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Update #49: Water, Trees, Day/Night, Lighting... All That Jazz

project eternity josh sawyer

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#1
Darren Monahan

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Update by Josh Sawyer, Project Director

 

 

Welcome. Today's update is a big one, though not by volume of text. Today we’re showing you our game in action. Specifically, we're showing what we've been doing for our exterior environments. The Infinity Engine games were known for their art, and we wanted to hit the high standard of visual quality established by games like the Icewind Dale series. We also wanted to introduce dynamic elements into the environment that were mostly absent from the classic games, like dynamic water, movement in foliage, and dynamic lighting of the scene.


In a 2D game, this required our programmers and artists to come up with some creative solutions. What they came up with surprised us initially and it continues to amaze us. While we are still working on refining some of the dynamic elements, we're very happy with the progress we've been able to make and hope you feel the same way. Special thanks to Hector Espinoza, our lead environment artist, and Michael Edwards, our rendering programmer, who did a lot of amazing work to bring this environment to life.


Thanks for reading, thanks for your feedback, and we'll see you next week.


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#2
ryukenden

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YESSSSSS now I can sleep! 

 

well actually no, but its like I can sleep


Edited by ryukenden, 09 April 2013 - 08:35 PM.

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#3
Pandamaniac

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Absolutely stunning. This takes me back to the beauty that was Infinity Engine Maps.


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#4
Cursed_Beaver

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Now that's art! 

 

I really like this temple. It's not too fantastical, or over the top, yet it's still outlandish and it's design as well as the surrounding feels wholly and pretty coherent.


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#5
Skie Nightfall

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Yay 2D <3



#6
NerdBoner

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man oh man, I just wet my undies!



#7
curryinahurry

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Great Start!  looks like there are some kinks to work out in animation and lighting, but really impressed.  Cheers



#8
Hormalakh

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eh not bad. 

 

justtttt kidding. cool stuff.


Edited by Hormalakh, 09 April 2013 - 08:50 PM.


#9
ryukenden

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Now that I seen the video in HD...

 

This is BOSS! Feels like the those infinity engine game alright. Definitely have the mood and feel of the game! I'm lost for words by how exciting this feels. Ill come back tomorrow after I absorb all this glory!



#10
SunBroSolaire

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Wow... great work guys! 



#11
Elerond

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Call me very impressed, that video is absolute beautiful. Such ingenious way to do beautiful life like enviroment. This video shows that this game is worth to wait at least in graphical department :)



#12
Draxyle

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You weren't kidding; my mind was sufficiently blown. This looks better than I could have ever hoped for.

 

I was always put off by the 3D models that Neverwinter Nights, Kotor, and even Dragon Age took in place of the infinity engine. I always felt that was a severe step back for the genre as a whole. I am more than overjoyed to see these pre-rendered backgrounds make such a triumphant return.

 

And the day/night cycle is icing on the cake. I think a lot of developers underrate how important that is to atmosphere and immersion. I still think back to Ocarina of Time (and MM) in amazement at watching the sun rise and set every day and how it changed the world; same goes to Baldur's Gate to some extent.

 

Fantastic work, I hope this project leads a new wave of more projects that take these classic ideas to heart.


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#13
Sensuki

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#14
GeorgetheGreat42

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Super cool, I am even more confident than ever in the project.  May it dazzle me into the eternities!



#15
Keyrock

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I need to change my tidy whities now.

:w00t:

 

https://www.youtube....e&v=uvqJ1mTkEuY


Edited by Keyrock, 09 April 2013 - 09:09 PM.

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#16
radwimp

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This is amazing. I got chills!



#17
Elerond

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And I forgot metion that character models look great, better than what I am seen actually any isometric game. Especially loved how their gear looked.


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#18
rjshae

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Whoa! That is very cool. I had to watch it in HD a dozen times to catch all the little details. Very, very nice.

 

Maybe a little blurry with the character moving, but otherwise just fantastic! The work and the technology is sublime.



#19
KaineParker

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Wow. Just wow.

#20
Salmanasar

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I came.

GIVE.

US.

DAMN.

BACKER.

STORE.

I want up my pledge so badly :<


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