Everything posted by InsaneCommander
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6 character party for new game plus
InsaneCommander replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I tried the AI but I couldn't find the option for the characters to not move. So I just disabled it. Is there such an option? For example, have a melee character stand still unless an enemy comes within range?
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Sci-Fi, Shoulder-Cam Action RPG next!
- Update #58 - The Forgotten Sanctum Preview
InsaneCommander replied to a post in a topic in Pillars of Eternity II: Deadfire Announcements & NewsThey didn't give us any details. Could be that or after a set amount of time. Or something else...- Deadfire won't win RPG of the year (VGA's)
InsaneCommander replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You can also vote on the Steam Awards. Since I spent more time playing Deadfire than every other game this year and I really like it, it was my choice for game of the year.- Baldur's Gate 3?
Maybe nobody is working on BG3.- Best roleplay builds
InsaneCommander replied to Zaris's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Could be. Like Shar and a minor goddess in Forgotten Realms.- 6 character party for new game plus
InsaneCommander replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'll never forget the time when two characters were running in circle around a bear in the WM.- Update #58 - The Forgotten Sanctum Preview
InsaneCommander replied to a post in a topic in Pillars of Eternity II: Deadfire Announcements & NewsYes. I loved to steal everything they had. And come back later to sink them.- More Funny than ever (funny stuff topic)
A lesson that I taught in PoE.- TV's Vast Wasteland
It gets better in the second season. I still haven't checked the third. It's disturbing when you notice that people can have pretty normal lives in there. All that is necessary is for them to be of the "right" ethnicity and be ok with swastikas and Hitler pictures everywhere...- New Scientific Discoveries, Part Drei
There are a whole lot of things you could find there that are way more valuable than oil. WMDs?- Sci-Fi, Shoulder-Cam Action RPG next!
With posts like this you are gonna ruin his career.- 6 character party for new game plus
InsaneCommander replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You can have 6. With Vela.- Deadfire won't win RPG of the year (VGA's)
InsaneCommander replied to SonicMage117's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The Green Sonic Corps.- Plea. Dear Obsidian. Please tell us the new subclasses
InsaneCommander replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Oh, come on, we won't tell anyone.- New Scientific Discoveries, Part Drei
Even if things go bad with the manned missions, we can always at least set up a prison colony there. What could possibly go wrong, right?- RANDOM VIDEO GAME NEWS - CON SEASON
I agree with you on the risk free stuff (although thankfully we've had a real renaissance of indie developers.) But I think you're minimizing the importance of the visual element, given that gaming is by and large a visual medium. I also think you are dismissing the quality of modern game engines, sound, and general stability. There is a lot more going on with the jump from this: You showed it really well. Most players will care about the visuals very much and there is nothing wrong with that. But, at least for me, it is not that important. I got a lot more excited for PoE and even pixel art games than for any recent AAA beautiful game.- Plea. Dear Obsidian. Please tell us the new subclasses
InsaneCommander replied to Frak's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It's Skaen's Challenge. The new classes are right over there, but the fog of war won't let us see them.- New Scientific Discoveries, Part Drei
It probably already landed (let's be optimistic ). Now we have to wait for the delay. https://mars.nasa.gov/insight/timeline/landing/watch-online/- 6 character party for new game plus
InsaneCommander replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)They implied that is the case. Sorry, but I don't remember the source... They probably decided early that there would be only 5 members in party.- Pathfinder Kingmaker is bigger then Deadfire
So, what is the answer to the thread's "question"? Is Pathfinder bigger then Deadfire? I'm asking about the size/time to finish. Edit: fixed the mistake.- 6 character party for new game plus
InsaneCommander replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Could happen in PoE3...- Update #58 - The Forgotten Sanctum Preview
InsaneCommander replied to a post in a topic in Pillars of Eternity II: Deadfire Announcements & NewsWhat kind of monster would mute Sea Shanties? Good question. Imo they should be even more frequent.- 6 character party for new game plus
InsaneCommander replied to Potemkin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So, an adult Vela?- Update #58 - The Forgotten Sanctum Preview
InsaneCommander replied to a post in a topic in Pillars of Eternity II: Deadfire Announcements & NewsIt should be easy to make it optional. A checkbox like the one for Sea Shanties, maybe? - Update #58 - The Forgotten Sanctum Preview