Obviously, I very much respect, support, and enjoy the fruits of indie game development, but AAA studios are largely the only ones capable of making large and cutting-edge games - with the resources to fully realize their worlds, stories, characters, audio, environments, et al. in new and different ways that really push the medium forward. Most of the games I've enjoyed within the past ten years have been indie-developed titles, but while indie developers are great at doing some things, there's a lot that they simply can't do given their realities of manpower and resources. It's pretty much the same way @Gorgon has often bemoaned the state of studio film-making: while smaller and independent-ish films made today can be great for what they can do and what they try to accomplish, their small cast of actors, their inability to have expensive visual effects, their limited options for sets/locations, the kinds of stories and settings that they can realistically try to explore given their limitations...well, if you're like Gorgon and you want new, big, exciting films that come out with large fanfare rather than just more soulless, over-formulaic Hollywood dreck pushed out for the sake of being a product, your options for new things to watch start to get sad pretty quickly. It's the same way I really like 2D animated movies/shows (especially when it's traditional animation), and while I still occasionally find things that I like, you just don't see any great big 2D animation productions of any kind any more: it's all smaller, budget-limited stuff aimed at very specific niche audiences. I have largely accepted that I am never going to experience anything new in that vein that even approaches the heights of my favorite things released in the 80s and 90s, some stuff that I first watched as a kid but also some stuff that I first watched as an adult, and that's just the way it's going to be given the realities of the relevant industries. But it didn't used to always be this way, with either film or video games or animation. Times change, and it can be painful to try to adapt when it seems like nothing scratches the itch for your particular want.
On a side-note, there is just so much content (a lot garbage, but certainly not all of it!) being constantly pushed out for pretty much every medium that it's absolutely overwhelming to try to find what you might like, particularly if your tastes aren't very mainstream. I very much regret that there are games, movies, television shows, musical artists, books et al. that I would love and which would prove meaningful to me and others I might share them with...if only I could find and experience them. But I can't, because they're drowned out by the endless tidal waves of everything else, and there's not enough time in the day or my life for me to realistically do anything about it.