what is their reputation. So, choose the classes you want and don't worry too much, because you can improvise with some of the nice items. If you don't want to manage more than one character, have a tank and a long range character with the AI on. Otherwise, I suggest you have a tank and at least one of these: druid, priest, wizard, cipher. Two if you like spellcasters. Druids and priests are good for healing. Chanters are very interesting in PoE, so if you like to create your own songs with different phrases, bring one with you. As for the difficulty, just go on normal if you don't have much experience with these games or hard if you do. The worst case scenario is that you will have to temporarily add more people to the party for the most difficult combats. Minor spoiler: Edit: imo the best companions for the story and reactivity are Aloth (wizard), Eder (fighter) and Durance (priest), not necessarily in this order. I'd bring the three of them if I were you. You'd have a tank, a healer, a caster and your character could be anything you want. Plenty of interesting interactions with these three.
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A recent experiment may have placed living organisms in a state of quantum entanglement.
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More Funny than ever (funny stuff topic)
InsaneCommander replied to Amentep's topic in Way Off-Topic
It says "separated by a popcorn maker": -
Mod Requests
InsaneCommander replied to peardox's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
It will come with Woedica's Challenge. -
Mod Requests
InsaneCommander replied to peardox's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
I hope somebody makes a Vancian mod. With the new Woedica challenge, it should be possible to make spells per rest, with more casts available and bigger health (that won't regenerate after combat). It could come without the food stuff too.