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Everything posted by InsaneCommander
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Fine for me. It does seem they exaggerated in the ingredient quantities. 1 or 2 would be ok for me. But I'd rather have plenty in one location than go through multiple load time screens as I travel through half the archipelago to get 3 onyx from different vendors. One way or another, this is irrelevant to me because the achievements already in the game are so easy to get that you can do it in one pt. In contrast, I played PoE1 for 875 hours and I only got 75% of the achievements there... And once they implement real achievements (like TCS, The Ultimate and The Ultimate With All God Challenges), I will simply ignore them for several pts since I don't like to play solo. So no differenc for me. At all.
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A few more suggestions: - FG Ability Tweaks (adds more abilities, including a version of deep pockets for more classes) - The Pantry (ingredients available in Port Maje) - Echanted Cloak of Berath And if you don't like the official Beckoner class: - Beckoner Modifier Files - or Normalized Beckoner Subclass
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When I went to Scotland I saw a guy selling medieval weapons and it was very interesting. Swords are fine, but when I held a flail I noticed that it was much heavier than I expected and the handle seemed too long for a moment. Until I pointed it upwards and what should have been obvious became clear: if it was shorter, the balls would reach my hands. I guess I wouldn't have had a long carrier as a weapon maker in the middle ages.
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More Funny than ever (funny stuff topic)
InsaneCommander replied to Amentep's topic in Way Off-Topic
The Political Thread - More Funny than never edition. -
Sci-Fi, Shoulder-Cam Action RPG next!
InsaneCommander replied to SonicMage117's topic in Obsidian General
Don't trust squirrels. They are evil. -
You can import your character but some mechanics changed and the builds might not remain the same. If you are playing for the story and going blind, I actually suggest you don't use any builds. And disable the disposition indicators in the dialogue, so that you roleplay your character and later check to see what is their reputation. So, choose the classes you want and don't worry too much, because you can improvise with some of the nice items. If you don't want to manage more than one character, have a tank and a long range character with the AI on. Otherwise, I suggest you have a tank and at least one of these: druid, priest, wizard, cipher. Two if you like spellcasters. Druids and priests are good for healing. Chanters are very interesting in PoE, so if you like to create your own songs with different phrases, bring one with you. As for the difficulty, just go on normal if you don't have much experience with these games or hard if you do. The worst case scenario is that you will have to temporarily add more people to the party for the most difficult combats. Minor spoiler: Edit: imo the best companions for the story and reactivity are Aloth (wizard), Eder (fighter) and Durance (priest), not necessarily in this order. I'd bring the three of them if I were you. You'd have a tank, a healer, a caster and your character could be anything you want. Plenty of interesting interactions with these three.
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A recent experiment may have placed living organisms in a state of quantum entanglement.