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Showing content with the highest reputation on 07/06/24 in all areas

  1. Just pay him money and it's a done deal. This guy is not for the US, but for Trump and Trump only. Let's be real, he would sell out everyone around him in a heartbeat as long as he gets something out of it.
    2 points
  2. Even just 1 or 2 points on that list would be a catastrophe for the US. In any case, Trump is easily manipulated. If the right people have access to him, a lot can be made to happen.
    2 points
  3. https://www.rockpapershotgun.com/how-the-checklist-conquered-the-open-world-from-morrowind-to-skyrim Not news, but I thought it was interesting to share. It is also somehow disappointing to see the logic of the larger developers (Bethesda/Zenimax). Morrowind is still very much playable and enjoyable, while the sense of exploration and wonder moved from the Ubisoft-style map icon fests to Souls-likes (to some of them) and immersive sims.
    2 points
  4. If we look Trump's first term, we can say there isn't ideas that are too extreme for the Trump. Question is more about how much support he gets in congress to push the ideas. Trump himself is principleless vane that goes where wind (his base's opinion) at that moment blows.
    1 point
  5. All Walls Must Fall is now free. Steam link: https://store.steampowered.com/app/628290/All_Walls_Must_Fall__A_TechNoir_Tactics_Game/
    1 point
  6. Hellpoint. Climbed almost on top of a spacious vertical tunnel (or whatever that was) and accidentally jumped back from a "ladder" instead of to the left. Decided that the game might not be for me after all. While it is possibly the best platforming I have seen in a Souls-like, it is not exactly comfortable to play. I am unsure if the passage I took was mandatory or optional. In general, the lack of landmarks (there are a lot of corridors) makes the navigation more challenging than it should be. Crystal Tales Tactics. The developers resolved the progress-stopping bug at the end of Chapter 8, but the intro cut-scene in Chapter 9 gets stuck.
    1 point
  7. Um, I don't think this whole Biden re-election thing is working out. It really kind of sounds like he's lost his marbles. Now, Biden without his marbles is still approximately...let me check here, oh yes, infinitely better than Trump, but I'm not certain that's going to get the guy re-elected. Actually, I'm pretty sure that the more he talks in public, the less likely he will be.
    1 point
  8. All speed modifiers in the game except Dexterity only affect the recovery time (or -speed - depends how you look at it). Dexterity is the only thing that not only influences the recovery time but also the action (or animation) time. So giving +2 DEX does indeed help a bit with the recovery malus of armor. Not much, but it helps. Note that attribute bonuses on items do NOT stack (except if it's on weapons or shields). So an armor with +2 DEX and a Ring with +2 DEX will NOT lead to +4 DEX. The Fighter has a special ability called Armored Grace which does not influence the recovery time of the character directly but instead lowers the armor's recovery penalty. Besides that there's dual wielding (+ Two Weapon Style), speed weapons (they carry an enchantment called "speed") and some other effects that reduce recovery time. If you want to play around with those things a bit you can try out this tool: https://naijaro.github.io/poe-speed-calculator THere you can try out DEX, speed items and -abilities with all armors and see what effect they have on your attack and recovery times (in frames).
    1 point
  9. Hi colleague, I'm a full stack developer If you wanna make a ships and relationship based game I think there's no problem with a web based engine; but if you wanna make a PoE3 style game with also isometric graphic, there's no way you can manage it inside a browser unless you demand many calculations to a server, but I still doubt you can.
    1 point
  10. Yeah, why not? We will pick up someone for the graphics along the way. I'm a frontend developer, but understand next to nothing about current game engines, so can we make it web based?
    1 point
  11. The First Templar as a new giveaway on GOG https://www.gog.com/en/game/the_first_templar
    1 point
  12. It has happened to me too and yes, the procedure has worked also for me
    1 point
  13. Right now farming is -terribly- inefficient in every single way possible. If you play with family/kids and use a lot of healing smoothies, this is a severe detriment to gameplay.(especially since a world does not provide MORE ingredients as a result of more players, so you have 4 people using the same stuff 1 person gets) 1 - You only get around 2-3x what you put in, and then one has to be used for replanting. 2 - You have to manually plant, fertilize, and harvest, every single crop, every single time. It's actually easier to just go out and get stuff, literally. Could we just hire Burg.L for this? 3 - Farming takes up a huge amount of space for what little you get out of it. 4 - It takes a MASSIVE amount of fertilizer for a very small benefit. 5 - It's not really how farming works for most things, but especially mushrooms. You don't harvest the entire plant, you just harvest what's on it, and it grows again. The base of a mushroom still stays in the ground. The same would apply to the muscle sprouts.
    1 point
  14. How? Nostalgia + larger, prettier But the point is not how, but how much and where. I saw ads for PoE. I didn't see one single ad for PoE2. I would have been an excellent target for the FB algorithm, but nothing. I heard about it from this forum and this forum alone. It took years before it showed up on my steam account. Then the odd choice of GoG. They could have known that Deadfire would not be easy to sell. Using it to "hype" GoG was not clever at all. OMG. This forum is the only place where I have to use english. So my english skills degenerated in the past few years.
    1 point
  15. The more I think about it, the more I come to the conclusion that there is nothing wrong with the game, setting etc. They just ****ed up the marketing.
    1 point
  16. Anyway, I found a workaround that doesn't require any rollback or console tricks - you need to use those "shrines" (marked in red) to fill both blue areas with water, then a spirit in violet rectangle should appear. Being more detailed, you need to first use the top shrine to fill the topmost sink (then there will be a strange situation where both the middle and the lower sinks are empty), then you need to use that bottom shrine to fill the middle sink (most likely you will need to click the shrine twice, as the first usage will fill the bottom sink, leaving the middle one dry). Then you need to enter the Drowned Crown area and using the portal on the right in there, leave and re-enter the entire Drowned Kingdom area - you will then spot a spirit waiting for you.
    1 point
  17. To provide some evidence, here're the save files with my party standing next to the supposed location of the spirit: https://drive.google.com/open?id=12wZzoq3-WzzQt71eSz3_ci8b2igdgR70 And here's the view of the location itself - at least according to the guides I found on the Internet. I searched the entire map carefully, and there's nothing resembling the final NPC anywhere to be found:
    1 point
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