Everything posted by InsaneCommander
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Deadfire won't win RPG of the year (VGA's)
InsaneCommander replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If the original is Rivii then your phone (and many others) are wrong.
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Two simple things you wish to see the most in The Forgotten Sanctum
InsaneCommander replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Probably guaranteed. But it would be nice if there was a moment with all of them underground and something caused a cave in.
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Sci-Fi, Shoulder-Cam Action RPG next!
Don't trust squirrels. They are evil.
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Two simple things you wish to see the most in The Forgotten Sanctum
InsaneCommander replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm still hoping for a Tiny Rymrgand pet. The baby Lagufaeth makes sense, since it was one of Eder's favorite. And the Tiny Animat could be remade into an Eothas version.
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Finally some sales evidence
InsaneCommander replied to no1fanboy's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The Wael Edition. Is it complete? Are the DLCs extra content? Mysteries will be revealed...
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Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
InsaneCommander replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Where do these npcs appear? I do know the most obvious location, but I don't remember any other standing out.
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Two simple things you wish to see the most in The Forgotten Sanctum
InsaneCommander replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I understood that Ninagauth was dead and I was suprised when I heard the name in Deadfire.
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Let's try again. Priest of Woedica and Steel Garrote as playable classes. DO IT!
InsaneCommander replied to AndreaColombo's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)My character looks strong enough to fight with his fists.
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Two simple things you wish to see the most in The Forgotten Sanctum
InsaneCommander replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)2 things: the new robes available before the DLC area (or right at the entrance, for "early" game. And lots of clever/aggressive dialogue options to mock the Circle.
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Diablo 3 has a better story than PoE 2
InsaneCommander replied to Verde's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)It was long ago, but I remember playing and enjoying Diablo 1 and 2. Not that they were the best games ever. Far from it. But I never even considered playing the third. I heard that Path of Exile is far superior and it didn't catch my attention for long...
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[SSS DLC Ending spoilers] Giving Muatu a body
InsaneCommander replied to topologista's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I don't know anything about that, but I think if you give him the essence, then he can take the Faces' place in the end.
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Blind playthrough, builds not dependent on items
You can import your character but some mechanics changed and the builds might not remain the same. If you are playing for the story and going blind, I actually suggest you don't use any builds. And disable the disposition indicators in the dialogue, so that you roleplay your character and later check to see what is their reputation. So, choose the classes you want and don't worry too much, because you can improvise with some of the nice items. If you don't want to manage more than one character, have a tank and a long range character with the AI on. Otherwise, I suggest you have a tank and at least one of these: druid, priest, wizard, cipher. Two if you like spellcasters. Druids and priests are good for healing. Chanters are very interesting in PoE, so if you like to create your own songs with different phrases, bring one with you. As for the difficulty, just go on normal if you don't have much experience with these games or hard if you do. The worst case scenario is that you will have to temporarily add more people to the party for the most difficult combats. Minor spoiler: Edit: imo the best companions for the story and reactivity are Aloth (wizard), Eder (fighter) and Durance (priest), not necessarily in this order. I'd bring the three of them if I were you. You'd have a tank, a healer, a caster and your character could be anything you want. Plenty of interesting interactions with these three.
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New Scientific Discoveries, Part Drei
A recent experiment may have placed living organisms in a state of quantum entanglement.
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Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
InsaneCommander replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If it was Steel Carrot I'd say +1 PEN. And +1 PER because you know: carrots! For a moment I thought I had misspelled it and written carrot.
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Has Obsidian Talked about the state of the Might Stat for Damage Dealers?
InsaneCommander replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm actually confused. What would be the best distribution of points for a Stell Garrote/Priest of Woedica human from Aedyr (+1 MIG, +2 RES)? Can anyone give me a suggestion (with and without the +12 points Blessing)?
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Two simple things you wish to see the most in The Forgotten Sanctum
InsaneCommander replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think we will get more than one.
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More Funny than ever (funny stuff topic)
It says "separated by a popcorn maker":
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Update #58 - The Forgotten Sanctum Preview
InsaneCommander replied to a post in a topic in Pillars of Eternity II: Deadfire Announcements & NewsThis should be done with scaling. Not everyone is a completionist. I am, btw.
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Mod Requests
InsaneCommander replied to peardox's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)It will come with Woedica's Challenge.
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****erel Forest encounter is unsatisfactory
InsaneCommander replied to rone's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Recommended companion: Tekehu.
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Two simple things you wish to see the most in The Forgotten Sanctum
InsaneCommander replied to Mraicor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)... and makes frequent remarks about Aedyran mead and "candied nuts!"
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Plea. Dear Obsidian. Please tell us the new subclasses
InsaneCommander replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
- Mod Requests
InsaneCommander replied to peardox's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)I hope somebody makes a Vancian mod. With the new Woedica challenge, it should be possible to make spells per rest, with more casts available and bigger health (that won't regenerate after combat). It could come without the food stuff too.- Plea. Dear Obsidian. Please tell us the new subclasses
InsaneCommander replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm dying to know too, but they will not reveal it that easily, will they? Btw, don't pray to Ondra or she will make you forget it.- Who has finished the game?
InsaneCommander replied to daven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)They certainly pay attention to fire and crush AR when designing their builds. - Mod Requests