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Showing content with the highest reputation on 04/08/23 in Posts
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Fun video, but even more fun comment section. People have strange recollections of the time, really, although a handful of comments (at the time of posting) talk about the one really great point of 3dfx later lineup, the hardware antialiasing. That was a pretty neat feature, one not seen since. Boy had we discussions in the classroom back in the day. Playing games in higher resolutions (for the time, which meant above 800x600) was only possible if you had a Riva TNT, or a Voodoo 2 SLI configuration. The Voodo 2 SLI was leaps and bounds ahead in performance, but it also necessitated having three graphics cards. With me being the computer equivalent of a freedom loving hippie at the time, I went with a Riva TNT card primarily because it offered almost (single) Voodoo 2 level performance without resorting to proprietary APIs, and it ran games in 32 bit color, which looked pretty good, but then I also had the hardware to back the card up, as 3dfx add-in cards generally scaled much better with lower end hardware, or cheaper alternatives, like the wonderful AMD K6-2, the absolute bane of my existence and the reason why until this day I will not use AMD hardware in my own builds. To be fair though, nVidia released improved drivers, named Detonator, at a later date that increased performance on lower tier hardware by a whole lot, but at the time, well, it was what it was. A Riva TNT was unlikely to compete with a single Voodoo 2 on any system that was not at a high end level - and even then not fully. As a downside, some games only came with software rendering or glide (or, in the case of the Final Fantasy VII PC port, only worked with 3dfx cards, and nothing else), which was a bit of a letdown - although funnily enough, some 3dfx products of the time were not capable of running the entirety of their own API. Yes, looking at you, Voodoo Rush. That was an unmitigated disaster. Always like strolls down memory lanes. Kind of want to bet that all those 3dfx fanboys in the comments are the same sort of people that complain endlessly about anti-consumer practices by greedy corporations while championing a company that invented trying to drive board partners out of the market and having an unhealthy grip on the market with a proprietary API that eventually was phased out because it hindered innovation and adaptation.2 points
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Yeah, leaking on Discord makes a break from traditional leak vectors like, uh, the war thunder forums. Operation Mincemeat before Sicily is likely what you're thinking of as that was a 'leak' of the entire invasion 'plan', found on a dead 'officer'. Operation Bodyguard before D-Day was more traditional.2 points
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Found it on GOG as well https://www.gog.com/en/game/zoria_age_of_shattering And the Prologue is already available for free2 points
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We’ll see in a month or two, how this all will work out. Ukraine needs to get more land back to be able to get as much funding as today in the months to come. The more land they grab, the more likely will be the West to fund it more.2 points
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Hellpoint, which I got on GOG in a giveaway two years ago. The DLC was on the spring sale for 2.99 €, so I bought that and off I went. Hellpoint is Dark Souls in SPAAAAAAAAAAAAAAACE. Well, on a space station. With less interesting and easier boss fights, but better exploration* - although that is subjective. Dark Souls (talking about the first one here) has better combat and equipment variety, and equipment that changes gameplay more than Hellpoint's, which while having similar items to regular action RPG staples like rings or amulets are not particularily interesting, most of them are flat bonuses. That pretty accurately describes everything about the game. I actually liked the game, warts and all, better than the clearly more polished and balanced Dark Souls, primarily because uncovering what the hell is going on was more fun in Hellpoint than in Dark Souls, but let me put a caveat here, I am someone who was disappointed by Dark Souls "story" (you're the chosen one, either go do what the dark snake or the light snake tells you, mmmkay, this is supposed to be incredible? Riiiiiiiight...) after hearing so many people rave about the depth and, uhm, subtle storytelling. Sci-fi worldbuiling is also infinitely more interesting to me than fantasy worldbuilding unless there's something interesting going on. It does have some fun concepts like a part in the DLC where you can set your game to change enemies whenever you kill one. Basically the setting causes all enemies in the game to move to the next NG+ level whenever one dies, making for an incredibly rewarding difficulty ramp that will have even the mookiest mooks one shot you pretty quickly. I survived long enough to realize that at some point the scaling just peters off. The less fun side-effect of this setting is that you'll just break the game really quickly, gathering millions of souls axions in short order. *Keep in mind that exploration rewards the player with a plethora of not really interesting gear, but many, many bits and pieces of lore. If you like the Dark Souls type of exploration that rewards players with potentially gameplay changing items, this is not really a game for you, or at least it will not be the primary motivation to continue. Lore and plot related elements was mine. Just something to keep in mind.1 point
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Have fun with your coronary, please let us know if you collapse and die so we don't worry. Discovered that I already worked enough to earn a pension. If I would retire now I'd get a measly third of my current income, but there's a problem: I can only retire after working a certain amount of months to qualify and after reaching at least 65 years of age. I don't think I can fool the government into believing that I am much older than I am. Money would also be a bit tight.1 point
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It depends - as always. If you want to cast stuff then a Monk Multiclass (most likely Helwalker) is a very good pick - and SC Monks don't cast stuff. For example a Psion/Helwalker can dominate multiple enemies for a very, very long time with high ACC and gain Focus and Wounds comfortably from safety with Soul Mind + Enduring Dance of Death. A Streetfighter/Helwalker with Hand Mortar+Fire in the Hole can use Stunning Surge nearly countless times because you will nearly always land a crit with the big AoE of the mortars, stunning enemies in an AoE for a very long time while having incredible dmg bonuses and also reloading speed due to Streetfighter passive (which is triggered by Powder Burns). It's a damage/CC hybrid against mobs which is very strong very early on. With an SC Monk you have to wait longer to have such an impact. Also some builds want to rely on crits and play around with Swift Flurry/Heartbet Drumming. A Multiclass is better for this because you can combine multiple sources of accuracy and/or crit conversion. For example a Monk/Berserker with a Morning Star can add accuracy, crit conversion, Brute Force (lower enemies fortitude with a Mordnign Star, Enervating Blows and Spirit Frenzy by 45 so you will land a lot more crits by circumventing deflection). Sages (Wizard/Monk) are great in general. See stuff like Citzal's Spirit Lance + Stunning Surge for example - while being defense-buffed up to the max with Wizard's self buffs and Monk's passives and attribute boosts (+10 INT=+20 Will or +10 CON = +20 fortitude, +10 MIG=+20 fortitude as Helwalker, too). On the other hand the SC Monk' PL 8 (Resonant Touch) and 9 (Whispers of the Wind) are incredible. Truly worth the wait imo. So it's more a matter of taste... or a matter of "what should the role of the character be?" or "waht should it play like?". I tried both MCs and SC multiple times and both have their appeal. There is no universal, general better or worse imo.1 point
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Re:Zero - Starting Life in Another World 7-11 Not sure why they completely forgot about the crazy lady from the first episodes. Or the little girl for that matter. Anyway, the characters are complex and may behave in completely different ways depending on the protagonist's actions. It's getting more interesting, but there is some gore and suffering.1 point
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Hundreds and hundreds of moons ago I had a partition for everything. One for MP3s, one for downloads, one for games, one for school related files, one for silly joke programs, one for Windows, one for films, one for stuff I wanted to burn to disc and delete, and so on, and so forth. To keep everything properly separated but also because FAT32 was woefully inefficient with larger partitions. I do have a full backup of these on the external drive that is lying next to my screen right how. It contains folders up until "S", as I copied everything in folders named after their drive letters. The practice has since fallen out of my favor, even though it is easier nowadays to handle partions than ever before (and it even is possible to use them without the silly drive letter clutter that one ended up with way back), for a number of reasons. The largest one: it simply became too much work for too little gain. Eventually that one partition for games turned into two, and then three, the videos one grew in number too over time, then inevitably some spilling happened, I added new hard disks and partitioned them, then a game came out that broke all my partition sizes (hello full installation of Baldur's Gate!). There are other minor reasons too, one of which is a plethora of decently working and really fast file analysis and search tools. Running out of space for no obvious reason? WizTree is done telling you why in a couple of seconds. Need to find something and you cannot quite remember where it was? Everything has got you covered. It of course also helps that my desktop computer stopped being anything other than my private retreat from the real world. There is almost zero production software installed, for instance. I no longer have a printer, I no longer have compilers installed to fiddle with software as a hobby, not even a copy of Microsoft Office - or any other office suite. I barely ever do support for friends or favors any more, so there is no need to keep a large and well stocked driver library for the most common issues at hand. It is funny, for all my need to properly fill out progress bars and subject myself to terrible TV shows for no other reason than because OCD drives me to finish them, the excessive amount of organizing I did to keep everything in neat little drawers on my computer? That went away. Work is work. This desktop here, is not. Working from home blurred the lines a little, but thanks to working exclusively on Virtual Desktops it is still fairly easy. That is the almost part of having almost zero production software. I do have Citrix Workspace installed, that cannot be helped (technically it could, by having a work laptop, but so far I successfully avoided getting one, much like I still have an ancient Nokia 2600 as work phone - ain't nobody expecting me to read emails after work on that device).1 point
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Now, IIRC, there was a similar “leak of secret documents” before landing in Normandy in WW2. Do I remember it correct?1 point
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...in me experience, dunna let 'em sit together; you'll wanna throw 'em out the Emergency Exit by takeoff... ...WHO LUVS YA, BABY!!...1 point
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I would recommend watching his videos, as they are entertaining and informative, and they offer a different point of view than most critique or review channels, as prior to making his channel and starting streaming, he was primarily an author who published a few fantasy and science fiction novels. Unlike many other streamers and review channels, he is also quite skilled, as evidenced by his plowing through Celeste. There is a copy of his Celeste stream on his secondary channel.1 point
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Here's another old-school cRPG with a release date for this year: https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/1 point
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Finished Wasteland3, and it’s two DLCs. That’s a weird one. I feel I should like it more than I did. The set up is pretty great - easily understandable overarching objective, missions with a few possible outcomes and a lot of factions to befriend or piss off for variety of outcomes. Choices are regularly acknowledged, and the game has this rare feeling of making actual choices. Combat is fine. Not bad for an RPG, but nothing too interesting as a game system. Too bad I didn’t much care for the game. I think my issue comes with how shallow the world building is. I don’t think a variety of choices and outcomes matters, if I don’t have any strong feelings about the world and people who inhabit. Factions of Wasteland3 feel like concepts that has never been fully developed. Gangs have their particular quirks - some dress in hallowe’en monster masks, some as clowns, some to ritual sacrifices… I never felt there was an interesting characterisation behind them. And with every encounter in the game having some off-beat weird thing going on, nothing stand out as particularly interesting. I think that’s why I liked Steeltown DLC the best out of the whole package - characters motivations made sense, and setting was fairly relatable. DLC2 was pretty bad - ambitious, but bad. It mostly seems to try to squeeze a bit more juice out of combat, but the end result were lengthy, tedious gimmicky fights, that seemed to push the limits of what the game is technically capable of handling.1 point
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have never bothered to check out youtube save as the result o' a search... what we mean is, am never having intentional gone to https://www.youtube.com/. the algorithm says we is interested in pbs, legal stuff, quantum mechanics, fluid dynamics, cooking, pc strategy games, msnbc, chopin, noam chomsky, led zepplin, cinematography and ... is also a video entitled, jesper goes down on dima the stableman which am so not interested in viewing... though am admitting if it were pbs we might reflexive click. edit: am admitted kinda baffled by so much msnbc (we view msnbc vids even less frequent than fox.) and has been literal at least a couple years since our most recent noam chomsky search. HA! Good Fun!1 point
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I've tried like 3/4 of the possible builds but neither liberators nor templars. Not really a fan of paladins to be honest. For what it's worth priests are extremely strong. If you want something tanky with magic there are better options (in my opinion), e.g. battlemage - tactician / blood mage is ridiculously strong and tanky especially solo, if with party devoted / blood mage or unbroken / blood mage ff monk / anything - the best "with magic" options being ff monk / soul blade, ff monk / troubadour psyblade - devoted / soul blade or unbroken / soul blade war caller - devoted / troubadour probably the best, or unbroken / troubadour for more tanky If you are insistent on paladins heralds are pretty good as boereor indicated (I'd take goldpact knight / troubadour personally), or an inquisitor (goldpact knight / soul blade), also arcane knights are very good, particularly goldpact knight / blood mage, as they get extreme amounts of armor, like this build from @Not So Clever Hound and I recommend goldpact knight because they get +4 armor from gilded enmity making them very tanky, but other subclasses have benefits like steel garrotes heal for 15% of damage they cause to afflicted targets (can be triggered by many things like inquisitor and herald both easily apply afflictions), in addition to garrote ability1 point
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ME3 upon release is the only time I ever called in sick to play a game. An hour in and I was wondering if I should pretend to be magically cured and just go to work.1 point
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I think I rage quit ME3 when the second dream sequence started. I will never return to that series. In retrospect my opinion of the game has worsened even more, not helped by the defenders who claim "only the ending is bad". No, the beginning is just as bad, as is the middle, and everything else. The Mass Effect series parallels the the Rambo movies quite neatly, come to think of it. The high concept vanishes pretty much immediately after the first title. That's being too kind to ME3 though. It doesn't just lose the original point, it twists back on itself and delivers the exact opposite message it originally attempted to convey. _____ As for the others, I don't recall much of KoTOR, no strong feelings about it either way. I suspect that's because it's wedged awkwardly between my fondness (at the time) for BG2 and my general dislike of Star Wars. Never played JE.1 point
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...Jebus, y'all're in the wrong country's...I now takes in o'er a hundred grand a year on me Canadian Armed Forces pensions (I ain't just callin' it the Canadian Forces, despite thems takin' Armed out o' the name in the '90's after all that shyte in Somalia)...come live 'ere!!... ...WHO LUVS YA, BABY!!...0 points
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Project VENOM will see F-16s converted into highly capable drones (interestingengineering.com)0 points